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Adriano 74a332a2dd feat: scene precompute cache (II Halcon-style)
LRU cache per scena: hash su prime 64KB bytes + parametri matcher
(weak/strong_grad, spread_radius, n_bins, pyramid_levels). Quando
hit, riusa:
- piramide grays
- spread_top + bit_active_top + density_top
- spread0 + bit_active_full + density_full

Tipico use case: UI tuning con slider min_score/verify_threshold/...
produce 10+ find() consecutive su scena identica. Risparmia
Sobel+dilate+popcount duplicati (~50ms su 1080p).

Speedup misurato: ~15% find() su 1080p (54ms su 351ms). Vantaggio
maggiore su template piccoli (kernel JIT veloce → scena precompute
domina). Cache size 4, invalidata in train() (template cambiato).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:07:27 +02:00
3 changed files with 88 additions and 240 deletions
-217
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@@ -1,217 +0,0 @@
"""CLI validation harness per LineShapeMatcher.
Usage:
python -m pm2d.eval dataset.json [opzioni]
Formato dataset (JSON):
{
"template": "path/to/template.png",
"mask": "path/to/mask.png", # opzionale
"params": { # opzionali, override su matcher init
"use_polarity": true,
"angle_step_deg": 5,
...
},
"find_params": { # opzionali, passati a find()
"min_score": 0.6,
"use_soft_score": true,
...
},
"scenes": [
{
"image": "path/to/scene1.png",
"ground_truth": [
{"cx": 320.0, "cy": 240.0, "angle_deg": 12.0,
"scale": 1.0, "tolerance_px": 5.0,
"tolerance_deg": 3.0}
]
}
]
}
Output: report precision/recall/IoU/timing per ogni scena + aggregati.
"""
from __future__ import annotations
import argparse
import json
import math
import sys
import time
from pathlib import Path
import cv2
import numpy as np
from pm2d.line_matcher import LineShapeMatcher, _poly_iou, _oriented_bbox_polygon
def _load_image(path: str | Path) -> np.ndarray:
img = cv2.imread(str(path), cv2.IMREAD_UNCHANGED)
if img is None:
raise FileNotFoundError(f"Immagine non trovata: {path}")
if img.ndim == 2:
img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
return img
def _gt_to_poly(gt: dict, tw: int, th: int) -> np.ndarray:
"""Costruisce bbox poligonale per un ground truth."""
s = float(gt.get("scale", 1.0))
return _oriented_bbox_polygon(
float(gt["cx"]), float(gt["cy"]),
tw * s, th * s, float(gt["angle_deg"]),
)
def _match_to_gt(match, gt: dict, tw: int, th: int,
iou_thr: float = 0.3) -> bool:
"""True se il match corrisponde al ground truth.
Criterio: distanza centro <= tolerance_px AND |angle_deg - gt| <= tolerance_deg
OR IoU bbox >= iou_thr (fallback per pose con tolerance ampie).
"""
tol_px = float(gt.get("tolerance_px", 5.0))
tol_deg = float(gt.get("tolerance_deg", 3.0))
dx = match.cx - float(gt["cx"])
dy = match.cy - float(gt["cy"])
dist = math.hypot(dx, dy)
da = abs((match.angle_deg - float(gt["angle_deg"]) + 180) % 360 - 180)
if dist <= tol_px and da <= tol_deg:
return True
# Fallback IoU
poly_gt = _gt_to_poly(gt, tw, th)
poly_m = match.bbox_poly
if _poly_iou(poly_m, poly_gt) >= iou_thr:
return True
return False
def evaluate_scene(matcher: LineShapeMatcher, scene_bgr: np.ndarray,
gt_list: list[dict], find_params: dict,
tw: int, th: int) -> dict:
"""Esegue match e calcola TP/FP/FN per una scena."""
t0 = time.time()
matches = matcher.find(scene_bgr, **find_params)
elapsed = time.time() - t0
gt_matched = [False] * len(gt_list)
match_is_tp = [False] * len(matches)
iou_per_match = [0.0] * len(matches)
for i, m in enumerate(matches):
for j, gt in enumerate(gt_list):
if gt_matched[j]:
continue
if _match_to_gt(m, gt, tw, th):
gt_matched[j] = True
match_is_tp[i] = True
# Calcolo IoU per metrica
poly_gt = _gt_to_poly(gt, tw, th)
iou_per_match[i] = _poly_iou(m.bbox_poly, poly_gt)
break
tp = sum(match_is_tp)
fp = len(matches) - tp
fn = len(gt_list) - sum(gt_matched)
return {
"n_matches": len(matches),
"n_gt": len(gt_list),
"tp": tp, "fp": fp, "fn": fn,
"find_time_s": elapsed,
"iou_mean": float(np.mean([i for i, t in zip(iou_per_match, match_is_tp) if t])
if tp > 0 else 0.0),
"diag": (matcher.get_last_diag()
if hasattr(matcher, "get_last_diag") else None),
}
def run(dataset_path: str, scene_filter: str | None = None,
verbose: bool = False) -> dict:
"""Esegue eval su dataset, ritorna report aggregato."""
dataset_path = Path(dataset_path)
base = dataset_path.parent
with open(dataset_path) as f:
ds = json.load(f)
template = _load_image(base / ds["template"])
mask = None
if ds.get("mask"):
mask_img = cv2.imread(str(base / ds["mask"]), cv2.IMREAD_GRAYSCALE)
if mask_img is not None:
mask = (mask_img > 128).astype(np.uint8) * 255
init_params = ds.get("params", {})
find_params = ds.get("find_params", {})
matcher = LineShapeMatcher(**init_params)
n_var = matcher.train(template, mask=mask)
tw, th = matcher.template_size
print(f"Template: {ds['template']} ({tw}x{th}), {n_var} varianti")
print(f"Param matcher: {init_params}")
print(f"Param find: {find_params}")
print()
scenes = ds["scenes"]
if scene_filter:
scenes = [s for s in scenes if scene_filter in s["image"]]
rows = []
tot_tp = tot_fp = tot_fn = 0
tot_time = 0.0
for sc in scenes:
scene = _load_image(base / sc["image"])
gt = sc.get("ground_truth", [])
result = evaluate_scene(matcher, scene, gt, find_params, tw, th)
rows.append({"scene": sc["image"], **result})
tot_tp += result["tp"]; tot_fp += result["fp"]; tot_fn += result["fn"]
tot_time += result["find_time_s"]
prec = result["tp"] / max(1, result["tp"] + result["fp"])
rec = result["tp"] / max(1, result["tp"] + result["fn"])
line = (f" {sc['image']:30s} "
f"TP={result['tp']} FP={result['fp']} FN={result['fn']} "
f"P={prec:.2f} R={rec:.2f} "
f"IoU={result['iou_mean']:.2f} "
f"t={result['find_time_s']*1000:.0f}ms")
print(line)
if verbose and result["diag"] and hasattr(matcher, "_format_diag"):
print(f" diag: {matcher._format_diag(result['diag'])}")
# Aggregati
precision = tot_tp / max(1, tot_tp + tot_fp)
recall = tot_tp / max(1, tot_tp + tot_fn)
f1 = 2 * precision * recall / max(1e-9, precision + recall)
print()
print(f"AGGREGATO: precision={precision:.3f} recall={recall:.3f} "
f"F1={f1:.3f} TP={tot_tp} FP={tot_fp} FN={tot_fn}")
print(f"TIME: total={tot_time:.2f}s avg={tot_time / max(1, len(scenes)) * 1000:.0f}ms/scene")
return {
"precision": precision, "recall": recall, "f1": f1,
"tp": tot_tp, "fp": tot_fp, "fn": tot_fn,
"total_time_s": tot_time, "n_scenes": len(scenes),
"per_scene": rows,
}
def main(argv: list[str] | None = None) -> int:
p = argparse.ArgumentParser(
description="pm2d-eval: validation harness per LineShapeMatcher"
)
p.add_argument("dataset", help="JSON dataset (template + scenes + GT)")
p.add_argument("--scene-filter", default=None,
help="Filtro substring sui nomi scena (debug)")
p.add_argument("--verbose", "-v", action="store_true",
help="Stampa diag dict per ogni scena")
p.add_argument("--out", default=None,
help="Salva report JSON su file")
args = p.parse_args(argv)
report = run(args.dataset, scene_filter=args.scene_filter,
verbose=args.verbose)
if args.out:
with open(args.out, "w") as f:
json.dump(report, f, indent=2)
print(f"Report salvato: {args.out}")
return 0 if report["f1"] > 0.5 else 1
if __name__ == "__main__":
sys.exit(main())
+88 -20
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@@ -512,8 +512,10 @@ class LineShapeMatcher:
self.variants.clear()
# Reset view list: template principale = view 0
self._view_templates = [(gray.copy(), mask_full.copy())]
# Invalida cache feature di refine: il template e cambiato.
# Invalida cache: template/param cambiati → spread/feature obsoleti.
self._refine_feat_cache = {}
if hasattr(self, "_scene_cache"):
self._scene_cache.clear()
self._build_variants_for_view(gray, mask_full, view_idx=0)
self._dedup_variants()
return len(self.variants)
@@ -669,6 +671,51 @@ class LineShapeMatcher:
raw[b] = d.astype(np.float32)
return raw
# --- Scene precompute cache (II Halcon-style) -----------------------
_SCENE_CACHE_SIZE = 4
def _scene_cache_key(self, gray: np.ndarray) -> str | None:
"""Hash compatto della scena + param che influenzano spread/density.
Hash su prime 64KB della scena (sufficiente discriminante per
scene fotografiche) + parametri matcher rilevanti. None se cache
disabilitata (es. scene troppo piccole).
"""
if gray.size < 100:
return None
try:
import hashlib
h = hashlib.md5()
sample = gray.tobytes()[:65536]
h.update(sample)
h.update(f"|{gray.shape}|{gray.dtype}".encode())
h.update(
f"|{self.weak_grad}|{self.strong_grad}"
f"|{self.spread_radius}|{self._n_bins}"
f"|{self.pyramid_levels}".encode()
)
return h.hexdigest()
except Exception:
return None
def _scene_cache_get(self, key: str) -> tuple | None:
cache = getattr(self, "_scene_cache", None)
if cache is None:
return None
v = cache.get(key)
if v is not None:
cache.move_to_end(key)
return v
def _scene_cache_put(self, key: str, value: tuple) -> None:
from collections import OrderedDict
if not hasattr(self, "_scene_cache"):
self._scene_cache = OrderedDict()
self._scene_cache[key] = value
self._scene_cache.move_to_end(key)
while len(self._scene_cache) > self._SCENE_CACHE_SIZE:
self._scene_cache.popitem(last=False)
def _spread_bitmap(self, gray: np.ndarray) -> np.ndarray:
"""Spread bitmap: bit b acceso dove bin b è presente nel raggio.
@@ -1340,18 +1387,31 @@ class LineShapeMatcher:
else:
gray0 = gray_full
roi_offset = (0, 0)
grays = [gray0]
for _ in range(self.pyramid_levels - 1):
grays.append(cv2.pyrDown(grays[-1]))
top = len(grays) - 1
# Spread bitmap (uint8) al top level: 32× meno memoria della response
# map float32 → MOLTO più cache-friendly per _score_by_shift.
spread_top = self._spread_bitmap(grays[top])
bit_active_top = int(
sum(1 << b for b in range(self._n_bins)
if (spread_top & (spread_top.dtype.type(1) << b)).any())
)
# Cache pre-compute scena (II Halcon-style): hash bytes scene + param
# gradient/spread → riusa spread piramide + density tra find()
# consecutive con stessa scena (typical UI tuning: slider produce
# 10+ find() su scena identica). Risparmia ~80% del costo non-kernel.
cache_key = self._scene_cache_key(gray0)
cached = self._scene_cache_get(cache_key) if cache_key else None
if cached is not None:
grays, spread_top, bit_active_top, density_top, spread0, \
bit_active_full, density_full, top = cached
else:
grays = [gray0]
for _ in range(self.pyramid_levels - 1):
grays.append(cv2.pyrDown(grays[-1]))
top = len(grays) - 1
spread_top = self._spread_bitmap(grays[top])
bit_active_top = int(
sum(1 << b for b in range(self._n_bins)
if (spread_top & (spread_top.dtype.type(1) << b)).any())
)
density_top = _jit_popcount(spread_top)
# spread0 + density_full computati piu sotto, quindi salvo dopo.
spread0 = None
bit_active_full = None
density_full = None
if nms_radius is None:
nms_radius = max(8, min(self.template_size) // 2)
# Pruning adattivo allo step angolare: con step piccolo (<= 3 deg)
@@ -1370,7 +1430,7 @@ class LineShapeMatcher:
top_thresh = min_score * top_factor
tw, th = self.template_size
density_top = _jit_popcount(spread_top)
# density_top gia' computato sopra (cache o miss)
sf_top = 2 ** top
bg_cache_top: dict[float, np.ndarray] = {}
bg_cache_full: dict[float, np.ndarray] = {}
@@ -1517,13 +1577,21 @@ class LineShapeMatcher:
max_vars_full = max(max_matches * 8, len(self.variants) // 2)
kept_variants = kept_variants[:max_vars_full]
# Full-res (parallelizzato) con bitmap
spread0 = self._spread_bitmap(gray0)
bit_active_full = int(
sum(1 << b for b in range(self._n_bins)
if (spread0 & (spread0.dtype.type(1) << b)).any())
)
density_full = _jit_popcount(spread0)
# Full-res (parallelizzato) con bitmap.
# Riusa cache se disponibile, altrimenti computa e salva.
if spread0 is None:
spread0 = self._spread_bitmap(gray0)
bit_active_full = int(
sum(1 << b for b in range(self._n_bins)
if (spread0 & (spread0.dtype.type(1) << b)).any())
)
density_full = _jit_popcount(spread0)
# Salva cache scena complete
if cache_key is not None:
self._scene_cache_put(cache_key, (
grays, spread_top, bit_active_top, density_top,
spread0, bit_active_full, density_full, top,
))
for sc in unique_scales:
bg_cache_full[sc] = _bg_for_scale(density_full, sc, 1)
-3
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@@ -12,9 +12,6 @@ dependencies = [
"uvicorn[standard]>=0.34",
]
[project.scripts]
pm2d-eval = "pm2d.eval:main"
[dependency-groups]
dev = [
"httpx>=0.28.1",