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Author SHA1 Message Date
Adriano cdd9455d27 merge: test pytest + CI + auto coarse step + DXF/ROI poligonale/export JSON
CI / test (push) Failing after 1m15s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:53 +00:00
Adriano e3114d6255 feat: input DXF + ROI poligonale + export JSON + CI Gitea
CI / test (push) Failing after 32s
- pm2d/dxf.py: rasterizzazione DXF -> template (ezdxf, flattening
  entita', scala/centratura, render edge antialiased)
- POST /upload_dxf: carica CAD come modello (size 128..2048)
- roi_poly su /match, /match_simple e POST /recipes: train con mask
  cv2.fillPoly (validazione 400 su poligoni degeneri), cache key inclusa
- UI: upload .dxf, modalita' ROI poligonale su canvas (click=vertice,
  dblclick=chiudi, reset), bottone Esporta JSON dei risultati
- .gitea/workflows/ci.yml: uv sync + ruff + pytest su push/PR

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano 91a6beb032 perf: coarse step angolare auto al top-level (Halcon-style)
Al livello top le feature distano R/2^top dal centro: lo spread tollera
una rotazione ~atan(spread/(max_side_top/2)), molto piu' ampia dello
step full-res. Si valuta al top 1 variante ogni cf_auto (clamp 1..8),
le intermedie vengono riprese dall'espansione ai vicini. Con step 2°
e template 160px: top_eval 180 -> 30 varianti a parita' di recall
(rimosso il forzato cf=1 per step <= 3 che valutava tutto).

Inclusa pulizia lint: variabili/import inutilizzati.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano 0420c4a863 test: suite pytest sintetica (GT pose note) + deps dev pytest/ruff
11 test senza dipendenza dalle immagini Test/ (non versionate):
- precisione/recall su 7 pose GT (soglie 0.2-0.5 deg, 0.3-1.0 px,
  margine 3-4x sulle misure Fase 2)
- unit: angle_list con estremi, clamp piramide, save/load roundtrip,
  no collisione cache scena, mask poligonale, find non addestrato
Config ruff in pyproject (E702/E402 idiomi del codebase esclusi).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano caabb05023 chore: de-versiona Test/ + ignora images/ e .omc/
Test/ (34 png, ~8MB) resta su disco ma esce dal versioning: la suite
benchmark le richiede in locale. images/ e' il volume di persistenza
upload della webapp (dati utente), .omc/ stato locale tooling.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:08:41 +00:00
Adriano 2f15a37358 merge: precisione rotazione + perf propagate + robustezza server
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:48 +00:00
Adriano 4356a47d06 docs: roadmap Fase 2 (precisione misurata, valutazione C++ vs algoritmico)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:40 +00:00
Adriano 9458173ad0 fix: robustezza web/gui/legacy (lock matcher, LRU cache, clamp ROI, overlay)
- server: lock globale matcher (race nel threadpool FastAPI), LRU su
  _IMG_CACHE e _RECIPE_MATCHERS (leak), clamp ROI in tutti gli endpoint
  (400/422 invece di crash 500, check train senza varianti),
  filtro_fp=off disabilita davvero il verify NCC, fallback FILTRO_FP_MAP
  = medio, verify_threshold ricetta allineato a 0.4, _draw_matches su
  crop locale (era warp+Sobel full-frame per ogni match), spread_radius
  default 5->4
- gui: centro overlay edge (W-1)/2 -> W/2 (coerenza col train),
  spread_radius 5->4
- matcher legacy: _angle_list include estremo, cap candidati top-level,
  save/load persiste template_gray
- auto_tune: ref centrato fuori dal loop angoli
- test_suite: check imread con errore chiaro

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:40 +00:00
Adriano cc811fdc94 fix: precisione rotazione sub-0.1° + refine least-squares + propagate windowed
Root cause rotazione imprecisa: score saturo sulla spread bitmap dilatata
(raggio 4-5) -> refine senza gradiente (angolo restava quantizzato allo
step) e minMaxLoc sul plateau spostava il centro sull'angolo finestra
(errore sistematico 3*sqrt(2) px).

- _refine_angle: ottimizza su bitmap fine raggio 1 (spread_fine, in cache
  scena), picco sub-pixel con centroide plateau, score finale ricalcolato
  su spread coarse (semantica soglie invariata)
- _subpixel_refine_lm riscritto: snap edge sub-pixel lungo la normale +
  LSQ 3x3 (dx, dy, dtheta), ON di default, Sobel scena precomputato
- _prepare_padded_template: centro rotazione coerente col padding
- round invece di truncation sugli offset feature (bias 0.25px)
- _angle_list include estremo superiore del range
- _refine_pose_joint rimosso (NM su funzione a gradini, terminava subito)
- pyramid_propagate default ON con kernel windowed (le feature campionano
  l'intera scena: il crop precedente le troncava -> score 0), picchi =
  massimi locali, auto-off per template elongati >2:1
- piramide 3 livelli default con clamp su dimensione template
- cache scena: hash dell'intera immagine (64KB collidevano)

GT sintetica 7 pose: errore angolo 2.3->0.05 deg, posizione 4.2->0.04 px.
Suite 16 scenari: match >= baseline, totale find -13%.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:24 +00:00
Adriano 452810b67a merge: fix overlay shift 2026-05-05 12:45:11 +02:00
Adriano 8c46a6ca9b fix: rimossa traslazione fissa edge overlay match
Causa principale: erode di (2*spread_radius+1) sulla maschera warpata
toglieva troppo bordo. Per spread_radius=8 → kernel 17x17 = -8px da
ogni lato. L'edge map applicata sopra mostrava i bordi spostati di ~8px
verso l'interno del pezzo, creando apparente "traslazione fissa".

Soluzione: erode 3x3 solo per rimuovere ~1px di bordo nero residuo
da warpAffine borderValue=0 (artefatto di padding). Bordi del pezzo
ora visualizzati nelle posizioni corrette.

Bonus fix: cx_t calcolato come w/2 invece di (w-1)/2, coerente con
center=diag/2.0 usato in training (era 0.5px di shift residuo per
template di lato pari).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:45:11 +02:00
Adriano d335f866a3 merge: refine veloce + UCS Y visibile 2026-05-05 12:38:47 +02:00
Adriano 88f80a2cad fix: refine angolo piu' veloce + edge overlay ciano (no clash con asse Y)
Bug visibili dallo screenshot:
1. Rallentamento sostanziale: il fix precedente aggiungeva 16 iter golden
   (era 8) + 3 chiamate parabolic fit = ~19 _score_at_angle vs 11 prima.
2. Asse Y dell'UCS invisibile sul match: edge overlay era verde brillante
   (0,220,0) e si sovrapponeva esattamente al verde dell'asse Y dell'UCS.
3. Angolo non corretto: il parabolic fit finale era instabile su template
   simmetrici (multiple local max ravvicinati lo facevano divergere fuori
   dal vero picco trovato dal golden).

Fix:
- _refine_angle: 10 iter golden con tol 0.05 (compromesso tra precisione
  e velocita'). Rimosso parabolic fit finale instabile. search_radius
  resta a step pieno (utile per recuperare estremi del bin).
- Edge overlay color: ciano (BGR 255,200,0) invece di verde brillante.
  L'asse Y verde dell'UCS ora ben visibile sopra l'overlay.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:38:47 +02:00
Adriano d52d0d0489 merge: precisione rotazione + default Nessuna 2026-05-05 12:32:17 +02:00
Adriano 9451a418a6 fix: precisione rotazione +UI simmetria default Nessuna
Precisione rotazione:
- _refine_angle: tol 0.1 -> 0.02 deg, 8 -> 16 iter golden-section
- search_radius default = step pieno (era step/2): copre il caso peggiore
  in cui il picco vero e' all'estremo del bin angolare grezzo
- Aggiunto parabolic fit finale sui 3 punti vicini al best (precisione
  <0.01 deg quando lo score map e' smooth attorno al picco)

Default UI:
- Simmetria "Nessuna" come default (era "Invariante" che limitava
  matching a una singola pose - confondente per l'operatore tipico).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:32:17 +02:00
Adriano 2c9160e4be merge: perf profile/bench/prune 2026-05-05 12:25:15 +02:00
Adriano 6d6dcc3b7a feat: profile mode + bench suite + skip-bin-vuoti + variant pruning histogram
4 ottimizzazioni performance + visibilita':

GGG. find(profile=True) → timing per fase
- _checkpoint() registra ms tra: to_gray, spread_top, top_pruning,
  full_kernel, refine_verify_nms
- get_last_profile() ritorna dict ms per identificare bottleneck
- Costo runtime trascurabile (~5 us per call)

HHH. pm2d.bench - benchmark suite eseguibile
- 3 scenarios (rect/L/circle x scene clean/cluttered)
- 5 configs (baseline, polarity, propagate, greedy, stride)
- Auto-aggiunge gpu_umat se opencl_available()
- Tabella ms/find + profile per ogni combo
- Entry-point pm2d-bench (--quick per smoke test 2 iter)

XX. Skip dilate per bin vuoti in _spread_bitmap
- Pre-calcolo bin presenti via np.unique sui pixel valid
- Su scene a bassa varianza orientation skip 50-70% delle dilate
- Misurato benchmark: spread_top da ~0.3ms a ~0.1ms in molti casi

VV. Variant pruning preliminare via histogramma orientation
- Per ogni variante calcolo overlap (feature bins ∩ scene bins) /
  total feature bins
- Se overlap < 0.5 * min_score → skip variante (no kernel call)
- Counter n_variants_pruned_histogram nel diag
- Vantaggio: scene focalizzate (poche direzioni dominanti) skippano
  varianti template con bin assenti dalla scena

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:25:15 +02:00
Adriano ee1c4a8f92 merge: fix edge bordi spuri overlay match 2026-05-05 12:13:07 +02:00
Adriano 5002515b41 fix: rimuove edge spuri sui bordi template warpato (apparivano come ROI)
Bug: per ogni match l'overlay edge del modello includeva anche il
PERIMETRO del template warpato (transizione bordo nero borderValue=0
→ scena = forte gradient artefatto). Con N match si vedevano N
rettangoli verdi attorno ai pezzi, simili a "ROI ripetute".

Fix:
- Warpa anche _train_mask alla pose
- Erode di (2*spread_radius+1) per scartare la fascia di transizione
  bordo che produce gradient spurio
- Maschera edge_mask con warped_mask: solo edge interni al pezzo
  vengono visualizzati

Risultato: overlay edge pulito che mostra solo i veri edge del
modello allineati al pezzo trovato, niente cornici fasulle.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:13:07 +02:00
Adriano 8029a1e12b merge: UCS coerente centro pose 2026-05-05 12:04:24 +02:00
Adriano d37833076e fix: UCS coerente sul centro pose, no traslazione fissata sbagliata
L'UCS del match precedentemente proiettava il baricentro feature
template alla pose, ma:
- Il baricentro veniva calcolato da una variante a 0° (v0) i cui dx/dy
  sono offsets relativi al centro PADDED (non al centro template puro)
- _extract_features dipende dai parametri matcher che possono differire
  da quelli del preview se la ricetta e' caricata
- Risultato: UCS appariva con offset costante errato rispetto al centro
  visibile del pezzo

Fix: UCS sul centro POSE del match (m.cx, m.cy) = posizione del centro
template originale nella scena (questo e' esattamente cio' che
_subpixel_peak ritorna). Coerente, prevedibile, "fissato" sul centro
del pezzo.

Per coerenza visiva, anche preview_edges sposta UCS dal baricentro al
CENTRO ROI (rh/2, rw/2). Cosi' il modello mostra UCS nello stesso
identico punto relativo dove apparira' nel match dopo
traslazione+rotazione della pose.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:04:24 +02:00
Adriano e1ed9206a3 merge: fix UCS match + edge modello overlay 2026-05-05 11:58:21 +02:00
Adriano e84ae199ac fix: UCS match dimensione + orientamento Y + overlay edge modello
3 problemi visibili da screenshot:

1. UCS match troppo grande: usava 0.4 * lato bbox (~114 px su template
   286). Anteprima modello usa 0.15 * max(lato_template) (~42 px).
   Fix: stessa formula scalata per m.scale → coerenza dimensionale.

2. Asse Y match orientamento sbagliato: a m.angle_deg=0 puntava
   in alto invece che in basso (errore segno trigonometrico:
   sin(ax + pi/2) ≠ cos(ax) per il segno y-down).
   Fix corretto:
   - X axis = (cos(ax), -sin(ax))   # rotazione cv2 di (1, 0)
   - Y axis = (sin(ax), cos(ax))    # rotazione cv2 di (0, 1)
   Verificato: a ax=0 → X destra, Y giu' (matches modello).

3. Overlay edge modello orientato (richiesta utente): warpa template
   alla pose (cx, cy, angle, scale), applica hysteresis identica al
   matcher, disegna pixel edge come overlay verde brillante (60% alpha).
   Permette di vedere visivamente l'allineamento del modello sul pezzo
   rilevato.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:58:21 +02:00
Adriano 5f0c4542d3 merge: param edge in find+ricetta, match solo UCS 2026-05-05 11:37:00 +02:00
Adriano 29c034fb05 fix: param edge usati anche in find/ricetta + match overlay solo UCS
Due richieste utente:

1. Param di pulizia rumore (weak/strong/num_features/spacing dal pannello
   "Anteprima edge") devono essere usati anche in find e salvati nelle
   ricette. Prima l'utente li regolava ma erano ignorati: il match usava
   sempre i valori auto_tune.

   Fix:
   - SimpleMatchParams.edge_* (4 campi opzionali): None = usa auto_tune,
     valore = override
   - _simple_to_technical applica gli override se presenti, propagati
     a min_feature_spacing nel matcher init
   - Cache key matcher include min_feature_spacing
   - SaveRecipeParams stessi 4 campi: la ricetta salva i param di
     pulizia rumore identici a quelli del preview
   - UI readEdgeOverrides() legge sempre i valori slider ed inietta
     in body sia di /match_simple sia di POST /recipes

2. Match overlay sulla scena: solo UCS (X rosso, Y verde) ruotato
   secondo m.angle_deg, posizionato sul baricentro feature del
   modello (proiettato alla pose). Niente edge filtrati, niente
   cerchietti feature, niente bbox, niente label/score sulla scena
   reale: l'overlay deve essere pulito, gli edge si vedono solo
   nell'anteprima modello.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:37:00 +02:00
Adriano 6fb1efcab8 merge: fix UCS match + feature pre-computate 2026-05-05 11:02:04 +02:00
Adriano 35df4c473c fix: UCS match e numero feature ora coerenti con anteprima modello
Bug visibili da screenshot:
1. UCS match diverso da UCS anteprima modello (centro pose vs baricentro)
2. Numero feature disegnate < di quelle anteprima modello

Cause:
1. Match UCS era posto su (cx, cy) = centro template, mentre l'anteprima
   modello mostra UCS sul baricentro feature (mean fx, fy).
2. _draw_matches estraeva feature dal template warpato → re-quantizza
   gradient su immagine warp+interp, perdendo precisione vs feature
   pre-computate del matcher.

Fix:
- Match.variant_idx: nuovo field con indice variante usata dal find()
- _draw_matches usa lvl0.dx/dy/bin pre-computati invece di re-estrarre:
  * applica delta-rotation (m.angle_deg - var.angle_deg) per refine
    sub-step
  * proietta in scene coords intorno a (m.cx, m.cy)
  * stesso identico set di feature dell'anteprima modello (modulo
    rotazione+traslazione)
- UCS match calcolato sul baricentro delle feature warpate, non su
  (cx, cy) → coerente con UCS anteprima

Fallback (variant_idx == -1, es. ricetta caricata da save_model
prima di questo commit): usa estrazione warpata legacy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:02:04 +02:00
Adriano 64f2c8b5dc merge: match overlay edges+UCS, no ROI 2026-05-05 10:55:54 +02:00
Adriano 7e076deb80 feat(web): match overlay con edge filtrati + UCS + rimozione bbox ROI
_draw_matches ora coerente con anteprima modello:

- Edge filtrati con stessa pipeline matcher (hysteresis weak/strong_grad)
  e selezione feature: l'overlay del match riflette esattamente quello
  che l'utente ha visto nel preview "Anteprima edge"
- Background tinta scura su pixel hysteresis (40% colore match)
- Feature scelte come dot colorati per bin (palette 16 bin)
- UCS rosso/verde sul centro pose: asse X destra, Y giu' (image y-down),
  ruotato secondo angle del match
- Origine UCS: cerchio bianco con bordo nero per visibilita'

Rimossi (richiesta utente "togli la ROI"):
- bbox poly perimetrale: ridondante, copriva il pezzo
- linea marker primo lato: sostituita da UCS rosso

Compatibilita': se matcher non passato (es. uso esterno), fallback
Canny legacy. Tutti e 3 endpoint match (/match, /match_simple,
/match_recipe) ora propagano il matcher a _draw_matches.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:55:54 +02:00
Adriano 852597ed51 merge: UI edge preview + UCS 2026-05-05 10:48:58 +02:00
Adriano a78884f950 feat(web): anteprima edge sul modello + tracker pulizia rumore + UCS baricentro
Pannello "🔬 Anteprima edge / pulizia rumore" sotto il canvas modello.
Permette tuning interattivo dei parametri di selezione edge per
togliere "sporcizie" (rumore di sfondo, edge spuri) prima di
trainare il matcher.

Server:
- POST /preview_edges: dato modello+ROI+param edge, ritorna immagine
  ROI con overlay:
  * heatmap magnitude gradient (sfondo)
  * verde scuro: pixel sopra hysteresis edge
  * cerchietti colorati per bin: feature scelte (palette 16 bin)
  * UCS rosso/verde sul baricentro feature (richiesta utente):
    asse X destra, Y giu' (image y-down)
  Ritorna anche stats: n_features, n_edge_strong, percentili magnitude,
  ucs_baricentro {cx, cy}

UI:
- Slider weak_grad/strong_grad/num_features/spacing + checkbox polarity
- Re-fetch debounced (200ms) ad ogni input → preview live
- Bottone "Applica ai parametri Avanzate": copia i valori scelti
  nei campi Avanzate del matcher principale
- Auto-fetch quando il pannello viene aperto

Use case: operatore vede SUBITO quali edge il matcher userebbe,
regola soglie per escludere rumore, applica e poi MATCH.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:48:58 +02:00
Adriano 543ae0f643 merge: UI pannello diagnostica 2026-05-05 10:41:26 +02:00
Adriano a12574f3c5 feat(web): pannello diagnostica match (CC) con hint contestuali
MatchResp ora include diag dict (CC feature). UI rendering:

- Nuovo pannello pieghevole "🔍 Diagnostica" sotto i tempi
- Per ogni match mostra:
  * pipeline pruning (vars total → top_eval → top_pass → full_eval)
  * candidati (raw → pre_nms → final)
  * drop reasons (NCC, score, recall, bbox, NMS) con counter
  * soglie effettive applicate
  * flag attivi (polarity, soft, subpix-LM)

- Quando 0 match → pannello si apre automaticamente + mostra hint
  contestuale specifico:
  * "0 candidati top" → suggerisce ↓ min_score / top_thresh
  * "tutti dropped da NCC" → ↓ verify_threshold (filtro_fp)
  * "score post-NCC sotto" → ↓ min_score
  * "recall basso" → ↓ min_recall
  * "bbox out-of-scene" → check pose / search_roi

Risolve il pattern "0 match perche'?" con guida actionable invece
del black-box. Tutti e 3 endpoint match (/match, /match_simple,
/match_recipe) propagano il diag.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:41:26 +02:00
Adriano 110dc87b08 merge: AA eval CLI 2026-05-05 10:10:00 +02:00
Adriano 2bb2cf63cc merge: II scene cache 2026-05-05 10:09:56 +02:00
Adriano ea6a9163ad merge: CC diagnostic mode 2026-05-05 10:09:56 +02:00
Adriano 1cc7881a51 feat: pm2d.eval - validation harness CLI per LineShapeMatcher
Tool da CLI per misurare oggettivamente la qualita' del matcher
su dataset etichettato. Halcon ha questo solo nell'IDE (HDevelop),
qui esposto come modulo Python testabile in CI.

Format dataset JSON:
  - template + mask
  - params init matcher (override)
  - find_params (override per find())
  - scenes con ground_truth: lista pose attese (cx, cy, angle, scale,
    tolerance_px, tolerance_deg)

Metriche per scena: TP/FP/FN, precision, recall, IoU medio bbox,
tempo find. Aggregato: precision globale, recall, F1.

Match-to-GT criterio: distanza centro <= tolerance_px AND
|angle| <= tolerance_deg, oppure IoU bbox >= 0.3.

Use case:
- regressione: confronto config A vs B oggettivo
- tuning: trovare param ottimi via grid-search guidato da F1
- validazione pre-deploy: report TP/FP/FN su dataset prod

Esposto come entry-point pm2d-eval (pyproject.toml).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:09:45 +02:00
Adriano 74a332a2dd feat: scene precompute cache (II Halcon-style)
LRU cache per scena: hash su prime 64KB bytes + parametri matcher
(weak/strong_grad, spread_radius, n_bins, pyramid_levels). Quando
hit, riusa:
- piramide grays
- spread_top + bit_active_top + density_top
- spread0 + bit_active_full + density_full

Tipico use case: UI tuning con slider min_score/verify_threshold/...
produce 10+ find() consecutive su scena identica. Risparmia
Sobel+dilate+popcount duplicati (~50ms su 1080p).

Speedup misurato: ~15% find() su 1080p (54ms su 351ms). Vantaggio
maggiore su template piccoli (kernel JIT veloce → scena precompute
domina). Cache size 4, invalidata in train() (template cambiato).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:07:27 +02:00
Adriano dae49eb4a3 feat: diagnostic mode trasparente per find()
self._last_diag accumula counter durante find():
- Pipeline pruning: top_evaluated, top_passed, full_evaluated
- Candidati: n_raw, n_after_pre_nms, n_final
- Drop reason: ncc_low, min_score_post_avg, recall_low,
  bbox_out_of_scene, nms_iou
- Param effettivi: top_thresh_used, verify_threshold_used, ecc.

API:
- find(debug=True): stampa one-line summary su stderr
- m.get_last_diag(): ritorna dict completo per inspection

Use case: 0 match? guarda dove sono finiti i candidati
(es. drop_ncc_low=200 → soglia NCC troppo alta) invece di
tirare a caso. Risolve il "find black-box" pattern.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:05:20 +02:00
Adriano 9218cb2741 chore: gitignore recipes/*.npz e rimuove Pippo.npz dal tracking
Le ricette pre-trained (binari numpy compressi) sono dati utente
specifici della macchina/ROI/template, non vanno versionati.
Rimosso Pippo.npz dal repo (mantenuto su filesystem locale).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 23:21:46 +02:00
Adriano 159f9089a5 merge: UI load ricetta 2026-05-04 23:20:52 +02:00
Adriano b718e81ccf feat(web): UI carica/stacca ricetta + match con ricetta caricata
Manca il path "load" della V feature: utente poteva salvare ricetta
ma non caricarla dalla UI. Aggiunto:

Server:
- POST /recipes/{name}/load: carica .npz in cache _RECIPE_MATCHERS
- POST /match_recipe: usa matcher caricato senza re-train (zero
  training time, solo find params propagati)

UI:
- Dropdown ricette disponibili (auto-refreshed da GET /recipes)
- Bottone "Carica" attiva ricetta + popola state.active_recipe
- Bottone "Stacca" torna al flow normale (training da ROI)
- Status indicator mostra ricetta attiva e dimensioni

doMatch dispatcha automaticamente:
- ricetta attiva → /match_recipe (no model/ROI necessari)
- altrimenti → /match o /match_simple come prima

Use case: ricetta tarata offline, deploy a runtime production senza
ricaricare modello+ROI ogni volta.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 23:20:52 +02:00
Adriano d46197a81a merge: UI bottone auto-tune 2026-05-04 23:10:07 +02:00
Adriano 37c645984f feat(web): bottone Auto-tune nella toolbar (Halcon-style)
UI esponev gia' /auto_tune endpoint ma non c'era trigger user-facing.
Aggiunto bottone toolbar accanto a MATCH:
- Calcola tutti i parametri tecnici dalla ROI selezionata (gradient,
  feature, piramide, angle_step, simmetria)
- Esegue self-validation training+find su template
- Applica i valori derivati ai campi della sezione Avanzate
- Mostra alert con riepilogo + meta diagnostica
  (simmetria detected, self-validation result, ecc.)

Endpoint /auto_tune ora ritorna anche meta (_self_score, _validation,
_symmetry_order, _orient_entropy) per feedback UI invece di filtrarli.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 23:10:07 +02:00
Adriano 0e148667ec merge: auto_tune self-validation 2026-05-04 23:04:10 +02:00
Adriano b5bbca0e85 merge: hysteresis edge linking 2026-05-04 23:04:10 +02:00
Adriano ca3882c59c feat: auto_tune self-validation (Halcon-style inspect_shape_model)
Nuovo helper _self_validate(): post-stima parametri, esegue dry-run
training+find sul template stesso e regola i parametri se subottimali.

Loop di auto-correzione (analogo a Halcon inspect_shape_model):
1. Se top-level piramide ha <8 feature → riduce pyramid_levels
2. Se train produce 0 varianti → dimezza weak/strong_grad
3. Se find sul template fallisce → riduce soglie + num_features
4. Se self-score < 0.7 → abbassa weak_grad

Costo: 1 train minimale (1 variante) + 1 find su canvas tpl + padding,
~50ms su template 100x100. Ne vale la pena per evitare match-time
errors su scene reali con parametri estimato male.

Esposto via auto_tune(self_validate=True) default; meta '_self_score'
e '_validation' nel dict risultato per logging UI.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 23:04:01 +02:00
Adriano 7f6571bdd1 feat: hysteresis edge linking (Halcon Contrast='auto' two-threshold)
_hysteresis_mask: edge linking via componenti connesse.
- seed = mag >= strong_grad
- weak = mag >= weak_grad
- Promuove a feature ogni componente weak che contiene almeno un
  pixel strong (connettivita' 8-vicini)

Riduce simultaneamente:
- Falsi positivi: edge debole isolato (rumore puro) escluso
- Falsi negativi: edge debole connesso a edge forte incluso
  (continuita' bordi sottili a basso contrasto)

Attivo automaticamente quando weak_grad < strong_grad. Se uguali,
fallback a sogliatura singola standard. Backward compat completo
dato che default weak=30, strong=60.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 23:01:54 +02:00
Adriano 7cb1ae2df7 merge: UI wiring modalita Halcon 2026-05-04 22:49:17 +02:00
Adriano 6ebb08e7a2 feat(web): wiring UI per modalita Halcon (M, Y, Z, V, X, R + altri)
UI espone tutti i nuovi flag tramite sezione pieghevole "Modalita Halcon"
nel pannello impostazioni. Default off = comportamento backward compat.

Flag esposti (checkbox + numerici):
- use_polarity (F): 16-bin orientation mod 2pi
- use_gpu (R): OpenCL UMat con silent fallback CPU
- use_soft_score (Y): score continuo cos(theta_t-theta_s)
- subpixel_lm (Z): refinement 0.05 px gradient field
- refine_pose_joint: Nelder-Mead 3D (cx,cy,theta)
- pyramid_propagate: top-K propagation a full-res
- min_recall (M): filtro feature-recall
- nms_iou_threshold (A): IoU bbox poligonale
- greediness: early-exit kernel
- coarse_stride: sub-sampling top-level
- search_roi: x,y,w,h area di ricerca

Persistenza ricette (V):
- Endpoint POST /recipes: training + save .npz in recipes/
- Endpoint GET /recipes: lista
- UI: campo nome + bottone "Salva" sotto i flag

Server SimpleMatchParams esteso con tutti i campi; pipeline match_simple
propaga init-flags al cache key (use_polarity/use_gpu = retrain) e
find-flags al m.find().

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:49:11 +02:00
Adriano eba9d478a7 merge: R OpenCL UMat 2026-05-04 22:42:48 +02:00
Adriano 0df0d98aa5 merge: X ensemble multi-template (con M/Y/Z preservati) 2026-05-04 22:42:43 +02:00
Adriano b2b959e801 merge: V save/load model 2026-05-04 22:42:05 +02:00
Adriano b05246b492 merge: Z subpixel LM (M+Y preservati) 2026-05-04 22:42:00 +02:00
Adriano aeaa7fb5f7 merge: Y soft-margin gradient (con M recall preservato) 2026-05-04 22:40:26 +02:00
Adriano f347a10fad merge: M feature recall 2026-05-04 22:39:01 +02:00
Adriano 0b24be4d94 feat: use_gpu - offload Sobel/dilate via cv2.UMat (OpenCL)
Flag opzionale use_gpu=False/True su LineShapeMatcher e helper:
- opencl_available() per probe runtime
- set_gpu_enabled(bool) per attivare/disattivare globalmente

Quando attivo + cv2.ocl.haveOpenCL() True: Sobel + dilate +
warpAffine usano UMat con dispatch automatico kernel GPU
(Intel UHD, AMD, NVIDIA via OpenCL ICD). Speedup tipico 1.5-3x
sui filtri OpenCV (sec 1080p), gain finale ~10-15% sul total
find() perche' kernel JIT score-bitmap rimane CPU (Numba).

Path silently fallback CPU se OpenCL non disponibile (es. build
opencv-python senza ICD). Non rompe niente in ambienti non-GPU.

Per veri 20-50x speedup servirebbe kernel CUDA dedicato del
score-bitmap (out of scope, CPU + Numba e gia' molto buono).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:38:53 +02:00
Adriano 0296083e3c feat: add_template_view - multi-template ensemble (Halcon-style)
Aggiunge una view extra al matcher gia addestrato. Le varianti
della nuova view vengono APPENDATE a self.variants col tag view_idx
e partecipano al pruning/matching come le altre.

NCC verify usa il template della view che ha matchato (via
_get_view_template + parametro view_idx propagato a _verify_ncc).

Halcon-equivalent: create_aniso_shape_model con fusione N viste.
Use case: pezzo che cambia aspetto (chiaro/scuro, prima/dopo
trattamento, illuminazioni diverse) → un solo matcher robusto
invece di N matcher distinti.

API:
    m.train(template_chiaro)
    m.add_template_view(template_scuro)
    m.find(scene)  # match su entrambi gli aspetti

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:37:13 +02:00
Adriano 39208aadab feat: save_model / load_model - persistenza ricetta addestrata
Halcon-equivalent write_shape_model / read_shape_model. Salva su
file .npz compresso:
- Tutti i parametri matcher (incluso use_polarity)
- Template gray + maschera training
- Tutte le varianti pre-computate (con piramide flat per scrittura
  efficiente, ~12KB per template 80x80 con 28 varianti)

Caso d'uso: training offline su workstation, deploy a runtime
production senza re-train. load_model() istantaneo: skip training
(che e' il costo dominante per molte scale/angoli).

Format version 1, np.savez_compressed (zlib).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:34:54 +02:00
Adriano 2b7ee6799c feat: subpixel_lm - refinement iterativo gradient-field least-squares
_subpixel_refine_lm: per ogni feature template, calcola normale
gradient nella scena (bilineare) e stima shift (dx, dy) globale
che minimizza errore direzionale gradient field. Iterazione damped
(max 1px/iter) per stabilita.

Halcon-equivalent SubPixel='least_squares_high'. Precisione attesa
0.05 px (vs 0.5 px del fit quadratico 2D plain). Costo: ~5ms per
match aggiuntivi (negligibile vs total find).

Default off (subpixel_lm=False, backward compat). Attivare per
applicazioni di alignment/dimensional inspection.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:33:55 +02:00
Adriano 5059ce1d89 feat: use_soft_score - Halcon Metric soft-margin gradient similarity
_compute_soft_score: cos(theta_template - theta_scena) continuo
(non quantizzato a bin) pesato per magnitude. Polarity-aware se
use_polarity=True (mod 2pi) else |cos| (mod pi).

Quando use_soft_score=True (default off, backward compat), lo score
finale e' fuso con quello shape: piu discriminante per match a
piccola rotazione (penalita' graduale invece di binaria on/off).

Equivalente a Halcon Metric='use_polarity' / 'ignore_global_polarity'
in find_shape_model.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:32:17 +02:00
56 changed files with 3715 additions and 399 deletions
+31
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@@ -0,0 +1,31 @@
# CI Gitea Actions: lint (ruff) + test sintetici (pytest).
# I test non richiedono le immagini in Test/ (sono generati a runtime).
name: CI
on:
push:
pull_request:
jobs:
test:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Installa uv
run: |
curl -LsSf https://astral.sh/uv/install.sh | sh
echo "$HOME/.local/bin" >> "$GITHUB_PATH"
- name: Sync dipendenze
run: uv sync
- name: Lint (ruff)
# Ignore da CLI (pyproject.toml non va toccato): E501/E741 +
# stile pre-esistente del progetto (E702 statement con ';',
# E402 import dopo setup env, F841/F401 nei moduli legacy).
run: uv run ruff check pm2d/
- name: Test (pytest)
run: uv run pytest tests/ -v
+9
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@@ -8,3 +8,12 @@ __pycache__/
.DS_Store
*.log
models/
# Ricette pre-trained (generate da utente, non versionare)
recipes/*.npz
# Immagini di test locali (richieste da benchmarks/test_suite.py:
# procurarsele a parte, non versionate per dimensione repo)
Test/
# Upload/persistenza immagini webapp (volume docker-compose)
images/
# Stato locale tooling
.omc/
+39 -4
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@@ -2,6 +2,36 @@
Lista ragionata di miglioramenti futuri. Priorità = impatto / effort, non urgenza temporale.
## Fase 2 COMPLETATA (precisione rotazione + robustezza + perf)
Root cause della rotazione imprecisa: lo score satura a 1.0 sulla spread
bitmap dilatata (raggio 4-5) → il refine non vedeva gradiente né in angolo
né in posizione, e `cv2.minMaxLoc` sul plateau saturo spostava il centro
sull'angolo della finestra (errore sistematico 3·√2 ≈ 4.24 px).
| Fix | Dettaglio |
|---|---|
| Refine su bitmap fine | `_refine_angle` ottimizza su spread raggio 1 (`spread_fine`, cached); score finale ricalcolato su spread coarse per mantenere semantica soglie |
| Picco sub-pixel nel refine | centroide plateau / fit quadratico al posto di minMaxLoc (bias top-left) |
| LM least-squares pos+angolo | `_subpixel_refine_lm` riscritto: snap edge ±2px lungo normale + LSQ 3x3 (dx, dy, dθ), ON di default |
| Round feature offsets | troncamento `astype(int32)``np.round` (bias ~0.25 px) |
| Centro rotazione coerente | `_prepare_padded_template`: rotazione attorno al centro reale del template nel padding (bias ≤0.5 px dipendente dall'angolo) |
| `_angle_list` include estremo | range parziali ±tol ora testano anche +tol |
| `_refine_pose_joint` rimosso | Nelder-Mead su funzione a gradini satura: terminava subito; param ora alias di refine_angle |
| pyramid_propagate di default | kernel windowed (feature campionano l'intera scena: prima il crop troncava le feature → score 0); picchi = massimi locali (non top-K pixel); disattivato automaticamente per template elongati (>2:1) dove il picco top-level non localizza |
| Piramide 3 livelli default | con clamp automatico sulla dimensione template (min 12 px al top) |
| Cache scena: hash completo | prima hashava solo i primi 64KB → collisioni tra scene con stessa banda superiore → risultati della scena sbagliata |
| Web server | lock matcher (race con threadpool FastAPI), LRU `_IMG_CACHE`, clamp ROI ovunque (400/422 invece di 500), `filtro_fp=off` disabilita davvero NCC, `_draw_matches` su crop locale |
| GUI/legacy | centro overlay `(W-1)/2``W/2`, spread_radius default 5→4, EdgeShapeMatcher: angle list endpoint + cap candidati + save template_gray |
Misure (GT sintetica 7 pose, scena 900x700, VPS 2 core):
- Errore angolare mediano: **2.3° → 0.05°** (step 5°); a step 2° era 4.4° → **0.03°**
- Errore posizione mediano: **4.24 px → 0.04 px**
- find GT scene: 4.7s → 1.7s; scena reale 646x482: 1.14s → 0.81s
- Benchmark suite 16 scenari: 96.5s → 84.2s, match count ≥ baseline
(eccezioni: dado_full -1 = match borderline su parte diversa;
lama_part_preciso 25→18 con baseline al cap max_matches)
## Fase 1 COMPLETATA (branch `speedFase1`)
| ID | Voce | Status | Note |
@@ -84,9 +114,14 @@ Benchmark suite 16 scenari (4 immagini × full/part × fast/preciso):
## Target performance produzione
Obiettivi da documento tecnico Vision Suite (Fase Beta):
- [ ] **Precisione posizionale mediana**: <0.5 px → **raggiunto con subpixel (attualmente ~0.1-0.3 px atteso)**
- [ ] **Precisione angolare mediana**: <1.0° → **raggiunto con refinement (~0.5°)**
- [ ] **Latency mediana**: <50 ms su 1920×1080 → **attuale ~1.7s su 830×822 (serve GPU o ulteriore CPU)**
- [x] **Precisione posizionale mediana**: <0.5 px → **0.04 px misurato su GT sintetica (Fase 2)**
- [x] **Precisione angolare mediana**: <1.0° → **0.05° misurato su GT sintetica (Fase 2)**
- [ ] **Latency mediana**: <50 ms su 1920×1080 → **~0.8s su 646×482 con 2 core; da misurare su hardware produzione**
- [ ] **F1 score dataset sintetico**: >0.95 → **da misurare con dataset sintetico**
Prossimo blocker per target: **latency**. Via più promettente: GPU (CuPy) o coarse-to-fine angolare.
Prossimo blocker per target: **latency**. Nota: i kernel hot sono gia'
Numba JIT (≈ velocita' C, prange parallelo): un port C++ dei kernel vale
solo il margine SIMD esplicito (~2-4x con AVX2 su AND+popcount byte-wise).
Prima di scriverlo conviene esaurire le vie algoritmiche rimaste:
riduzione varianti al top-level (auto angle step per livello, stile
Halcon), greediness di default, e GPU (CuPy/OpenCL) per scene 1080p.
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@@ -36,6 +36,11 @@ CONFIGS = [
def bench(case_name: str, img_path: str, roi_box: tuple, roi_kind: str,
cfg_name: str, cfg: dict) -> dict:
scene = cv2.imread(str(TEST_DIR / img_path))
if scene is None:
# cv2.imread ritorna None silenzioso: senza check il crash arriva
# dopo, sullo slice, con un errore criptico.
raise FileNotFoundError(
f"Immagine di test non trovata o non leggibile: {TEST_DIR / img_path}")
y0, y1, x0, x1 = roi_box
roi = scene[y0:y1, x0:x1].copy()
m = LineShapeMatcher(
+144
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@@ -271,6 +271,108 @@ if HAS_NUMBA:
acc[y, x] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_score_bitmap_rescored_window(
spread: np.ndarray, # uint8 (H, W) - scena INTERA
dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: np.uint8,
bg: np.ndarray, # float32 (H, W) - scena intera
y0: nb.int64, x0: nb.int64,
wh: nb.int64, ww: nb.int64,
) -> np.ndarray:
"""Score rescored valutato SOLO nella finestra (y0, x0, wh, ww).
Le feature campionano lo spread dell'intera scena (bounds-checked
sui bordi scena): a differenza di chiamare il kernel su un crop,
le feature che escono dalla finestra NON contano come miss.
Usato dal path pyramid_propagate: costo ∝ area finestra.
"""
H, W = spread.shape
N = dx.shape[0]
acc = np.zeros((wh, ww), dtype=np.float32)
for yi in nb.prange(wh):
y = y0 + yi
for i in range(N):
b = bins[i]
mask = np.uint8(1) << b
if (bit_active & mask) == 0:
continue
yy = y + dy[i]
if yy < 0 or yy >= H:
continue
ddx = dx[i]
xi_lo = 0
xi_hi = ww
lo = -(x0 + ddx)
if lo > xi_lo:
xi_lo = lo
hi = W - (x0 + ddx)
if hi < xi_hi:
xi_hi = hi
for xi in range(xi_lo, xi_hi):
if spread[yy, x0 + xi + ddx] & mask:
acc[yi, xi] += 1.0
if N > 0:
inv = 1.0 / N
for yi in nb.prange(wh):
for xi in range(ww):
v = acc[yi, xi] * inv
bgv = bg[y0 + yi, x0 + xi]
if bgv < 1.0:
r = (v - bgv) / (1.0 - bgv + 1e-6)
acc[yi, xi] = r if r > 0.0 else 0.0
else:
acc[yi, xi] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_score_bitmap_rescored_window_u16(
spread: np.ndarray, # uint16 (H, W)
dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: np.uint16,
bg: np.ndarray,
y0: nb.int64, x0: nb.int64,
wh: nb.int64, ww: nb.int64,
) -> np.ndarray:
"""Versione uint16 (polarity 16-bin) del kernel windowed."""
H, W = spread.shape
N = dx.shape[0]
acc = np.zeros((wh, ww), dtype=np.float32)
for yi in nb.prange(wh):
y = y0 + yi
for i in range(N):
b = bins[i]
mask = np.uint16(1) << b
if (bit_active & mask) == 0:
continue
yy = y + dy[i]
if yy < 0 or yy >= H:
continue
ddx = dx[i]
xi_lo = 0
xi_hi = ww
lo = -(x0 + ddx)
if lo > xi_lo:
xi_lo = lo
hi = W - (x0 + ddx)
if hi < xi_hi:
xi_hi = hi
for xi in range(xi_lo, xi_hi):
if spread[yy, x0 + xi + ddx] & mask:
acc[yi, xi] += 1.0
if N > 0:
inv = 1.0 / N
for yi in nb.prange(wh):
for xi in range(ww):
v = acc[yi, xi] * inv
bgv = bg[y0 + yi, x0 + xi]
if bgv < 1.0:
r = (v - bgv) / (1.0 - bgv + 1e-6)
acc[yi, xi] = r if r > 0.0 else 0.0
else:
acc[yi, xi] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_top_max_per_variant(
spread: np.ndarray, # uint8 (H, W)
@@ -426,6 +528,9 @@ if HAS_NUMBA:
_jit_top_max_per_variant(
spread, dx, dy, b, offsets, np.uint8(0xFF), bg_pv, scale_idx,
)
_jit_score_bitmap_rescored_window(
spread, dx, dy, b, np.uint8(0xFF), bg, 4, 4, 8, 8,
)
_jit_popcount_density(spread)
spread16 = np.zeros((32, 32), dtype=np.uint16)
_jit_score_bitmap_rescored_u16(
@@ -447,6 +552,12 @@ else: # pragma: no cover
def _jit_score_bitmap_rescored_strided(spread, dx, dy, bins, bit_active, bg, stride):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_rescored_window(spread, dx, dy, bins, bit_active, bg, y0, x0, wh, ww):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_rescored_window_u16(spread, dx, dy, bins, bit_active, bg, y0, x0, wh, ww):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_greedy(spread, dx, dy, bins, bit_active, min_score, greediness):
raise RuntimeError("numba non disponibile")
@@ -524,6 +635,39 @@ def score_bitmap_rescored(
return np.maximum(0.0, out).astype(np.float32)
def score_bitmap_rescored_window(
spread: np.ndarray, dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: int, bg: np.ndarray,
y0: int, x0: int, wh: int, ww: int,
) -> np.ndarray:
"""Score rescored solo nella finestra (y0, x0, wh, ww) della scena.
Le feature campionano l'INTERA scena: feature fuori finestra ma dentro
scena contano correttamente (chiamare il kernel su un crop le tratta
come miss e azzera lo score — il bug che rendeva inutilizzabile il
path pyramid_propagate). Fallback no-numba: kernel pieno + slice.
"""
if HAS_NUMBA and len(dx) > 0:
dx_c = np.ascontiguousarray(dx, dtype=np.int32)
dy_c = np.ascontiguousarray(dy, dtype=np.int32)
bins_c = np.ascontiguousarray(bins, dtype=np.int8)
bg_c = np.ascontiguousarray(bg, dtype=np.float32)
if spread.dtype == np.uint16:
return _jit_score_bitmap_rescored_window_u16(
np.ascontiguousarray(spread, dtype=np.uint16),
dx_c, dy_c, bins_c, np.uint16(bit_active), bg_c,
int(y0), int(x0), int(wh), int(ww),
)
return _jit_score_bitmap_rescored_window(
np.ascontiguousarray(spread, dtype=np.uint8),
dx_c, dy_c, bins_c, np.uint8(bit_active), bg_c,
int(y0), int(x0), int(wh), int(ww),
)
# Fallback (lento, solo senza numba): score full-frame + slice finestra
full = score_bitmap_rescored(spread, dx, dy, bins, bit_active, bg)
return full[y0:y0 + wh, x0:x0 + ww]
def score_bitmap_greedy(
spread: np.ndarray, dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: int, min_score: float, greediness: float,
+107 -1
View File
@@ -61,6 +61,8 @@ def detect_rotational_symmetry(
center = (w / 2.0, h / 2.0)
ref = mag
# ref è costante nel loop sugli angoli: centra una volta sola
rm = ref - ref.mean()
correlations: list[tuple[float, float]] = []
for ang in np.arange(step_deg, 360.0, step_deg):
@@ -68,7 +70,6 @@ def detect_rotational_symmetry(
rot = cv2.warpAffine(
mag, M, (w, h), borderValue=0.0,
)
rm = ref - ref.mean()
rs = rot - rot.mean()
denom = np.sqrt((rm * rm).sum() * (rs * rs).sum()) + 1e-9
c = float((rm * rs).sum() / denom)
@@ -152,11 +153,103 @@ def _cache_key(template_bgr: np.ndarray, mask: np.ndarray | None) -> str:
return h.hexdigest()
def _self_validate(template_bgr: np.ndarray, params: dict,
mask: np.ndarray | None = None) -> dict:
"""Halcon-style self-validation: train il matcher coi parametri tentativi
e verifica che il template stesso sia trovato con recall ≥ 1.0.
Se recall < target o score basso, regola i parametri:
- alza weak_grad se troppi edge spuri (recall solido ma molti picchi falsi)
- abbassa strong_grad se troppe feature scartate (low feature count)
- riduce pyramid_levels se variants[0].levels[top] ha <8 feature
Halcon usa internamente questo loop in inspect_shape_model. Costo: 1
train + 1 find sul template (~50ms su template 100x100). Ne vale la
pena se evita match-time errors su scene reali.
Mutates `params` in place e ritorna lo stesso dict per chaining.
"""
# Import lazy: evita ciclo (line_matcher importa nulla da auto_tune)
from pm2d.line_matcher import LineShapeMatcher
# Caso degenerato: troppe poche feature pre-validation → riduci soglia
if params.get("_n_strong_pixels", 0) < 30:
params["weak_grad"] = max(15.0, params["weak_grad"] * 0.6)
params["strong_grad"] = max(30.0, params["strong_grad"] * 0.6)
# Train minimale: 1 sola pose orientazione 0 (range degenerato che
# produce comunque 1 variante via fallback in _angle_list).
m = LineShapeMatcher(
num_features=params["num_features"],
weak_grad=params["weak_grad"],
strong_grad=params["strong_grad"],
angle_range_deg=(0.0, 0.0), # fallback _angle_list = [0.0]
angle_step_deg=10.0,
scale_range=(1.0, 1.0),
spread_radius=params["spread_radius"],
pyramid_levels=params["pyramid_levels"],
)
n_var = m.train(template_bgr, mask=mask)
if n_var == 0:
# Soglie troppo alte: nessuna variante generata → dimezza
params["weak_grad"] = max(15.0, params["weak_grad"] * 0.5)
params["strong_grad"] = max(30.0, params["strong_grad"] * 0.5)
params["_validation"] = "fallback: soglie dimezzate (no variants)"
return params
# Verifica densita' feature al top-level (rischio collasso)
top_lvl = m.variants[0].levels[-1]
if top_lvl.n < 8 and params["pyramid_levels"] > 1:
params["pyramid_levels"] = max(1, params["pyramid_levels"] - 1)
params["_validation"] = (
f"pyramid_levels ridotto a {params['pyramid_levels']} "
f"(top aveva {top_lvl.n} feature)"
)
return params
# Self-find: cerca il template stesso nella propria immagine
h, w = template_bgr.shape[:2]
# Embed template in scena leggermente più grande per evitare bordo
pad = 20
canvas = np.full(
(h + 2 * pad, w + 2 * pad, 3 if template_bgr.ndim == 3 else 1),
128, dtype=np.uint8,
)
canvas[pad:pad + h, pad:pad + w] = template_bgr
matches = m.find(
canvas, min_score=0.3, max_matches=5,
verify_ncc=False, # template stesso → NCC = 1 sempre, skip per velocita'
refine_angle=False, subpixel=False,
nms_iou_threshold=0.3,
)
if not matches:
# Nessun match sul proprio template: parametri troppo restrittivi
params["weak_grad"] = max(15.0, params["weak_grad"] * 0.7)
params["strong_grad"] = max(30.0, params["strong_grad"] * 0.7)
params["num_features"] = max(48, int(params["num_features"] * 0.8))
params["_validation"] = "soglie/feature ridotte (no self-match)"
return params
# Misura score top match
top_score = float(matches[0].score)
params["_self_score"] = round(top_score, 3)
if top_score < 0.7:
# Score basso sul template stesso = parametri davvero subottimali
params["weak_grad"] = max(15.0, params["weak_grad"] * 0.85)
params["_validation"] = (
f"weak_grad ridotto (self-score era {top_score:.2f})"
)
else:
params["_validation"] = f"OK (self-score {top_score:.2f})"
return params
def auto_tune(
template_bgr: np.ndarray,
mask: np.ndarray | None = None,
angle_tolerance_deg: float | None = None,
angle_center_deg: float = 0.0,
self_validate: bool = True,
) -> dict:
"""Analizza template e ritorna dict parametri suggeriti.
@@ -168,6 +261,11 @@ def auto_tune(
meccanico): training molto piu rapido (24x meno varianti per
tol=15° vs 360° pieno).
self_validate: se True (default), dopo la stima dei parametri
esegue un dry-run del matching sul template stesso e regola
weak_grad/strong_grad/pyramid_levels se i parametri tentativi
non garantiscono auto-match (Halcon-style inspect_shape_model).
Risultato cachato in-memory (LRU): ri-chiamare con stessa ROI è O(1).
"""
ck = _cache_key(template_bgr, mask)
@@ -265,7 +363,15 @@ def auto_tune(
"_symmetry_order": sym["order"],
"_symmetry_conf": round(sym["confidence"], 2),
"_orient_entropy": round(stats["orient_entropy"], 2),
"_n_strong_pixels": stats["n_strong"],
}
# Halcon-style self-validation: dry-run training+find sul template per
# auto-correggere parametri tentativi che non garantirebbero match.
if self_validate:
result = _self_validate(template_bgr, result, mask=mask)
# Round numerici dopo eventuali aggiustamenti
result["weak_grad"] = round(result["weak_grad"], 1)
result["strong_grad"] = round(result["strong_grad"], 1)
# Store in LRU cache
_TUNE_CACHE[ck] = dict(result)
_TUNE_CACHE.move_to_end(ck)
+179
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@@ -0,0 +1,179 @@
"""Benchmark suite per LineShapeMatcher.
Usage:
python -m pm2d.bench [--quick]
Misura tempi find() su 3 template-tipo × 3 scene-tipo × N config:
- Template: rettangolo 80×80, L-shape 120×120, cerchio 150×150
- Scene: pulita 800×600, cluttered 1080×1920, multi-pezzo 1080×1920
- Config: baseline, polarity, gpu, pyramid_propagate, greediness=0.7
Per ogni config stampa: ms/find, ms per fase (profile), n. match.
Output tabellare per detectare regressioni in CI.
"""
from __future__ import annotations
import argparse
import time
import cv2
import numpy as np
from pm2d.line_matcher import LineShapeMatcher, opencl_available
# ---------- Sintetizzatori template/scena ----------
def _tpl_rect() -> np.ndarray:
t = np.zeros((80, 80, 3), np.uint8)
cv2.rectangle(t, (15, 15), (65, 65), (255, 255, 255), 3)
return t
def _tpl_lshape() -> np.ndarray:
t = np.zeros((120, 120, 3), np.uint8)
cv2.rectangle(t, (20, 20), (50, 100), (255, 255, 255), -1)
cv2.rectangle(t, (20, 70), (100, 100), (255, 255, 255), -1)
return t
def _tpl_circle() -> np.ndarray:
t = np.zeros((150, 150, 3), np.uint8)
cv2.circle(t, (75, 75), 60, (255, 255, 255), 4)
return t
def _scene_clean(W: int, H: int, n_pieces: int = 1) -> np.ndarray:
np.random.seed(0)
s = np.zeros((H, W, 3), np.uint8)
for _ in range(n_pieces):
cx = np.random.randint(80, W - 80)
cy = np.random.randint(80, H - 80)
cv2.rectangle(s, (cx - 25, cy - 25), (cx + 25, cy + 25), (255, 255, 255), 3)
return s
def _scene_cluttered(W: int, H: int) -> np.ndarray:
np.random.seed(0)
s = np.random.randint(50, 200, (H, W, 3), np.uint8)
cv2.rectangle(s, (300, 200), (350, 250), (255, 255, 255), 3)
cv2.rectangle(s, (1500, 800), (1550, 850), (255, 255, 255), 3)
return s
# ---------- Single benchmark ----------
def _bench_config(template, scene, config_name: str,
init_kw: dict, find_kw: dict,
n_iter: int = 5) -> dict:
m = LineShapeMatcher(**init_kw)
t0 = time.perf_counter()
n_var = m.train(template)
t_train = time.perf_counter() - t0
# Warmup (Numba JIT)
m.find(scene, **find_kw)
m.find(scene, **find_kw)
# Run
times_ms = []
for _ in range(n_iter):
t0 = time.perf_counter()
matches = m.find(scene, **find_kw)
times_ms.append((time.perf_counter() - t0) * 1000.0)
# Profile (1 iter)
m.find(scene, profile=True, **find_kw)
prof = m.get_last_profile() or {}
return {
"config": config_name,
"n_variants": n_var,
"t_train_s": round(t_train, 3),
"ms_avg": round(float(np.mean(times_ms)), 1),
"ms_min": round(float(np.min(times_ms)), 1),
"ms_max": round(float(np.max(times_ms)), 1),
"n_matches": len(matches),
"profile_ms": {k: round(v, 1) for k, v in prof.items()},
}
# ---------- Suite ----------
CONFIGS = [
("baseline",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2}),
("polarity",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_polarity": True},
{"min_score": 0.4, "verify_threshold": 0.2}),
("propagate",
{"angle_step_deg": 10, "pyramid_levels": 3},
{"min_score": 0.4, "verify_threshold": 0.2,
"pyramid_propagate": True, "propagate_topk": 4}),
("greedy_07",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "greediness": 0.7}),
("stride2",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "coarse_stride": 2}),
]
if opencl_available():
CONFIGS.append(
("gpu_umat",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_gpu": True},
{"min_score": 0.4, "verify_threshold": 0.2})
)
SCENARIOS = [
("rect_80 vs scene_800x600", _tpl_rect, lambda: _scene_clean(800, 600, 1)),
("lshape_120 vs scene_1080x1920_clutter",
_tpl_lshape, lambda: _scene_cluttered(1920, 1080)),
("circle_150 vs scene_clean_3pieces",
_tpl_circle, lambda: _scene_clean(1920, 1080, 3)),
]
def run(quick: bool = False) -> int:
n_iter = 2 if quick else 5
print(f"=== PM2D Benchmark Suite ({len(SCENARIOS)} scenarios x "
f"{len(CONFIGS)} configs, n_iter={n_iter}) ===\n")
rows = []
for sc_name, tpl_fn, scn_fn in SCENARIOS:
template = tpl_fn()
scene = scn_fn()
print(f"--- Scenario: {sc_name} (tpl={template.shape}, "
f"scn={scene.shape}) ---")
for cfg_name, init_kw, find_kw in CONFIGS:
r = _bench_config(template, scene, cfg_name, init_kw, find_kw,
n_iter=n_iter)
r["scenario"] = sc_name
rows.append(r)
prof_str = " ".join(
f"{k}={v:.1f}" for k, v in r["profile_ms"].items()
)
print(f" {cfg_name:14s} {r['ms_avg']:6.1f}ms "
f"(min {r['ms_min']:.1f} max {r['ms_max']:.1f}) "
f"vars={r['n_variants']:3d} "
f"matches={r['n_matches']:2d}")
if prof_str:
print(f" profile: {prof_str}")
print()
print("=== Done ===")
return 0
def main(argv: list[str] | None = None) -> int:
p = argparse.ArgumentParser(description="PM2D benchmark suite")
p.add_argument("--quick", action="store_true",
help="2 iterazioni per config invece di 5 (smoke test)")
args = p.parse_args(argv)
return run(quick=args.quick)
if __name__ == "__main__":
import sys
sys.exit(main())
+119
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@@ -0,0 +1,119 @@
"""Rasterizzazione DXF → immagine template per il matcher shape-based.
Il matcher lavora sui gradienti degli edge: un line-drawing pulito
(sfondo grigio scuro, tratti chiari) è un template perfettamente valido.
Questo modulo converte un file DXF (CAD 2D) in una bitmap grayscale
centrata e scalata, pronta per train().
"""
from __future__ import annotations
import io
import cv2
import numpy as np
# Valori di rendering: sfondo scuro / tratto chiaro → gradiente netto
BG_GRAY = 60
LINE_GRAY = 220
def _read_doc(data: bytes):
"""Parse DXF da bytes con gestione encoding.
Prima prova ezdxf.read su StringIO (DXF ASCII utf-8 / cp1252),
poi fallback su ezdxf.recover che auto-rileva encoding e tollera
file malformati.
"""
import ezdxf
from ezdxf import recover
for enc in ("utf-8", "cp1252"):
try:
text = data.decode(enc)
return ezdxf.read(io.StringIO(text))
except Exception:
# UnicodeDecodeError, DXFStructureError e simili: prossimo tentativo
continue
# Ultimo tentativo: recover lavora direttamente sui bytes
try:
doc, _auditor = recover.read(io.BytesIO(data))
return doc
except Exception as e:
raise ValueError(f"DXF illeggibile o corrotto: {e}") from e
def _extract_polylines(doc, flatten_dist: float = 0.05) -> tuple[list[np.ndarray], int]:
"""Converte le entità del modelspace in polilinee (liste di punti XY).
Entità non convertibili (non supportate da make_path) vengono saltate
silenziosamente ma conteggiate. Ritorna (polilinee, n_saltate).
"""
from ezdxf import path as ezpath
polylines: list[np.ndarray] = []
skipped = 0
for entity in doc.modelspace():
try:
p = ezpath.make_path(entity)
pts = np.array(
[(v.x, v.y) for v in p.flattening(distance=flatten_dist)],
dtype=np.float64,
)
if len(pts) >= 2:
polylines.append(pts)
except Exception:
skipped += 1
return polylines, skipped
def dxf_to_image(data: bytes, target_size: int = 512,
line_thickness: int = 2, margin: int = 16) -> np.ndarray:
"""Rasterizza un DXF in immagine grayscale (H, W) uint8.
- Scala uniforme: il lato lungo del disegno = target_size - 2*margin.
- Disegno centrato, asse Y CAD (su) ribaltato in convenzione immagine.
- Sfondo grigio scuro (60), tratti chiari (220), antialiased.
Solleva ValueError se il DXF è vuoto o illeggibile.
"""
doc = _read_doc(data)
# Distanza di flattening provvisoria in unità CAD: raffinata sotto
# una volta nota la scala (qui serve solo per il bounding box).
polylines, skipped = _extract_polylines(doc)
if not polylines:
raise ValueError(
"DXF vuoto: nessuna entità convertibile in polilinea nel "
f"modelspace ({skipped} entità non supportate saltate)")
all_pts = np.vstack(polylines)
min_xy = all_pts.min(axis=0)
max_xy = all_pts.max(axis=0)
extent = max_xy - min_xy
long_side = float(extent.max())
if long_side <= 0:
raise ValueError("DXF degenere: bounding box con estensione nulla")
# Ri-flattening con distanza adattiva: ~0.25 px di errore alla scala
# finale (il primo pass usava una tolleranza in unità CAD arbitraria).
avail = max(1, target_size - 2 * margin)
scale = avail / long_side
polylines, _ = _extract_polylines(doc, flatten_dist=max(1e-9, 0.25 / scale))
canvas = np.full((target_size, target_size), BG_GRAY, dtype=np.uint8)
# Offset per centrare il disegno (anche sul lato corto)
draw_w = extent[0] * scale
draw_h = extent[1] * scale
off_x = (target_size - draw_w) / 2.0
off_y = (target_size - draw_h) / 2.0
for pts in polylines:
px = (pts[:, 0] - min_xy[0]) * scale + off_x
# Y CAD verso l'alto → Y immagine verso il basso
py = (max_xy[1] - pts[:, 1]) * scale + off_y
ipts = np.stack([px, py], axis=1).round().astype(np.int32)
cv2.polylines(canvas, [ipts], isClosed=False,
color=LINE_GRAY, thickness=line_thickness,
lineType=cv2.LINE_AA)
return canvas
+217
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@@ -0,0 +1,217 @@
"""CLI validation harness per LineShapeMatcher.
Usage:
python -m pm2d.eval dataset.json [opzioni]
Formato dataset (JSON):
{
"template": "path/to/template.png",
"mask": "path/to/mask.png", # opzionale
"params": { # opzionali, override su matcher init
"use_polarity": true,
"angle_step_deg": 5,
...
},
"find_params": { # opzionali, passati a find()
"min_score": 0.6,
"use_soft_score": true,
...
},
"scenes": [
{
"image": "path/to/scene1.png",
"ground_truth": [
{"cx": 320.0, "cy": 240.0, "angle_deg": 12.0,
"scale": 1.0, "tolerance_px": 5.0,
"tolerance_deg": 3.0}
]
}
]
}
Output: report precision/recall/IoU/timing per ogni scena + aggregati.
"""
from __future__ import annotations
import argparse
import json
import math
import sys
import time
from pathlib import Path
import cv2
import numpy as np
from pm2d.line_matcher import LineShapeMatcher, _poly_iou, _oriented_bbox_polygon
def _load_image(path: str | Path) -> np.ndarray:
img = cv2.imread(str(path), cv2.IMREAD_UNCHANGED)
if img is None:
raise FileNotFoundError(f"Immagine non trovata: {path}")
if img.ndim == 2:
img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
return img
def _gt_to_poly(gt: dict, tw: int, th: int) -> np.ndarray:
"""Costruisce bbox poligonale per un ground truth."""
s = float(gt.get("scale", 1.0))
return _oriented_bbox_polygon(
float(gt["cx"]), float(gt["cy"]),
tw * s, th * s, float(gt["angle_deg"]),
)
def _match_to_gt(match, gt: dict, tw: int, th: int,
iou_thr: float = 0.3) -> bool:
"""True se il match corrisponde al ground truth.
Criterio: distanza centro <= tolerance_px AND |angle_deg - gt| <= tolerance_deg
OR IoU bbox >= iou_thr (fallback per pose con tolerance ampie).
"""
tol_px = float(gt.get("tolerance_px", 5.0))
tol_deg = float(gt.get("tolerance_deg", 3.0))
dx = match.cx - float(gt["cx"])
dy = match.cy - float(gt["cy"])
dist = math.hypot(dx, dy)
da = abs((match.angle_deg - float(gt["angle_deg"]) + 180) % 360 - 180)
if dist <= tol_px and da <= tol_deg:
return True
# Fallback IoU
poly_gt = _gt_to_poly(gt, tw, th)
poly_m = match.bbox_poly
if _poly_iou(poly_m, poly_gt) >= iou_thr:
return True
return False
def evaluate_scene(matcher: LineShapeMatcher, scene_bgr: np.ndarray,
gt_list: list[dict], find_params: dict,
tw: int, th: int) -> dict:
"""Esegue match e calcola TP/FP/FN per una scena."""
t0 = time.time()
matches = matcher.find(scene_bgr, **find_params)
elapsed = time.time() - t0
gt_matched = [False] * len(gt_list)
match_is_tp = [False] * len(matches)
iou_per_match = [0.0] * len(matches)
for i, m in enumerate(matches):
for j, gt in enumerate(gt_list):
if gt_matched[j]:
continue
if _match_to_gt(m, gt, tw, th):
gt_matched[j] = True
match_is_tp[i] = True
# Calcolo IoU per metrica
poly_gt = _gt_to_poly(gt, tw, th)
iou_per_match[i] = _poly_iou(m.bbox_poly, poly_gt)
break
tp = sum(match_is_tp)
fp = len(matches) - tp
fn = len(gt_list) - sum(gt_matched)
return {
"n_matches": len(matches),
"n_gt": len(gt_list),
"tp": tp, "fp": fp, "fn": fn,
"find_time_s": elapsed,
"iou_mean": float(np.mean([i for i, t in zip(iou_per_match, match_is_tp) if t])
if tp > 0 else 0.0),
"diag": (matcher.get_last_diag()
if hasattr(matcher, "get_last_diag") else None),
}
def run(dataset_path: str, scene_filter: str | None = None,
verbose: bool = False) -> dict:
"""Esegue eval su dataset, ritorna report aggregato."""
dataset_path = Path(dataset_path)
base = dataset_path.parent
with open(dataset_path) as f:
ds = json.load(f)
template = _load_image(base / ds["template"])
mask = None
if ds.get("mask"):
mask_img = cv2.imread(str(base / ds["mask"]), cv2.IMREAD_GRAYSCALE)
if mask_img is not None:
mask = (mask_img > 128).astype(np.uint8) * 255
init_params = ds.get("params", {})
find_params = ds.get("find_params", {})
matcher = LineShapeMatcher(**init_params)
n_var = matcher.train(template, mask=mask)
tw, th = matcher.template_size
print(f"Template: {ds['template']} ({tw}x{th}), {n_var} varianti")
print(f"Param matcher: {init_params}")
print(f"Param find: {find_params}")
print()
scenes = ds["scenes"]
if scene_filter:
scenes = [s for s in scenes if scene_filter in s["image"]]
rows = []
tot_tp = tot_fp = tot_fn = 0
tot_time = 0.0
for sc in scenes:
scene = _load_image(base / sc["image"])
gt = sc.get("ground_truth", [])
result = evaluate_scene(matcher, scene, gt, find_params, tw, th)
rows.append({"scene": sc["image"], **result})
tot_tp += result["tp"]; tot_fp += result["fp"]; tot_fn += result["fn"]
tot_time += result["find_time_s"]
prec = result["tp"] / max(1, result["tp"] + result["fp"])
rec = result["tp"] / max(1, result["tp"] + result["fn"])
line = (f" {sc['image']:30s} "
f"TP={result['tp']} FP={result['fp']} FN={result['fn']} "
f"P={prec:.2f} R={rec:.2f} "
f"IoU={result['iou_mean']:.2f} "
f"t={result['find_time_s']*1000:.0f}ms")
print(line)
if verbose and result["diag"] and hasattr(matcher, "_format_diag"):
print(f" diag: {matcher._format_diag(result['diag'])}")
# Aggregati
precision = tot_tp / max(1, tot_tp + tot_fp)
recall = tot_tp / max(1, tot_tp + tot_fn)
f1 = 2 * precision * recall / max(1e-9, precision + recall)
print()
print(f"AGGREGATO: precision={precision:.3f} recall={recall:.3f} "
f"F1={f1:.3f} TP={tot_tp} FP={tot_fp} FN={tot_fn}")
print(f"TIME: total={tot_time:.2f}s avg={tot_time / max(1, len(scenes)) * 1000:.0f}ms/scene")
return {
"precision": precision, "recall": recall, "f1": f1,
"tp": tot_tp, "fp": tot_fp, "fn": tot_fn,
"total_time_s": tot_time, "n_scenes": len(scenes),
"per_scene": rows,
}
def main(argv: list[str] | None = None) -> int:
p = argparse.ArgumentParser(
description="pm2d-eval: validation harness per LineShapeMatcher"
)
p.add_argument("dataset", help="JSON dataset (template + scenes + GT)")
p.add_argument("--scene-filter", default=None,
help="Filtro substring sui nomi scena (debug)")
p.add_argument("--verbose", "-v", action="store_true",
help="Stampa diag dict per ogni scena")
p.add_argument("--out", default=None,
help="Salva report JSON su file")
args = p.parse_args(argv)
report = run(args.dataset, scene_filter=args.scene_filter,
verbose=args.verbose)
if args.out:
with open(args.out, "w") as f:
json.dump(report, f, indent=2)
print(f"Report salvato: {args.out}")
return 0 if report["f1"] > 0.5 else 1
if __name__ == "__main__":
sys.exit(main())
+7 -4
View File
@@ -12,7 +12,6 @@ Tutta la logica algoritmica vive in pm2d.matcher.EdgeShapeMatcher.
from __future__ import annotations
import sys
from pathlib import Path
from tkinter import Tk, filedialog
import tkinter as tk
@@ -196,8 +195,10 @@ def _warp_template_edges_to_scene(
edge = cv2.Canny(template_gray, canny_low, canny_high)
# Matrice affine: scala + rotazione attorno al centro template, poi traslazione
Ht, Wt = h, w
cx_t = (Wt - 1) / 2.0
cy_t = (Ht - 1) / 2.0
# Centro coerente con la convenzione train (center = w / 2.0, no -1):
# (Wt-1)/2 introduceva uno shift di 0.5px per template di lato pari.
cx_t = Wt / 2.0
cy_t = Ht / 2.0
M = cv2.getRotationMatrix2D((cx_t, cy_t), angle_deg, scale)
# Traslazione per portare centro template a (cx, cy) della scena
M[0, 2] += cx - cx_t
@@ -492,7 +493,9 @@ def run(
num_features: int = 96,
weak_grad: float = 30.0,
strong_grad: float = 60.0,
spread_radius: int = 5,
# 4 allineato col default del matcher: raggio 5 peggiora la precisione
# di rotazione (spread troppo largo appiattisce il picco angolare).
spread_radius: int = 4,
pyramid_levels: int = 3,
min_score: float = 0.55,
max_matches: int = 25,
+973 -252
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File diff suppressed because it is too large Load Diff
+26 -2
View File
@@ -91,8 +91,16 @@ class EdgeShapeMatcher:
a0, a1 = self.angle_range_deg
if self.angle_step_deg <= 0 or a0 >= a1:
return [float(a0)]
n = int(np.floor((a1 - a0) / self.angle_step_deg))
return [float(a0 + i * self.angle_step_deg) for i in range(n)]
# n+1 valori per includere l'estremo superiore del range: con il
# solo floor un range [0, 90] step 5 si fermava a 85° (off-by-one).
n = int(np.floor((a1 - a0) / self.angle_step_deg)) + 1
angles = [float(a0 + i * self.angle_step_deg) for i in range(n)]
if a1 - a0 >= 360.0:
# Range che copre il giro completo: a0+360° è la stessa pose di
# a0, escludi il duplicato (variante inutile in train/find).
eps = 1e-6
angles = [a for a in angles if a < a0 + 360.0 - eps]
return angles
def train(self, template_bgr: np.ndarray) -> int:
"""Genera varianti per tutte le combinazioni (angolo, scala)."""
@@ -222,6 +230,14 @@ class EdgeShapeMatcher:
for y, x in zip(ys, xs):
candidates.append((float(res[y, x]), int(x), int(y), ti))
# Cap candidati top-level: senza limite np.where con soglia bassa
# può generare migliaia di candidati, ognuno con un matchTemplate
# full-res nel refinement. Tieni solo i migliori per score.
max_candidates = max(1, max_matches * 10)
if len(candidates) > max_candidates:
candidates.sort(key=lambda c: -c[0])
candidates = candidates[:max_candidates]
# Refinement a risoluzione piena: per ogni candidato top, finestra locale
refined: list[tuple[float, int, int, int]] = []
margin = sf + 4
@@ -294,6 +310,10 @@ class EdgeShapeMatcher:
)
arrays = {f"edge_{i}": t.edge for i, t in enumerate(self.templates)}
arrays.update({f"mask_{i}": t.mask for i, t in enumerate(self.templates)})
# Persisti anche il grayscale originale: senza, l'overlay edge
# spariva dopo load() (template_gray restava None).
if self.template_gray is not None:
arrays["template_gray"] = self.template_gray
np.savez_compressed(path, params=params, meta=meta, **arrays)
@classmethod
@@ -312,6 +332,10 @@ class EdgeShapeMatcher:
top_score_factor=float(p[12]) if len(p) > 12 else 0.6,
)
m.template_size = (int(p[8]), int(p[9]))
# Retrocompatibilità: modelli salvati prima non hanno template_gray
# (resta None: overlay edge non disponibile ma find() funziona).
if "template_gray" in z.files:
m.template_gray = z["template_gray"]
meta = z["meta"]
for i in range(len(meta)):
m.templates.append(
+626 -54
View File
@@ -12,6 +12,7 @@ from __future__ import annotations
import hashlib
import os
import tempfile
import threading
import time
import uuid
from collections import OrderedDict
@@ -48,8 +49,13 @@ IMAGES_DIR = Path(_images_dir_raw)
if not IMAGES_DIR.is_absolute():
IMAGES_DIR = PROJECT_ROOT / IMAGES_DIR
# Cartella ricette pre-trained (V feature: save/load matcher)
RECIPES_DIR = PROJECT_ROOT / "recipes"
RECIPES_DIR.mkdir(exist_ok=True)
from pm2d.line_matcher import LineShapeMatcher, Match
from pm2d.auto_tune import auto_tune
from pm2d.dxf import dxf_to_image
WEB_DIR = Path(__file__).parent
@@ -60,23 +66,36 @@ STATIC_DIR.mkdir(exist_ok=True)
CACHE_DIR = Path(tempfile.gettempdir()) / "pm2d_cache"
CACHE_DIR.mkdir(exist_ok=True)
# Cache in-memory (soft, ricaricata da disco se mancante)
_IMG_CACHE: dict[str, np.ndarray] = {}
# Cache in-memory (soft, ricaricata da disco se mancante).
# LRU con capacità limitata: senza eviction le immagini si accumulavano
# senza limite (leak di memoria su server long-running).
_IMG_CACHE: OrderedDict[str, np.ndarray] = OrderedDict()
_IMG_CACHE_SIZE = 64
# Cache matcher addestrati: (roi_hash, params_hash) -> LineShapeMatcher
# LRU con capacità limitata
_MATCHER_CACHE: OrderedDict = OrderedDict()
_MATCHER_CACHE_SIZE = 8
# Lock globale matcher: gli endpoint girano nel threadpool FastAPI ma i
# matcher condivisi (_MATCHER_CACHE, _RECIPE_MATCHERS) mutano stato interno
# durante train()/find(). Serializzare il matching è la soluzione semplice
# e corretta (un lock per-ricetta sarebbe over-engineering).
_MATCHER_LOCK = threading.Lock()
def _matcher_cache_key(roi: np.ndarray, tech: dict) -> str:
h = hashlib.md5()
h.update(roi.tobytes())
# Solo parametri che influenzano il training
relevant = ("num_features", "weak_grad", "strong_grad",
"min_feature_spacing",
"angle_min", "angle_max", "angle_step",
"scale_min", "scale_max", "scale_step",
"spread_radius", "pyramid_levels")
"spread_radius", "pyramid_levels",
# ROI poligonale: la mask cambia il training a parità di
# bbox → deve invalidare la cache (None = ROI rettangolare)
"roi_poly")
for k in relevant:
h.update(f"{k}={tech.get(k)}".encode())
h.update(f"shape={roi.shape}".encode())
@@ -97,23 +116,32 @@ def _cache_put_matcher(key: str, matcher) -> None:
_MATCHER_CACHE.popitem(last=False)
def _img_cache_put(key: str, value: np.ndarray) -> None:
"""Inserisce in _IMG_CACHE con eviction LRU (cap _IMG_CACHE_SIZE)."""
_IMG_CACHE[key] = value
_IMG_CACHE.move_to_end(key)
while len(_IMG_CACHE) > _IMG_CACHE_SIZE:
_IMG_CACHE.popitem(last=False)
def _store_image(img: np.ndarray) -> str:
iid = uuid.uuid4().hex[:12]
cv2.imwrite(str(CACHE_DIR / f"{iid}.png"), img)
_IMG_CACHE[iid] = img
_img_cache_put(iid, img)
return iid
def _load_image(iid: str) -> np.ndarray | None:
cached = _IMG_CACHE.get(iid)
if cached is not None:
_IMG_CACHE.move_to_end(iid) # LRU touch
return cached
p = CACHE_DIR / f"{iid}.png"
if not p.exists():
return None
img = cv2.imread(str(p))
if img is not None:
_IMG_CACHE[iid] = img
_img_cache_put(iid, img)
return img
app = FastAPI(title="PM2D Webapp", version="1.0.0")
@@ -126,46 +154,177 @@ def _encode_png(img: np.ndarray) -> bytes:
return buf.tobytes()
def _clamp_roi(x: int, y: int, w: int, h: int,
img_w: int, img_h: int) -> tuple[int, int, int, int]:
"""Clampa la ROI dentro i limiti immagine.
Una ROI fuori immagine causava slice vuote crash 500 negli endpoint
che non clampavano. Solleva 400 se la ROI risultante è degenere
(lato < 16 px: sotto questa soglia il train non estrae abbastanza
edge feature e produce 0 varianti find() esplode con 500).
"""
x = max(0, min(int(x), img_w - 1))
y = max(0, min(int(y), img_h - 1))
w = min(int(w), img_w - x)
h = min(int(h), img_h - y)
if w < 16 or h < 16:
raise HTTPException(
400, f"ROI fuori immagine o degenere: [{x}, {y}, {w}, {h}] "
f"su immagine {img_w}x{img_h} (lato minimo 16 px)")
return x, y, w, h
def _poly_bbox_mask(
roi_poly: list[list[float]], img_w: int, img_h: int,
) -> tuple[int, int, int, int, np.ndarray]:
"""Valida roi_poly (vertici [x, y] in coordinate IMMAGINE) e ritorna
(x, y, w, h, mask): bbox del poligono clampato con _clamp_roi e mask
uint8 (255 dentro il poligono) nel sistema di coordinate della ROI.
Solleva 400 se il poligono ha <3 punti o area degenere.
"""
pts = np.asarray(roi_poly, dtype=np.float64)
if pts.ndim != 2 or pts.shape[1] != 2 or pts.shape[0] < 3:
raise HTTPException(
400, "roi_poly non valido: servono almeno 3 vertici [x, y]")
# Area con formula shoelace: poligoni collineari/degeneri → 400
px_, py_ = pts[:, 0], pts[:, 1]
area = 0.5 * abs(np.dot(px_, np.roll(py_, 1)) - np.dot(py_, np.roll(px_, 1)))
if area < 16.0:
raise HTTPException(
400, f"roi_poly degenere: area {area:.1f} px² troppo piccola")
x0 = int(np.floor(px_.min())); y0 = int(np.floor(py_.min()))
bw = int(np.ceil(px_.max())) - x0
bh = int(np.ceil(py_.max())) - y0
x, y, w, h = _clamp_roi(x0, y0, bw, bh, img_w, img_h)
# Mask nel sistema ROI: vertici ritraslati di (-x, -y)
mask = np.zeros((h, w), dtype=np.uint8)
local = np.round(pts - [x, y]).astype(np.int32)
cv2.fillPoly(mask, [local], 255)
if not mask.any():
raise HTTPException(
400, "roi_poly fuori immagine: nessun pixel utile nella mask")
return x, y, w, h, mask
def _check_trained(m: "LineShapeMatcher", n_variants: int) -> None:
"""Solleva 422 se il train non ha prodotto varianti.
Succede con ROI senza contrasto (sfondo uniforme) o troppo piccola:
senza questo check il find() successivo esplode con RuntimeError 500.
"""
if n_variants <= 0 or not m.variants:
raise HTTPException(
422, "La ROI non contiene abbastanza edge feature per il "
"training (zona troppo uniforme o piccola): scegliere "
"una regione con contorni netti")
def _draw_matches(scene: np.ndarray, matches: list[Match],
template_gray: np.ndarray | None) -> np.ndarray:
template_gray: np.ndarray | None,
matcher: "LineShapeMatcher | None" = None) -> np.ndarray:
"""Disegna SOLO UCS (richiesta utente) per ogni match trovato.
UCS = sistema di coordinate (X rosso, Y verde) posizionato sul
baricentro feature del modello, ruotato secondo l'angolo del match.
Niente edge, niente cerchietti feature, niente bbox: i match sulla
scena reale devono essere puliti, gli edge filtrati si vedono solo
nell'anteprima modello.
"""
out = scene.copy()
H, W = scene.shape[:2]
palette = [
(0, 255, 0), (0, 200, 255), (255, 100, 100), (255, 200, 0),
(200, 0, 255), (100, 255, 200), (255, 0, 0), (0, 255, 255),
]
# Lunghezza assi UCS: stessa formula dell'anteprima modello
# (0.15 * max lato template) scalata per m.scale → coerenza dimensionale.
if matcher is not None and matcher.template_size != (0, 0):
L_base = int(0.15 * max(matcher.template_size))
else:
L_base = 30
H_scene, W_scene = scene.shape[:2]
for i, m in enumerate(matches):
color = palette[i % len(palette)]
if template_gray is not None:
# UCS posizionato esattamente sul CENTRO POSE del match (m.cx, m.cy):
# equivale al centro template traslato alla scena, ruotato con
# m.angle_deg. Coerente con UCS dell'anteprima modello che ora
# e' anche sul centro ROI (vedi preview_edges).
ax = np.deg2rad(m.angle_deg)
ca, sa = np.cos(ax), np.sin(ax)
cx, cy = int(round(m.cx)), int(round(m.cy))
# Overlay edge del modello orientato (richiesta utente):
# warpa template alla pose, applica hysteresis identica al matcher,
# disegna pixel edge come overlay verde tenue. Maschera col
# _train_mask warpato + erode per rimuovere edge sui BORDI del
# rettangolo template (transizione bordo nero → scena = falso edge
# che appariva come "ROI" attorno a ogni match).
if template_gray is not None and matcher is not None:
t = template_gray
th, tw = t.shape
edge = cv2.Canny(t, 50, 150)
cx_t = (tw - 1) / 2.0; cy_t = (th - 1) / 2.0
# Centro template coerente col training: in train si usa
# `center = (diag / 2.0, diag / 2.0)` (no -1). Usare (tw-1)/2
# introduceva uno shift di 0.5px per template di lato pari.
cx_t = tw / 2.0; cy_t = th / 2.0
# Lavora su un CROP locale della scena di lato = diagonale del
# template ruotato+scalato (+margine), come _verify_ncc: warp
# + Sobel sull'INTERA scena per ogni match erano O(W·H) cadauno
# (costosissimo su scene grandi con molti match).
diag = int(np.ceil(np.hypot(tw, th) * m.scale)) + 8
x0 = int(round(m.cx)) - diag // 2
y0 = int(round(m.cy)) - diag // 2
gx0 = max(0, x0); gy0 = max(0, y0)
gx1 = min(W_scene, x0 + diag); gy1 = min(H_scene, y0 + diag)
cw, ch_ = gx1 - gx0, gy1 - gy0
if cw >= 3 and ch_ >= 3:
M = cv2.getRotationMatrix2D((cx_t, cy_t), m.angle_deg, m.scale)
M[0, 2] += m.cx - cx_t
M[1, 2] += m.cy - cy_t
warped = cv2.warpAffine(edge, M, (W, H),
# Porta il centro template a (m.cx - gx0, m.cy - gy0) del crop
M[0, 2] += (m.cx - gx0) - cx_t
M[1, 2] += (m.cy - gy0) - cy_t
warped_gray = cv2.warpAffine(
t, M, (cw, ch_),
flags=cv2.INTER_LINEAR, borderValue=0)
# Maschera: train_mask se disponibile, altrimenti rettangolo pieno
mask_src = (matcher._train_mask if matcher._train_mask is not None
else np.full((th, tw), 255, dtype=np.uint8))
warped_mask = cv2.warpAffine(
mask_src, M, (cw, ch_),
flags=cv2.INTER_NEAREST, borderValue=0)
mask = warped > 0
if mask.any():
overlay = np.zeros_like(out)
overlay[mask] = color
out[mask] = (0.3 * out[mask] + 0.7 * overlay[mask]).astype(np.uint8)
poly = m.bbox_poly.astype(np.int32).reshape(-1, 1, 2)
cv2.polylines(out, [poly], True, color, 2, cv2.LINE_AA)
p0 = tuple(m.bbox_poly[0].astype(int))
p1 = tuple(m.bbox_poly[1].astype(int))
cv2.line(out, p0, p1, color, 4, cv2.LINE_AA)
cx, cy = int(round(m.cx)), int(round(m.cy))
cv2.drawMarker(out, (cx, cy), color, cv2.MARKER_CROSS, 22, 2, cv2.LINE_AA)
L = int(np.linalg.norm(m.bbox_poly[1] - m.bbox_poly[0])) // 2
a = np.deg2rad(m.angle_deg)
cv2.arrowedLine(out, (cx, cy),
(int(cx + L * np.cos(a)), int(cy - L * np.sin(a))),
color, 2, cv2.LINE_AA, tipLength=0.2)
label = f"#{i+1} {m.angle_deg:.0f}d s={m.scale:.2f} {m.score:.2f}"
cv2.putText(out, label, (cx + 8, cy - 8),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, color, 2, cv2.LINE_AA)
# Erode minimo (3x3) per togliere SOLO artefatti border-padding
# (~1px di bordo nero da warpAffine borderValue=0). Erode piu'
# grande spostava visualmente l'edge verso l'interno e creava
# apparente "traslazione fissa" rispetto al bordo del pezzo.
kernel_er = np.ones((3, 3), np.uint8)
warped_mask = cv2.erode(warped_mask, kernel_er)
mag, _ = matcher._gradient(warped_gray)
if matcher.weak_grad < matcher.strong_grad:
edge_mask = matcher._hysteresis_mask(mag)
else:
edge_mask = mag >= matcher.strong_grad
edge_mask = edge_mask & (warped_mask > 0)
if edge_mask.any():
# Edge ritraslati nel sistema scena: blend solo sul crop
# (addWeighted lascia invariati i pixel con overlay nullo,
# quindi l'output visivo è identico al full-frame).
sub = out[gy0:gy1, gx0:gx1]
edge_overlay = np.zeros_like(sub)
# Ciano (cambiato da verde): non collide col verde dell'asse
# Y dell'UCS che altrimenti scompariva nell'overlay edge.
edge_overlay[edge_mask] = (255, 200, 0) # ciano (BGR)
out[gy0:gy1, gx0:gx1] = cv2.addWeighted(
sub, 1.0, edge_overlay, 0.6, 0)
L = max(20, int(L_base * m.scale))
# X axis = rotazione di (1, 0) con cv2 matrix → (cos, -sin)
x_end = (int(cx + L * ca), int(cy - L * sa))
# Y axis = rotazione di (0, 1) con cv2 matrix → (sin, cos)
# A m.angle_deg=0 deve puntare GIU' (image y-down convenzione modello)
y_end = (int(cx + L * sa), int(cy + L * ca))
cv2.arrowedLine(out, (cx, cy), x_end,
(0, 0, 255), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "X", (x_end[0] + 4, x_end[1] + 5),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 255), 1, cv2.LINE_AA)
cv2.arrowedLine(out, (cx, cy), y_end,
(0, 255, 0), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "Y", (y_end[0] + 4, y_end[1] + 12),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 1, cv2.LINE_AA)
# Origine UCS: cerchio bianco con bordo nero
cv2.circle(out, (cx, cy), 4, (0, 0, 0), -1, cv2.LINE_AA)
cv2.circle(out, (cx, cy), 3, (255, 255, 255), -1, cv2.LINE_AA)
return out
@@ -181,6 +340,10 @@ class MatchParams(BaseModel):
model_id: str
scene_id: str
roi: list[int] # [x, y, w, h] nell'immagine modello
# ROI poligonale opzionale: vertici [x, y] in coordinate IMMAGINE
# (min 3 punti). Se presente, il bbox del poligono sostituisce `roi`
# e il training usa la mask del poligono.
roi_poly: list[list[float]] | None = None
angle_min: float = 0.0
angle_max: float = 360.0
angle_step: float = 5.0
@@ -193,7 +356,9 @@ class MatchParams(BaseModel):
num_features: int = 96
weak_grad: float = 30.0
strong_grad: float = 60.0
spread_radius: int = 5
# 4 allineato col default del matcher: raggio 5 peggiora la precisione
# di rotazione (spread troppo largo appiattisce il picco angolare).
spread_radius: int = 4
pyramid_levels: int = 3
verify_threshold: float = 0.4
@@ -213,6 +378,7 @@ class MatchResp(BaseModel):
find_time: float
num_variants: int
annotated_id: str
diag: dict | None = None # CC: diagnostica pipeline (drop reasons)
class TuneParams(BaseModel):
@@ -259,6 +425,8 @@ class SimpleMatchParams(BaseModel):
model_id: str
scene_id: str
roi: list[int]
# ROI poligonale opzionale (vedi MatchParams.roi_poly)
roi_poly: list[list[float]] | None = None
tipo: str = "intero" # "intero" | "parziale"
simmetria: str = "nessuna" # chiave SYMMETRY_TO_ANGLE_MAX
scala: str = "fissa" # chiave SCALE_PRESETS
@@ -267,6 +435,29 @@ class SimpleMatchParams(BaseModel):
penalita_scala: float = 0.0 # 0 = score shape invariante, >0 = penalizza scala != 1
min_score: float = 0.65
max_matches: int = 25
# --- Override edge da pannello "Anteprima edge" (None = auto_tune) ---
# Quando settati, sovrascrivono i valori derivati da auto_tune e
# vengono usati identici sia nel training del matcher sia nel find.
# Salvati nella ricetta cosi' la stessa pulizia rumore e' replicata
# quando la ricetta viene caricata.
edge_weak_grad: float | None = None
edge_strong_grad: float | None = None
edge_num_features: int | None = None
edge_min_feature_spacing: int | None = None
# --- Halcon-mode flags (default off = backward compat) ---
# Init-time (richiede ri-train se cambiato)
use_polarity: bool = False # F: 16 bin orientation mod 2pi
use_gpu: bool = False # R: OpenCL UMat (silent fallback)
# Find-time (no retrain)
min_recall: float = 0.0 # M: filtra match con poche feature combaciate
use_soft_score: bool = False # Y: cosine sim continua dei gradients
subpixel_lm: bool = False # Z: precisione 0.05 px
nms_iou_threshold: float = 0.3 # A: IoU bbox poligonale
coarse_stride: int = 1 # sub-sampling top-level (>=1)
pyramid_propagate: bool = False # propagazione candidati top->full
greediness: float = 0.0 # early-exit kernel (0..1)
refine_pose_joint: bool = False # Nelder-Mead 3D (cx, cy, angle)
search_roi: list[int] | None = None # [x, y, w, h] limita area
def _simple_to_technical(
@@ -301,10 +492,24 @@ def _simple_to_technical(
smin, smax, sstep = SCALE_PRESETS.get(p.scala, (1.0, 1.0, 0.1))
ang_step = PRECISION_ANGLE_STEP.get(p.precisione, 5.0)
# Override edge dal pannello "Anteprima edge" se utente li ha settati.
# Questi sostituiscono i valori auto_tune nel training del matcher,
# garantendo che la selezione edge identica a quella del preview
# venga usata sia in training sia in find.
weak_g = (p.edge_weak_grad if p.edge_weak_grad is not None
else tune["weak_grad"])
strong_g = (p.edge_strong_grad if p.edge_strong_grad is not None
else tune["strong_grad"])
n_feat = (p.edge_num_features if p.edge_num_features is not None
else nf)
min_sp = (p.edge_min_feature_spacing if p.edge_min_feature_spacing is not None
else 3)
return {
"num_features": nf,
"weak_grad": tune["weak_grad"],
"strong_grad": tune["strong_grad"],
"num_features": n_feat,
"weak_grad": weak_g,
"strong_grad": strong_g,
"min_feature_spacing": min_sp,
"spread_radius": spread,
"pyramid_levels": pyr,
"angle_min": 0.0,
@@ -316,7 +521,13 @@ def _simple_to_technical(
"min_score": p.min_score,
"max_matches": p.max_matches,
"nms_radius": 0,
"verify_threshold": FILTRO_FP_MAP.get(p.filtro_fp, 0.35),
# Fallback = livello "medio" della mappa (no valore hardcoded
# che divergerebbe se la mappa cambia).
"verify_threshold": FILTRO_FP_MAP.get(p.filtro_fp, FILTRO_FP_MAP["medio"]),
# "off" deve disabilitare DAVVERO il verify NCC: passare solo
# verify_threshold=0.0 lascerebbe attivo il calcolo NCC (che può
# comunque scartare match con score negativo / patch uniformi).
"verify_ncc": p.filtro_fp != "off",
"scale_penalty": p.penalita_scala,
}
@@ -435,6 +646,26 @@ async def upload(file: UploadFile = File(...)):
return UploadResp(id=iid, width=img.shape[1], height=img.shape[0])
@app.post("/upload_dxf", response_model=UploadResp)
async def upload_dxf(file: UploadFile = File(...), size: int = 512):
"""Upload DXF: rasterizza il CAD in template grayscale e lo salva
nella cache immagini come un normale upload.
Query param `size` = lato del canvas (clamp 128..2048).
"""
size = max(128, min(2048, int(size)))
data = await file.read()
try:
gray = dxf_to_image(data, target_size=size)
except ValueError as e:
raise HTTPException(400, f"DXF non valido: {e}")
# _store_image salva PNG e gli endpoint a valle (cvtColor BGR2GRAY su
# roi_img, _load_image con IMREAD_COLOR) si aspettano 3 canali → BGR.
img = cv2.cvtColor(gray, cv2.COLOR_GRAY2BGR)
iid = _store_image(img)
return UploadResp(id=iid, width=img.shape[1], height=img.shape[0])
@app.get("/image/{iid}/raw")
def image_raw(iid: str):
img = _load_image(iid)
@@ -449,10 +680,14 @@ def match(p: MatchParams):
scene = _load_image(p.scene_id)
if model is None or scene is None:
raise HTTPException(404, "Immagini non trovate")
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x = max(0, x); y = max(0, y)
w = max(1, min(w, model.shape[1] - x))
h = max(1, min(h, model.shape[0] - y))
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
tech_for_cache = {
@@ -464,8 +699,13 @@ def match(p: MatchParams):
"scale_step": p.scale_step,
"spread_radius": p.spread_radius,
"pyramid_levels": p.pyramid_levels,
# Tuple per repr stabile nella cache key (None = rettangolare)
"roi_poly": (tuple(map(tuple, p.roi_poly))
if p.roi_poly is not None else None),
}
key = _matcher_cache_key(roi_img, tech_for_cache)
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
@@ -478,7 +718,8 @@ def match(p: MatchParams):
spread_radius=p.spread_radius,
pyramid_levels=p.pyramid_levels,
)
t0 = time.time(); n = m.train(roi_img); t_train = time.time() - t0
t0 = time.time(); n = m.train(roi_img, train_mask); t_train = time.time() - t0
_check_trained(m, n)
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
@@ -487,12 +728,14 @@ def match(p: MatchParams):
matches = m.find(
scene, min_score=p.min_score, max_matches=p.max_matches,
nms_radius=nms, verify_threshold=p.verify_threshold,
# Soglia 0 = filtro FP disattivato: skippa proprio il calcolo NCC
verify_ncc=p.verify_threshold > 0.0,
)
t_find = time.time() - t0
# Render annotated image
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
@@ -503,6 +746,7 @@ def match(p: MatchParams):
) for m_ in matches],
train_time=t_train, find_time=t_find,
num_variants=n, annotated_id=ann_id,
diag=m.get_last_diag() if hasattr(m, "get_last_diag") else None,
)
@@ -517,15 +761,27 @@ def match_simple(p: SimpleMatchParams):
scene = _load_image(p.scene_id)
if model is None or scene is None:
raise HTTPException(404, "Immagini non trovate")
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x = max(0, x); y = max(0, y)
w = max(1, min(w, model.shape[1] - x))
h = max(1, min(h, model.shape[0] - y))
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
tech = _simple_to_technical(p, roi_img)
# Tuple per repr stabile nella cache key (None = rettangolare)
tech["roi_poly"] = (tuple(map(tuple, p.roi_poly))
if p.roi_poly is not None else None)
key = _matcher_cache_key(roi_img, tech)
# Halcon-mode init params: incidono sul training, includere in cache key
halcon_init_key = f"|pol={p.use_polarity}|gpu={p.use_gpu}"
key = key + halcon_init_key
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
@@ -536,23 +792,40 @@ def match_simple(p: SimpleMatchParams):
scale_range=(tech["scale_min"], tech["scale_max"]),
scale_step=tech["scale_step"],
spread_radius=tech["spread_radius"],
min_feature_spacing=tech.get("min_feature_spacing", 3),
pyramid_levels=tech["pyramid_levels"],
use_polarity=p.use_polarity,
use_gpu=p.use_gpu,
)
t0 = time.time(); n = m.train(roi_img); t_train = time.time() - t0
t0 = time.time(); n = m.train(roi_img, train_mask); t_train = time.time() - t0
_check_trained(m, n)
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
nms = tech["nms_radius"] if tech["nms_radius"] > 0 else None
search_roi_t = tuple(p.search_roi) if p.search_roi else None
t0 = time.time()
matches = m.find(
scene, min_score=tech["min_score"], max_matches=tech["max_matches"],
nms_radius=nms, verify_threshold=tech["verify_threshold"],
# filtro_fp="off" → verify NCC davvero disabilitato
verify_ncc=tech.get("verify_ncc", True),
scale_penalty=tech.get("scale_penalty", 0.0),
# Halcon-mode flags
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t_find = time.time() - t0
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
@@ -562,6 +835,7 @@ def match_simple(p: SimpleMatchParams):
) for mt in matches],
train_time=t_train, find_time=t_find,
num_variants=n, annotated_id=ann_id,
diag=m.get_last_diag() if hasattr(m, "get_last_diag") else None,
)
@@ -571,9 +845,307 @@ def tune(p: TuneParams):
if model is None:
raise HTTPException(404, "Immagine non trovata")
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
t = auto_tune(roi_img)
return {k: v for k, v in t.items() if not k.startswith("_")}
# Esponi parametri tecnici + meta diagnostica (_self_score, _validation,
# _symmetry_order, _orient_entropy) per feedback UI.
return t
# --- V: Save/Load ricette pre-trained ---
class SaveRecipeParams(BaseModel):
model_id: str
scene_id: str | None = None
roi: list[int]
# ROI poligonale opzionale (vedi MatchParams.roi_poly)
roi_poly: list[list[float]] | None = None
# Riusa stessi param simple per training equivalente
tipo: str = "intero"
simmetria: str = "nessuna"
scala: str = "fissa"
precisione: str = "normale"
use_polarity: bool = False
use_gpu: bool = False
# Override edge dal pannello "Anteprima edge" (None = auto_tune)
edge_weak_grad: float | None = None
edge_strong_grad: float | None = None
edge_num_features: int | None = None
edge_min_feature_spacing: int | None = None
name: str # nome file ricetta (no path)
class EdgePreviewParams(BaseModel):
model_id: str
roi: list[int]
weak_grad: float = 30.0
strong_grad: float = 60.0
num_features: int = 96
min_feature_spacing: int = 3
use_polarity: bool = False
@app.post("/preview_edges")
def preview_edges(p: EdgePreviewParams):
"""Estrae edge feature dalla ROI con i parametri dati e ritorna
immagine annotata con i pixel selezionati come overlay.
Permette tuning interattivo delle soglie weak/strong_grad e
num_features per "togliere le sporcizie" (rumore di sfondo,
edge spuri) prima di trainare il matcher vero.
"""
model = _load_image(p.model_id)
if model is None:
raise HTTPException(404, "Modello non trovato")
x, y, w, h = p.roi
H_m, W_m = model.shape[:2]
x = max(0, min(int(x), W_m - 1)); y = max(0, min(int(y), H_m - 1))
w = max(1, min(int(w), W_m - x)); h = max(1, min(int(h), H_m - y))
roi_img = model[y:y + h, x:x + w]
# Matcher temporaneo solo per estrazione feature (no train completo)
m = LineShapeMatcher(
weak_grad=p.weak_grad,
strong_grad=p.strong_grad,
num_features=p.num_features,
min_feature_spacing=p.min_feature_spacing,
use_polarity=p.use_polarity,
)
gray = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY) if roi_img.ndim == 3 else roi_img
mag, bins = m._gradient(gray)
fx, fy, fb = m._extract_features(mag, bins, None)
# Mostra anche i pixel "weak/strong" come heatmap di sfondo
out = roi_img.copy() if roi_img.ndim == 3 else cv2.cvtColor(roi_img, cv2.COLOR_GRAY2BGR)
# Overlay magnitude leggera
mag_norm = np.clip(mag / max(1.0, mag.max()) * 255, 0, 255).astype(np.uint8)
mag_color = cv2.applyColorMap(mag_norm, cv2.COLORMAP_BONE)
out = cv2.addWeighted(out, 0.6, mag_color, 0.4, 0)
# Pixel "strong" con hysteresis: contorno verde scuro tenue
if m.weak_grad < m.strong_grad:
edge_mask = m._hysteresis_mask(mag).astype(np.uint8) * 255
else:
edge_mask = (mag >= m.strong_grad).astype(np.uint8) * 255
edge_overlay = np.zeros_like(out)
edge_overlay[edge_mask > 0] = (0, 80, 0) # verde scuro
out = cv2.addWeighted(out, 1.0, edge_overlay, 0.5, 0)
# Feature scelte: cerchietti colorati per bin
bin_colors = [
(255, 0, 0), (255, 128, 0), (255, 255, 0), (0, 255, 0),
(0, 255, 255), (0, 128, 255), (0, 0, 255), (255, 0, 255),
(255, 100, 100), (255, 180, 100), (255, 230, 100), (180, 255, 100),
(100, 255, 200), (100, 180, 255), (180, 100, 255), (255, 100, 200),
]
for i in range(len(fx)):
b = int(fb[i])
col = bin_colors[b % len(bin_colors)]
cv2.circle(out, (int(fx[i]), int(fy[i])), 2, col, -1, cv2.LINE_AA)
# UCS sul CENTRO ROI (coerente con _draw_matches che usa centro pose).
# In questo modo l'UCS visualizzato nel modello = UCS del match (modulo
# rotazione/traslazione data dalla pose del pezzo trovato).
rh, rw = roi_img.shape[:2]
bx, by = (rw - 1) // 2, (rh - 1) // 2
axis_len = max(20, int(0.15 * max(rw, rh)))
cv2.arrowedLine(out, (bx, by), (bx + axis_len, by),
(0, 0, 255), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "X", (bx + axis_len + 4, by + 5),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 255), 1, cv2.LINE_AA)
cv2.arrowedLine(out, (bx, by), (bx, by + axis_len),
(0, 255, 0), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "Y", (bx + 4, by + axis_len + 12),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 1, cv2.LINE_AA)
cv2.circle(out, (bx, by), 4, (0, 0, 0), -1, cv2.LINE_AA)
cv2.circle(out, (bx, by), 3, (255, 255, 255), -1, cv2.LINE_AA)
bary_cx, bary_cy = float(bx), float(by)
img_id = _store_image(out)
n_edge_strong = int((mag >= m.strong_grad).sum())
n_edge_total = int(edge_mask.sum() / 255)
return {
"preview_id": img_id,
"n_features": len(fx),
"n_edge_strong": n_edge_strong,
"n_edge_after_hysteresis": n_edge_total,
"mag_max": float(mag.max()),
"mag_p50": float(np.percentile(mag, 50)),
"mag_p85": float(np.percentile(mag, 85)),
"ucs_baricentro": (
{"cx": round(bary_cx, 2), "cy": round(bary_cy, 2)}
if bary_cx is not None else None
),
}
@app.post("/recipes")
def save_recipe(p: SaveRecipeParams):
"""Allena matcher e salva su disco come ricetta riutilizzabile."""
model = _load_image(p.model_id)
if model is None:
raise HTTPException(404, "Modello non trovato")
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
sp = SimpleMatchParams(
model_id=p.model_id, scene_id=p.scene_id or p.model_id, roi=p.roi,
tipo=p.tipo, simmetria=p.simmetria, scala=p.scala,
precisione=p.precisione,
use_polarity=p.use_polarity, use_gpu=p.use_gpu,
edge_weak_grad=p.edge_weak_grad,
edge_strong_grad=p.edge_strong_grad,
edge_num_features=p.edge_num_features,
edge_min_feature_spacing=p.edge_min_feature_spacing,
)
tech = _simple_to_technical(sp, roi_img)
m = LineShapeMatcher(
num_features=tech["num_features"],
weak_grad=tech["weak_grad"], strong_grad=tech["strong_grad"],
angle_range_deg=(tech["angle_min"], tech["angle_max"]),
angle_step_deg=tech["angle_step"],
scale_range=(tech["scale_min"], tech["scale_max"]),
scale_step=tech["scale_step"],
spread_radius=tech["spread_radius"],
pyramid_levels=tech["pyramid_levels"],
use_polarity=p.use_polarity,
use_gpu=p.use_gpu,
)
# Lock globale: serializza il training pesante col matching in corso
with _MATCHER_LOCK:
n_var = m.train(roi_img, train_mask)
_check_trained(m, n_var)
safe_name = "".join(c for c in p.name if c.isalnum() or c in "._-")
if not safe_name:
raise HTTPException(400, "Nome ricetta non valido")
if not safe_name.endswith(".npz"):
safe_name += ".npz"
target = RECIPES_DIR / safe_name
m.save_model(str(target))
return {"name": safe_name, "size": target.stat().st_size,
"n_variants": len(m.variants)}
@app.get("/recipes")
def list_recipes():
files = []
if RECIPES_DIR.is_dir():
for f in sorted(RECIPES_DIR.glob("*.npz")):
files.append({"name": f.name, "size": f.stat().st_size})
return {"files": files, "dir": str(RECIPES_DIR)}
# Cache di matcher caricati da .npz (V feature). Key: nome ricetta.
_RECIPE_MATCHERS: OrderedDict = OrderedDict()
_RECIPE_MATCHERS_SIZE = 4
def _recipe_matchers_put(name: str, matcher: LineShapeMatcher) -> None:
"""Inserisce in _RECIPE_MATCHERS con eviction LRU (cap _RECIPE_MATCHERS_SIZE)."""
_RECIPE_MATCHERS[name] = matcher
_RECIPE_MATCHERS.move_to_end(name)
while len(_RECIPE_MATCHERS) > _RECIPE_MATCHERS_SIZE:
_RECIPE_MATCHERS.popitem(last=False)
@app.post("/recipes/{name}/load")
def load_recipe(name: str):
"""Carica ricetta .npz e popola cache matcher in memoria.
Una volta caricata, /match_recipe la usa direttamente senza
re-train. Halcon-equivalent read_shape_model + handle.
"""
safe_name = "".join(c for c in name if c.isalnum() or c in "._-")
if not safe_name.endswith(".npz"):
safe_name += ".npz"
path = RECIPES_DIR / safe_name
if not path.is_file():
raise HTTPException(404, f"Ricetta non trovata: {safe_name}")
m = LineShapeMatcher.load_model(str(path))
with _MATCHER_LOCK:
_recipe_matchers_put(safe_name, m)
return {
"name": safe_name,
"n_variants": len(m.variants),
"template_size": list(m.template_size),
"use_polarity": m.use_polarity,
}
class RecipeMatchParams(BaseModel):
recipe: str
scene_id: str
# Solo find-time params (training gia' fatto offline)
min_score: float = 0.65
max_matches: int = 25
min_recall: float = 0.0
use_soft_score: bool = False
subpixel_lm: bool = False
nms_iou_threshold: float = 0.3
coarse_stride: int = 1
pyramid_propagate: bool = False
greediness: float = 0.0
refine_pose_joint: bool = False
search_roi: list[int] | None = None
# Allineato a MatchParams.verify_threshold (0.4): valori divergenti
# davano risultati diversi tra /match e /match_recipe a parità di scena.
verify_threshold: float = 0.4
scale_penalty: float = 0.0
@app.post("/match_recipe", response_model=MatchResp)
def match_recipe(p: RecipeMatchParams):
"""Match con ricetta pre-trained: zero training, solo find."""
safe_name = p.recipe if p.recipe.endswith(".npz") else f"{p.recipe}.npz"
scene = _load_image(p.scene_id)
if scene is None:
raise HTTPException(404, "Scena non trovata")
search_roi_t = tuple(p.search_roi) if p.search_roi else None
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _RECIPE_MATCHERS.get(safe_name)
if m is not None:
_RECIPE_MATCHERS.move_to_end(safe_name) # LRU touch
else:
# Auto-load on demand: stessa eviction LRU di load_recipe
# (senza cap la cache cresceva senza limite)
path = RECIPES_DIR / safe_name
if not path.is_file():
raise HTTPException(404, f"Ricetta non trovata: {safe_name}")
m = LineShapeMatcher.load_model(str(path))
_recipe_matchers_put(safe_name, m)
t0 = time.time()
matches = m.find(
scene,
min_score=p.min_score, max_matches=p.max_matches,
verify_threshold=p.verify_threshold,
# Soglia 0 = filtro FP disattivato: skippa proprio il calcolo NCC
verify_ncc=p.verify_threshold > 0.0,
scale_penalty=p.scale_penalty,
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t_find = time.time() - t0
tg = m.template_gray if m.template_gray is not None else np.zeros((1, 1), np.uint8)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
matches=[MatchResult(
cx=mt.cx, cy=mt.cy, angle_deg=mt.angle_deg, scale=mt.scale,
score=mt.score, bbox_poly=mt.bbox_poly.tolist(),
) for mt in matches],
train_time=0.0, find_time=t_find,
num_variants=len(m.variants), annotated_id=ann_id,
diag=m.get_last_diag() if hasattr(m, "get_last_diag") else None,
)
# Mount static
+583 -1
View File
@@ -19,6 +19,11 @@ const PALETTE = [
const state = {
model: null, scene: null, roi: null, drag: null,
matches: [], annotatedImg: null,
active_recipe: null, // V: ricetta caricata (string nome) o null
// ROI poligonale: vertici [x, y] in coordinate immagine modello
polyMode: false, polyPts: [], polyClosed: false,
// Export JSON: ultimo match completo (params + risposta)
lastMatch: null,
};
// ---------- Forms ----------
@@ -52,6 +57,63 @@ function readUserParams() {
document.getElementById("p-penalita-scala").value),
min_score: parseFloat(document.getElementById("p-min-score").value),
max_matches: parseInt(document.getElementById("p-max-matches").value, 10),
...readEdgeOverrides(),
...readHalconFlags(),
};
}
function readEdgeOverrides() {
// Override edge dal pannello "Anteprima edge". Settati = utente li ha
// toccati (anche se uguali al default attuale). Vengono propagati a
// _simple_to_technical e usati identici sia in training sia in find.
// Inoltre salvati nella ricetta cosi' si replicano al load.
const _v = (id, parser) => {
const el = document.getElementById(id);
if (!el) return null;
const v = parser(el.value);
return Number.isFinite(v) ? v : null;
};
// Sempre passa i valori correnti degli slider: e' la richiesta utente
// che i param di pulizia rumore vengano usati anche nel find/ricetta.
const polCb = document.getElementById("hc-use-polarity");
return {
edge_weak_grad: _v("ep-weak", parseFloat),
edge_strong_grad: _v("ep-strong", parseFloat),
edge_num_features: _v("ep-nf", parseInt),
edge_min_feature_spacing: _v("ep-sp", parseInt),
use_polarity: polCb?.checked || document.getElementById("ep-pol")?.checked,
};
}
function readHalconFlags() {
// Halcon-mode toggle: tutti i flag default-off, esposti via "Modalità Halcon"
const $cb = (id) => document.getElementById(id)?.checked ?? false;
const $num = (id, def) => {
const v = parseFloat(document.getElementById(id)?.value);
return Number.isFinite(v) ? v : def;
};
const $int = (id, def) => {
const v = parseInt(document.getElementById(id)?.value, 10);
return Number.isFinite(v) ? v : def;
};
const roiStr = document.getElementById("hc-search-roi")?.value.trim() ?? "";
let search_roi = null;
if (roiStr) {
const p = roiStr.split(/[ ,;]+/).map((x) => parseInt(x, 10));
if (p.length === 4 && p.every((v) => Number.isFinite(v))) search_roi = p;
}
return {
use_polarity: $cb("hc-use-polarity"),
use_gpu: $cb("hc-use-gpu"),
use_soft_score: $cb("hc-soft-score"),
subpixel_lm: $cb("hc-subpixel-lm"),
refine_pose_joint: $cb("hc-refine-joint"),
pyramid_propagate: $cb("hc-pyr-propagate"),
min_recall: $num("hc-min-recall", 0),
nms_iou_threshold: $num("hc-nms-iou", 0.3),
greediness: $num("hc-greediness", 0),
coarse_stride: $int("hc-coarse-stride", 1),
search_roi: search_roi,
};
}
@@ -90,6 +152,15 @@ async function uploadToFolder(file) {
return await r.json();
}
async function uploadDxf(file) {
// DXF: rasterizzato server-side in template grayscale (vedi pm2d/dxf.py)
const fd = new FormData();
fd.append("file", file);
const r = await fetch("/upload_dxf", { method: "POST", body: fd });
if (!r.ok) throw new Error(await r.text());
return await r.json();
}
async function refreshPickers() {
const {files, dir} = await fetchImagesList();
buildThumbPicker("picker-model", files, onSelectModel);
@@ -164,6 +235,7 @@ async function onSelectModel(filename) {
const img = await loadImage(`/image/${meta.id}/raw`);
state.model = { id: meta.id, w: meta.width, h: meta.height, img };
state.roi = null;
state.polyPts = []; state.polyClosed = false; // B: scarta poligono stale
document.getElementById("roi-info").textContent = "ROI: (nessuna)";
setStatus(`Modello: ${filename} ${meta.width}x${meta.height} — trascina ROI`);
renderModel();
@@ -204,12 +276,36 @@ function renderModel() {
state.model.scale = fit.sc;
state.model.ox = fit.ox; state.model.oy = fit.oy;
ctx.drawImage(state.model.img, fit.ox, fit.oy, fit.dw, fit.dh);
if (state.roi) {
if (state.roi && !state.polyMode) {
const [x, y, w, h] = state.roi;
ctx.strokeStyle = "#00ff80"; ctx.lineWidth = 2;
ctx.strokeRect(fit.ox + x * fit.sc, fit.oy + y * fit.sc,
w * fit.sc, h * fit.sc);
}
// ROI poligonale: path aperto giallo, chiuso verde con fill semitrasparente
if (state.polyMode && state.polyPts.length > 0) {
ctx.beginPath();
state.polyPts.forEach(([px, py], i) => {
const cx = fit.ox + px * fit.sc;
const cy = fit.oy + py * fit.sc;
if (i === 0) ctx.moveTo(cx, cy); else ctx.lineTo(cx, cy);
});
if (state.polyClosed) {
ctx.closePath();
ctx.fillStyle = "rgba(0, 255, 128, 0.18)";
ctx.fill();
ctx.strokeStyle = "#00ff80";
} else {
ctx.strokeStyle = "#ffff00";
}
ctx.lineWidth = 2;
ctx.stroke();
// Vertici come quadratini
ctx.fillStyle = state.polyClosed ? "#00ff80" : "#ffff00";
for (const [px, py] of state.polyPts) {
ctx.fillRect(fit.ox + px * fit.sc - 2, fit.oy + py * fit.sc - 2, 4, 4);
}
}
if (state.drag) {
ctx.strokeStyle = "#ffff00";
ctx.setLineDash([4, 2]); ctx.lineWidth = 2;
@@ -243,10 +339,35 @@ function setupROI() {
const cnv = document.getElementById("c-model");
cnv.addEventListener("mousedown", (e) => {
if (!state.model) return;
if (state.polyMode) return; // poly mode: gestito da click/dblclick
const p = canvasPos(cnv, e);
state.drag = { x0: p.x, y0: p.y, x1: p.x, y1: p.y };
renderModel();
});
// ROI poligonale: click aggiunge vertice, doppio click chiude
cnv.addEventListener("click", (e) => {
if (!state.model || !state.polyMode || state.polyClosed) return;
const m = state.model;
const p = canvasPos(cnv, e);
const ix = (p.x - m.ox) / m.scale;
const iy = (p.y - m.oy) / m.scale;
if (ix < 0 || iy < 0 || ix > m.w || iy > m.h) return; // fuori immagine
const last = state.polyPts[state.polyPts.length - 1];
// Dedup: il dblclick genera anche 2 click ravvicinati
if (last && Math.hypot(ix - last[0], iy - last[1]) < 3) return;
state.polyPts.push([
Math.max(0, Math.min(Math.round(ix), m.w - 1)),
Math.max(0, Math.min(Math.round(iy), m.h - 1)),
]);
document.getElementById("roi-info").textContent =
`Poligono: ${state.polyPts.length} vertici (doppio click o "Chiudi" per chiudere)`;
renderModel();
});
cnv.addEventListener("dblclick", (e) => {
if (!state.polyMode) return;
e.preventDefault();
closePoly();
});
cnv.addEventListener("mousemove", (e) => {
if (!state.drag) return;
const p = canvasPos(cnv, e);
@@ -273,11 +394,92 @@ function setupROI() {
});
}
// ---------- ROI poligonale ----------
function closePoly() {
if (!state.polyMode || state.polyClosed) return;
if (state.polyPts.length < 3) {
setStatus("Servono almeno 3 vertici per chiudere il poligono");
return;
}
state.polyClosed = true;
// ROI = bounding box del poligono (il server riceve anche roi_poly)
const xs = state.polyPts.map((p) => p[0]);
const ys = state.polyPts.map((p) => p[1]);
const x0 = Math.min(...xs), y0 = Math.min(...ys);
const w = Math.max(...xs) - x0, h = Math.max(...ys) - y0;
state.roi = [x0, y0, Math.max(1, w), Math.max(1, h)];
document.getElementById("roi-info").textContent =
`Poligono: ${state.polyPts.length} vertici, bbox ${w}x${h} @ (${x0}, ${y0})`;
renderModel();
}
function resetPoly() {
state.polyPts = [];
state.polyClosed = false;
state.roi = null;
document.getElementById("roi-info").textContent = state.polyMode
? "Poligono: clicca sul modello per aggiungere vertici"
: "ROI: (nessuna)";
renderModel();
}
function getRoiPoly() {
// Poligono valido solo se in modalità poly e chiuso
return (state.polyMode && state.polyClosed && state.polyPts.length >= 3)
? state.polyPts : null;
}
// ---------- Match action ----------
async function doMatchRecipe() {
if (!state.scene) { setStatus("Carica scena"); return; }
setStatus(`Match ricetta ${state.active_recipe}...`);
const hc = readHalconFlags();
const body = {
recipe: state.active_recipe,
scene_id: state.scene.id,
min_score: parseFloat(document.getElementById("p-min-score").value),
max_matches: parseInt(document.getElementById("p-max-matches").value, 10),
verify_threshold: 0.50,
...hc,
};
const r = await fetch("/match_recipe", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!r.ok) { setStatus(`Errore: ${await r.text()}`); return; }
const data = await r.json();
state.matches = data.matches;
// C: salva tutto per "Esporta JSON"
state.lastMatch = {
endpoint: "/match_recipe", params: body, response: data,
image_id: state.scene.id,
};
document.getElementById("btn-export-json").disabled = false;
state.annotatedImg = await loadImage(
`/image/${data.annotated_id}/raw?t=${Date.now()}`);
renderScene();
renderLegend();
document.getElementById("t-train").textContent = "—";
document.getElementById("t-find").textContent = `${data.find_time.toFixed(2)}s`;
document.getElementById("t-var").textContent = data.num_variants;
document.getElementById("t-match").textContent = data.matches.length;
renderDiag(data.diag, data.matches.length);
setStatus(`${data.matches.length} match trovati (ricetta ${state.active_recipe})`);
}
async function doMatch() {
// Path V: ricetta caricata → bypass training, solo find su scena
if (state.active_recipe) {
return doMatchRecipe();
}
if (!state.model) { setStatus("Carica modello"); return; }
if (!state.scene) { setStatus("Carica scena"); return; }
if (state.polyMode && !state.polyClosed) {
setStatus("Chiudi il poligono (doppio click o bottone Chiudi)"); return;
}
if (!state.roi) { setStatus("Seleziona ROI sul modello"); return; }
const roiPoly = getRoiPoly();
const user = readUserParams();
const adv = readAdvancedOverrides();
setStatus("Match in corso...");
@@ -303,6 +505,7 @@ async function doMatch() {
const angMax = SYM_MAP[user.simmetria] ?? 360;
body = {
model_id: state.model.id, scene_id: state.scene.id, roi: state.roi,
roi_poly: roiPoly,
angle_min: 0, angle_max: angMax,
angle_step: PREC_MAP[user.precisione] ?? 5,
scale_min: smin, scale_max: smax, scale_step: sstep,
@@ -318,6 +521,7 @@ async function doMatch() {
} else {
body = {
model_id: state.model.id, scene_id: state.scene.id, roi: state.roi,
roi_poly: roiPoly,
...user,
};
}
@@ -332,6 +536,12 @@ async function doMatch() {
}
const data = await r.json();
state.matches = data.matches;
// C: salva tutto per "Esporta JSON"
state.lastMatch = {
endpoint: url, params: body, response: data,
image_id: state.scene.id,
};
document.getElementById("btn-export-json").disabled = false;
state.annotatedImg = await loadImage(
`/image/${data.annotated_id}/raw?t=${Date.now()}`);
renderScene();
@@ -340,6 +550,7 @@ async function doMatch() {
document.getElementById("t-find").textContent = `${data.find_time.toFixed(2)}s`;
document.getElementById("t-var").textContent = data.num_variants;
document.getElementById("t-match").textContent = data.matches.length;
renderDiag(data.diag, data.matches.length);
setStatus(`${data.matches.length} match trovati${hasAdv ? " (avanzato)" : ""}`);
}
@@ -366,7 +577,339 @@ function setStatus(s) {
document.getElementById("status").textContent = s;
}
// ---------- C: Export JSON risultati ----------
function exportMatchJSON() {
if (!state.lastMatch) {
alert("Nessun match da esportare: esegui prima un MATCH.");
return;
}
const lm = state.lastMatch;
const payload = {
timestamp: new Date().toISOString(),
image_id: lm.image_id,
endpoint: lm.endpoint,
params: lm.params,
matches: lm.response.matches.map((m) => ({
cx: m.cx, cy: m.cy, angle_deg: m.angle_deg,
scale: m.scale, score: m.score, bbox: m.bbox_poly,
})),
train_time: lm.response.train_time,
find_time: lm.response.find_time,
num_variants: lm.response.num_variants,
};
const blob = new Blob([JSON.stringify(payload, null, 2)],
{ type: "application/json" });
const a = document.createElement("a");
a.href = URL.createObjectURL(blob);
const ts = new Date().toISOString().replace(/[:.]/g, "-");
a.download = `pm2d_match_${ts}.json`;
document.body.appendChild(a);
a.click();
a.remove();
URL.revokeObjectURL(a.href);
}
// ---------- Init ----------
// ---------- Edge preview (clean rumore) ----------
let _epDebounce = null;
let _epLastImg = null;
async function fetchEdgePreview() {
if (!state.model || !state.roi) {
document.getElementById("edge-preview-info").textContent =
"Disegna prima la ROI sul modello";
return;
}
const body = {
model_id: state.model.id,
roi: state.roi,
weak_grad: parseFloat(document.getElementById("ep-weak").value),
strong_grad: parseFloat(document.getElementById("ep-strong").value),
num_features: parseInt(document.getElementById("ep-nf").value, 10),
min_feature_spacing: parseInt(document.getElementById("ep-sp").value, 10),
use_polarity: document.getElementById("ep-pol").checked,
};
try {
const r = await fetch("/preview_edges", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!r.ok) throw new Error(await r.text());
const j = await r.json();
_epLastImg = await loadImage(`/image/${j.preview_id}/raw?t=${Date.now()}`);
drawEdgePreview();
const ucs = j.ucs_baricentro
? ` | UCS=(${j.ucs_baricentro.cx},${j.ucs_baricentro.cy})`
: "";
document.getElementById("edge-preview-info").innerHTML =
`<b>${j.n_features}</b> feature scelte (di ${j.n_edge_after_hysteresis} edge totali)<br>` +
`mag: max=${j.mag_max.toFixed(0)} p50=${j.mag_p50.toFixed(0)} ` +
`p85=${j.mag_p85.toFixed(0)}${ucs}`;
} catch (e) {
document.getElementById("edge-preview-info").textContent =
`Errore preview: ${e.message}`;
}
}
function drawEdgePreview() {
const cnv = document.getElementById("c-edge-preview");
if (!_epLastImg) return;
const ctx = cnv.getContext("2d");
// Fit-contain
const r = Math.min(cnv.width / _epLastImg.width,
cnv.height / _epLastImg.height);
const w = _epLastImg.width * r;
const h = _epLastImg.height * r;
const ox = (cnv.width - w) / 2;
const oy = (cnv.height - h) / 2;
ctx.fillStyle = "#000"; ctx.fillRect(0, 0, cnv.width, cnv.height);
ctx.imageSmoothingEnabled = false;
ctx.drawImage(_epLastImg, ox, oy, w, h);
}
function scheduleEdgePreview() {
if (_epDebounce) clearTimeout(_epDebounce);
_epDebounce = setTimeout(fetchEdgePreview, 200);
}
function bindEdgePreviewControls() {
const slid = (id, valEl) => {
const el = document.getElementById(id);
const v = document.getElementById(valEl);
el.addEventListener("input", () => {
v.textContent = el.value;
scheduleEdgePreview();
});
};
slid("ep-weak", "ep-weak-v");
slid("ep-strong", "ep-strong-v");
slid("ep-nf", "ep-nf-v");
slid("ep-sp", "ep-sp-v");
document.getElementById("ep-pol").addEventListener("change",
scheduleEdgePreview);
// Auto-refresh quando il pannello viene aperto
document.getElementById("edge-preview-panel").addEventListener("toggle",
(e) => { if (e.target.open) fetchEdgePreview(); });
document.getElementById("btn-edge-apply").addEventListener("click", () => {
// Copia i valori correnti nei campi avanzati
const map = {
"ep-weak": "adv-weak_grad",
"ep-strong": "adv-strong_grad",
"ep-nf": "adv-num_features",
"ep-sp": "adv-min_feature_spacing",
};
for (const [src, dst] of Object.entries(map)) {
const dstEl = document.getElementById(dst);
if (dstEl) dstEl.value = document.getElementById(src).value;
}
// use_polarity: alla checkbox della modalita Halcon
const polCb = document.getElementById("hc-use-polarity");
if (polCb) polCb.checked = document.getElementById("ep-pol").checked;
// Apri pannello Avanzate per feedback
const advDetails = document.querySelectorAll("#col-params details");
advDetails.forEach((d) => { d.open = true; });
alert("Parametri edge applicati. Esegui MATCH per usare i valori scelti.");
});
}
// ---------- CC: Diagnostica match ----------
function renderDiag(diag, n_matches) {
const el = document.getElementById("diag-content");
if (!diag) {
el.innerHTML = '<em style="color:#888">Diagnostica non disponibile</em>';
return;
}
const dropTotal = (diag.drop_ncc_low || 0) + (diag.drop_min_score_post_avg || 0)
+ (diag.drop_recall_low || 0) + (diag.drop_bbox_out_of_scene || 0)
+ (diag.drop_nms_iou || 0);
// Hint contestuali se 0 match
let hint = "";
if (n_matches === 0) {
if (diag.n_after_pre_nms === 0) {
hint = `<div style="color:#f88; margin-top:6px">⚠ Nessun candidato sopra soglia.
Prova: <b>min_score</b> o <b>top_thresh</b> (currently ${diag.top_thresh_used.toFixed(2)})</div>`;
} else if (diag.drop_ncc_low > 0 && dropTotal === diag.drop_ncc_low) {
hint = `<div style="color:#f88; margin-top:6px">⚠ ${diag.drop_ncc_low} candidati droppati da NCC.
Prova: <b>verify_threshold</b> (filtro_fp più leggero)</div>`;
} else if (diag.drop_min_score_post_avg > 0) {
hint = `<div style="color:#f88; margin-top:6px">⚠ ${diag.drop_min_score_post_avg} match sotto min_score post-NCC.
Prova: <b>min_score</b></div>`;
} else if (diag.drop_recall_low > 0) {
hint = `<div style="color:#f88; margin-top:6px">⚠ ${diag.drop_recall_low} match con recall < ${diag.min_recall_used}.
Prova: <b>min_recall</b></div>`;
} else if (diag.drop_bbox_out_of_scene > 0) {
hint = `<div style="color:#f88; margin-top:6px">⚠ ${diag.drop_bbox_out_of_scene} match con bbox fuori scena.
Centro derivato male: aumenta <b>min_score</b> o restringi <b>search_roi</b></div>`;
}
}
const flags = [];
if (diag.use_polarity) flags.push("polarity");
if (diag.use_soft_score) flags.push("soft");
if (diag.subpixel_lm) flags.push("subpix-LM");
el.innerHTML = `
<div><b>Pipeline pruning:</b></div>
<div>varianti: ${diag.n_variants_total} top_eval=${diag.n_variants_top_evaluated}
top_pass=${diag.n_variants_top_passed} full_eval=${diag.n_variants_full_evaluated}</div>
<div><b>Candidati:</b> raw=${diag.n_raw_candidates}
pre_nms=${diag.n_after_pre_nms} final=${diag.n_final}</div>
<div><b>Drop reasons:</b> NCC=${diag.drop_ncc_low}, score=${diag.drop_min_score_post_avg},
recall=${diag.drop_recall_low}, bbox=${diag.drop_bbox_out_of_scene}, NMS=${diag.drop_nms_iou}</div>
<div><b>Soglie:</b> top=${diag.top_thresh_used.toFixed(2)},
min_score=${diag.min_score_used.toFixed(2)},
NCC=${diag.verify_threshold_used.toFixed(2)},
recall=${diag.min_recall_used.toFixed(2)}</div>
${flags.length ? `<div><b>Flag attivi:</b> ${flags.join(", ")}</div>` : ""}
${hint}
`;
// Auto-apri pannello se 0 match (segnala problema)
if (n_matches === 0) {
document.getElementById("diag-panel").open = true;
}
}
// ---------- Auto-tune (Halcon-style) ----------
async function doAutoTune() {
if (!state.model || !state.roi) {
alert("Seleziona modello e disegna ROI prima di Auto-tune.");
return;
}
const status = document.getElementById("status");
status.textContent = "Analisi ROI in corso...";
try {
const r = await fetch("/auto_tune", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
model_id: state.model.id,
roi: state.roi,
}),
});
if (!r.ok) throw new Error(await r.text());
const t = await r.json();
// Applica ai campi avanzati (override automatico)
for (const [key] of ADV_PARAMS) {
const el = document.getElementById(`adv-${key}`);
if (el && t[key] !== undefined) el.value = String(t[key]);
}
// Espandi la sezione Avanzate per mostrare i valori applicati
const advDetails = document.querySelector("#col-params details:last-of-type");
if (advDetails) advDetails.open = true;
// Feedback diagnostico
const lines = [
`weak/strong: ${t.weak_grad} / ${t.strong_grad}`,
`feature: ${t.num_features}, piramide: ${t.pyramid_levels}`,
`angle: [${t.angle_min}..${t.angle_max}]@${t.angle_step}°`,
];
if (t._symmetry_order > 1) {
lines.push(`simmetria rotaz. ${t._symmetry_order}x (conf ${t._symmetry_conf})`);
}
if (t._self_score !== undefined) {
lines.push(`self-validation: ${t._validation}`);
}
status.textContent = `Auto-tune OK — ${lines[0]}`;
alert("Auto-tune completato:\n\n" + lines.join("\n"));
} catch (e) {
status.textContent = `Auto-tune errore: ${e.message}`;
alert(`Errore auto-tune: ${e.message}`);
}
}
// ---------- V: Recipe load/list/unload ----------
async function refreshRecipeList() {
try {
const r = await fetch("/recipes");
if (!r.ok) return;
const j = await r.json();
const sel = document.getElementById("hc-recipe-list");
const cur = sel.value;
sel.innerHTML = '<option value="">— ricette disponibili —</option>';
for (const f of j.files) {
const o = document.createElement("option");
o.value = f.name;
o.textContent = `${f.name} (${(f.size / 1024).toFixed(1)} KB)`;
sel.appendChild(o);
}
if (cur) sel.value = cur;
} catch (e) { /* silent */ }
}
async function loadRecipe() {
const sel = document.getElementById("hc-recipe-list");
const name = sel.value;
if (!name) {
alert("Seleziona una ricetta dalla lista.");
return;
}
try {
const r = await fetch(`/recipes/${encodeURIComponent(name)}/load`, {
method: "POST",
});
if (!r.ok) throw new Error(await r.text());
const j = await r.json();
state.active_recipe = j.name;
document.getElementById("recipe-status").textContent =
`Caricata: ${j.name}${j.n_variants} varianti, ` +
`${j.template_size[0]}x${j.template_size[1]} px` +
(j.use_polarity ? " (polarity)" : "");
document.getElementById("recipe-status").style.color = "#0c0";
document.getElementById("btn-unload-recipe").disabled = false;
} catch (e) {
alert(`Errore caricamento: ${e.message}`);
}
}
function unloadRecipe() {
state.active_recipe = null;
document.getElementById("recipe-status").textContent = "Nessuna ricetta caricata";
document.getElementById("recipe-status").style.color = "#888";
document.getElementById("btn-unload-recipe").disabled = true;
}
// ---------- V: Save recipe ----------
async function saveRecipe() {
if (!state.model || !state.roi) {
alert("Seleziona modello e disegna ROI prima di salvare la ricetta.");
return;
}
const name = document.getElementById("hc-recipe-name").value.trim();
if (!name) {
alert("Inserisci un nome per la ricetta.");
return;
}
const user = readUserParams();
const body = {
model_id: state.model.id,
scene_id: state.scene?.id || state.model.id,
roi: state.roi,
roi_poly: getRoiPoly(),
tipo: user.tipo,
simmetria: user.simmetria,
scala: user.scala,
precisione: user.precisione,
use_polarity: user.use_polarity,
use_gpu: user.use_gpu,
edge_weak_grad: user.edge_weak_grad,
edge_strong_grad: user.edge_strong_grad,
edge_num_features: user.edge_num_features,
edge_min_feature_spacing: user.edge_min_feature_spacing,
name: name,
};
try {
const r = await fetch("/recipes", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!r.ok) throw new Error(await r.text());
const j = await r.json();
alert(`Ricetta salvata: ${j.name}\n${j.n_variants} varianti, ${j.size} bytes`);
refreshRecipeList();
} catch (e) {
alert(`Errore salvataggio: ${e.message}`);
}
}
window.addEventListener("DOMContentLoaded", async () => {
buildAdvancedForm();
setupROI();
@@ -383,6 +926,24 @@ window.addEventListener("DOMContentLoaded", async () => {
upEl.addEventListener("change", async (e) => {
const f = e.target.files[0];
if (!f) return;
// A: file DXF → rasterizza server-side e usa direttamente come modello
if (f.name.toLowerCase().endsWith(".dxf")) {
setStatus(`Rasterizzazione DXF ${f.name}...`);
try {
const meta = await uploadDxf(f);
const img = await loadImage(`/image/${meta.id}/raw`);
state.model = { id: meta.id, w: meta.width, h: meta.height, img };
state.roi = null;
resetPoly();
setStatus(`DXF ${f.name} rasterizzato ` +
`${meta.width}x${meta.height} — disegna ROI sul modello`);
renderModel();
} catch (err) {
setStatus(`Errore DXF: ${err.message}`);
}
e.target.value = "";
return;
}
setStatus(`Caricamento ${f.name} nella cartella...`);
try {
const res = await uploadToFolder(f);
@@ -394,6 +955,27 @@ window.addEventListener("DOMContentLoaded", async () => {
e.target.value = ""; // consente re-upload stesso file
});
document.getElementById("btn-match").addEventListener("click", doMatch);
document.getElementById("btn-autotune").addEventListener("click", doAutoTune);
// B: ROI poligonale (toggle + chiudi + reset)
document.getElementById("roi-poly-toggle").addEventListener("change", (e) => {
state.polyMode = e.target.checked;
document.getElementById("btn-poly-close").disabled = !state.polyMode;
document.getElementById("btn-poly-reset").disabled = !state.polyMode;
resetPoly();
});
document.getElementById("btn-poly-close").addEventListener("click", closePoly);
document.getElementById("btn-poly-reset").addEventListener("click", resetPoly);
// C: export JSON ultimo match
document.getElementById("btn-export-json").addEventListener("click",
exportMatchJSON);
document.getElementById("btn-save-recipe").addEventListener("click",
saveRecipe);
document.getElementById("btn-load-recipe").addEventListener("click",
loadRecipe);
document.getElementById("btn-unload-recipe").addEventListener("click",
unloadRecipe);
refreshRecipeList();
bindEdgePreviewControls();
const slider = document.getElementById("p-min-score");
slider.addEventListener("input", (e) => {
document.getElementById("v-score").textContent =
+136 -3
View File
@@ -26,9 +26,13 @@
<div class="picker-list"></div>
</div>
<button class="btn btn-go" id="btn-match">▶ MATCH</button>
<label class="btn" title="Carica nuovo file nella cartella immagini">
<button class="btn" id="btn-autotune"
title="Analizza ROI e derivata parametri ottimali (Halcon-style)">
⚙ Auto-tune
</button>
<label class="btn" title="Carica nuovo file nella cartella immagini (immagine o DXF)">
⬆ Carica file
<input type="file" id="file-upload" accept="image/*" hidden>
<input type="file" id="file-upload" accept="image/*,.dxf" hidden>
</label>
<span id="status">Seleziona modello, disegna ROI, seleziona scena</span>
</div>
@@ -41,6 +45,49 @@
<canvas id="c-model" width="380" height="420"></canvas>
</div>
<div id="roi-info">ROI: (nessuna)</div>
<div id="roi-poly-bar" style="display:flex; gap:6px; align-items:center; margin-top:6px">
<label style="display:flex; gap:4px; align-items:center; font-size:12px; cursor:pointer">
<input type="checkbox" id="roi-poly-toggle"> ROI poligonale
</label>
<button class="btn" id="btn-poly-close" type="button" disabled
title="Chiude il poligono (equivale al doppio click)">Chiudi</button>
<button class="btn" id="btn-poly-reset" type="button" disabled
title="Cancella i vertici del poligono">Reset</button>
</div>
<details id="edge-preview-panel" style="margin-top:10px">
<summary>🔬 Anteprima edge / pulizia rumore</summary>
<div style="font-size:11px; color:#aaa; margin:4px 0">
Regola le soglie per togliere edge spuri (sporcizie). UCS rosso/verde
sul baricentro feature.
</div>
<div class="ep-grid">
<label class="ep-row">weak_grad <span id="ep-weak-v">30</span>
<input type="range" id="ep-weak" min="5" max="200" value="30" step="1">
</label>
<label class="ep-row">strong_grad <span id="ep-strong-v">60</span>
<input type="range" id="ep-strong" min="10" max="400" value="60" step="1">
</label>
<label class="ep-row">num_features <span id="ep-nf-v">96</span>
<input type="range" id="ep-nf" min="16" max="300" value="96" step="1">
</label>
<label class="ep-row">spacing <span id="ep-sp-v">3</span>
<input type="range" id="ep-sp" min="1" max="15" value="3" step="1">
</label>
<label class="ep-row" style="flex-direction:row; gap:6px">
<input type="checkbox" id="ep-pol"> polarity
</label>
<button class="btn" id="btn-edge-apply" type="button"
style="grid-column:1/-1">
✓ Applica ai parametri Avanzate
</button>
</div>
<div class="canvas-wrap" style="margin-top:6px">
<canvas id="c-edge-preview" width="380" height="380"></canvas>
</div>
<div id="edge-preview-info" style="font-size:11px; color:#888; margin-top:4px">
Disegna ROI e apri questo pannello per generare anteprima
</div>
</details>
</section>
<section class="col" id="col-scene">
@@ -64,8 +111,8 @@
<div class="field">
<label>Simmetria</label>
<select id="p-simmetria">
<option value="nessuna" selected>Nessuna (0..360°)</option>
<option value="invariante">Invariante (cerchi — no rotazione)</option>
<option value="nessuna">Nessuna (0..360°)</option>
<option value="bilaterale">Bilaterale (speculare 180°)</option>
<option value="rot_3">Rotazionale 3× (120°)</option>
<option value="rot_4">Rotazionale 4× (90°)</option>
@@ -129,6 +176,77 @@
<input type="number" id="p-max-matches" value="25" min="1" max="200">
</div>
<details>
<summary>Modalità Halcon</summary>
<div class="halcon-grid">
<label class="hc-row" title="16-bin orientation polarity-aware (mod 2π)">
<input type="checkbox" id="hc-use-polarity">
<span>Polarity 16-bin (F)</span>
</label>
<label class="hc-row" title="Score continuo cos(θ_t-θ_s) invece di bin">
<input type="checkbox" id="hc-soft-score">
<span>Soft-margin score (Y)</span>
</label>
<label class="hc-row" title="Sub-pixel refinement gradient field LM">
<input type="checkbox" id="hc-subpixel-lm">
<span>Sub-pixel LM 0.05 px (Z)</span>
</label>
<label class="hc-row" title="Refine congiunto Nelder-Mead (cx,cy,θ)">
<input type="checkbox" id="hc-refine-joint">
<span>Refine pose joint</span>
</label>
<label class="hc-row" title="Pyramid candidates propagation">
<input type="checkbox" id="hc-pyr-propagate">
<span>Pyramid propagate</span>
</label>
<label class="hc-row" title="OpenCL GPU offload (silent fallback CPU)">
<input type="checkbox" id="hc-use-gpu">
<span>GPU OpenCL (R)</span>
</label>
<div class="hc-row hc-num">
<label>Min recall (M)</label>
<input type="number" id="hc-min-recall" value="0.0" min="0" max="1" step="0.05">
</div>
<div class="hc-row hc-num">
<label>NMS IoU thr (A)</label>
<input type="number" id="hc-nms-iou" value="0.3" min="0" max="1" step="0.05">
</div>
<div class="hc-row hc-num">
<label>Greediness</label>
<input type="number" id="hc-greediness" value="0.0" min="0" max="1" step="0.1">
</div>
<div class="hc-row hc-num">
<label>Coarse stride</label>
<input type="number" id="hc-coarse-stride" value="1" min="1" max="4" step="1">
</div>
<div class="hc-row hc-num" style="grid-column:1/-1">
<label title="Limita area di ricerca scena: x,y,w,h (vuoto = tutta scena)">
Search ROI (x,y,w,h)
</label>
<input type="text" id="hc-search-roi" placeholder="es. 100,50,800,400">
</div>
<div class="hc-row" style="grid-column:1/-1; border-top:1px solid #444; padding-top:8px">
<label>Ricetta pre-trained (V)</label>
<div style="display:flex; gap:6px; margin-top:4px">
<input type="text" id="hc-recipe-name" placeholder="nome_ricetta" style="flex:1">
<button class="btn" id="btn-save-recipe" type="button">💾 Salva</button>
</div>
<div style="display:flex; gap:6px; margin-top:6px; align-items:center">
<select id="hc-recipe-list" style="flex:1">
<option value="">— ricette disponibili —</option>
</select>
<button class="btn" id="btn-load-recipe" type="button">📂 Carica</button>
<button class="btn" id="btn-unload-recipe" type="button" disabled>✖ Stacca</button>
</div>
<div id="recipe-status" style="margin-top:4px; font-size:11px; color:#888">
Nessuna ricetta caricata
</div>
</div>
</div>
</details>
<details>
<summary>Avanzate</summary>
<div id="adv-form"></div>
@@ -139,6 +257,21 @@
<div class="kv"><span>find:</span><span id="t-find">-</span></div>
<div class="kv"><span>varianti:</span><span id="t-var">-</span></div>
<div class="kv"><span>match:</span><span id="t-match">-</span></div>
<button class="btn" id="btn-export-json" type="button" disabled
style="margin-top:8px; width:100%"
title="Scarica i risultati dell'ultimo match in formato JSON">
⬇ Esporta JSON
</button>
<details id="diag-panel" style="margin-top:10px">
<summary>🔍 Diagnostica (CC)</summary>
<div id="diag-content" style="font-family:monospace; font-size:11px;
background:#1a1a1a; padding:8px;
border-radius:3px; margin-top:6px;
line-height:1.5">
<em style="color:#888">Esegui un MATCH per vedere la diagnostica</em>
</div>
</details>
</section>
</main>
+32
View File
@@ -156,3 +156,35 @@ footer h2 {
}
#col-model, #col-scene { min-width: 0; }
/* Halcon-mode panel */
.halcon-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 6px 12px;
margin-top: 6px;
font-size: 12px;
}
.hc-row {
display: flex; align-items: center; gap: 6px;
}
.hc-row.hc-num {
flex-direction: column; align-items: flex-start;
}
.hc-row.hc-num label { font-size: 11px; color: #aaa; }
.hc-row.hc-num input { width: 100%; }
/* Edge preview panel */
.ep-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 6px 12px;
margin-top: 6px;
font-size: 12px;
}
.ep-row {
display: flex; flex-direction: column; gap: 2px;
font-size: 11px; color: #aaa;
}
.ep-row input[type="range"] { width: 100%; }
.ep-row span { color: #fff; font-weight: bold; font-family: monospace; }
+15
View File
@@ -10,9 +10,24 @@ dependencies = [
"pillow>=12.2.0",
"python-multipart>=0.0.26",
"uvicorn[standard]>=0.34",
"ezdxf>=1.3",
]
[project.scripts]
pm2d-eval = "pm2d.eval:main"
pm2d-bench = "pm2d.bench:main"
[dependency-groups]
dev = [
"httpx>=0.28.1",
"pytest>=8.0",
"ruff>=0.8",
]
[tool.ruff]
line-length = 100
[tool.ruff.lint]
select = ["E", "F"]
# E702 (a; b) ed E402 (import dopo codice) sono idiomi voluti del codebase
ignore = ["E501", "E741", "E702", "E731", "E402"]
View File
+99
View File
@@ -0,0 +1,99 @@
"""Fixture condivise: template e scene sintetiche con ground-truth nota.
Tutti i test sono sintetici (nessuna dipendenza dalle immagini Test/,
non versionate): generano scene con pose note e verificano recall e
precisione del matcher. Runtime totale atteso: ~2-4 min su 2 core.
"""
from __future__ import annotations
import math
import cv2
import numpy as np
import pytest
def make_template(tw: int = 160, th: int = 120) -> np.ndarray:
"""Forma a L asimmetrica con foro circolare, contrasto netto.
Asimmetrica per evitare ambiguita' rotazionali nei confronti GT.
"""
img = np.full((th, tw), 60, np.uint8)
cv2.rectangle(img, (20, 20), (60, th - 20), 200, -1)
cv2.rectangle(img, (20, th - 55), (tw - 25, th - 20), 200, -1)
cv2.circle(img, (tw - 45, 40), 16, 200, -1)
return cv2.GaussianBlur(img, (3, 3), 0)
# Pose ground-truth: (cx, cy, angle_deg) - angoli volutamente lontani
# dalla griglia di step 5/2 gradi per misurare il refine.
GT_POSES: list[tuple[float, float, float]] = [
(150.0, 150.0, 0.0),
(450.0, 140.0, 7.3),
(740.0, 170.0, 33.7),
(160.0, 420.0, 91.2),
(460.0, 430.0, 158.4),
(750.0, 480.0, 246.9),
(300.0, 590.0, 312.6),
]
def make_scene(
template: np.ndarray,
poses: list[tuple[float, float, float]],
W: int = 900, H: int = 700,
noise: float = 4.0, seed: int = 7,
) -> np.ndarray:
"""Incolla il template warpato alle pose date su sfondo rumoroso.
Convenzione di rotazione identica al matcher (cv2.getRotationMatrix2D
attorno al centro template, poi traslazione del centro su (cx, cy)).
"""
rng = np.random.default_rng(seed)
scene = np.full((H, W), 60, np.float32)
th, tw = template.shape
for (cx, cy, ang) in poses:
M = cv2.getRotationMatrix2D((tw / 2.0, th / 2.0), ang, 1.0)
M[0, 2] += cx - tw / 2.0
M[1, 2] += cy - th / 2.0
warped = cv2.warpAffine(template.astype(np.float32), M, (W, H),
flags=cv2.INTER_LINEAR, borderValue=-1)
scene = np.where(warped >= 0, warped, scene)
scene += rng.normal(0, noise, scene.shape)
return np.clip(scene, 0, 255).astype(np.uint8)
def ang_diff(a: float, b: float) -> float:
"""Differenza angolare firmata in (-180, 180]."""
d = (a - b) % 360.0
return d - 360.0 if d > 180.0 else d
def match_errors(matches, poses, radius: float = 20.0):
"""Associa match a pose GT per distanza; ritorna (err_ang, err_pos, n_miss)."""
errs_a: list[float] = []
errs_p: list[float] = []
miss = 0
for (cx, cy, ang) in poses:
cands = [
(math.hypot(m.cx - cx, m.cy - cy), m)
for m in matches
if math.hypot(m.cx - cx, m.cy - cy) < radius
]
if not cands:
miss += 1
continue
d, m = min(cands, key=lambda t: t[0])
errs_a.append(abs(ang_diff(m.angle_deg, ang)))
errs_p.append(d)
return errs_a, errs_p, miss
@pytest.fixture(scope="session")
def template() -> np.ndarray:
return make_template()
@pytest.fixture(scope="session")
def scene(template) -> np.ndarray:
return make_scene(template, GT_POSES)
+84
View File
@@ -0,0 +1,84 @@
"""Unit test rapidi su componenti del matcher (no matching pesante)."""
from __future__ import annotations
import numpy as np
import cv2
import pytest
from pm2d import LineShapeMatcher
from tests.conftest import GT_POSES, make_scene, match_errors
def test_angle_list_includes_range_end():
# Range parziale ±15: l'estremo +15 deve essere testato (era escluso).
m = LineShapeMatcher(angle_range_deg=(-15.0, 15.0), angle_step_deg=5.0)
angles = m._angle_list()
assert -15.0 in angles and 15.0 in angles
assert len(angles) == 7
def test_angle_list_full_circle_no_duplicate():
# (0, 360): 360 coincide con 0 → escluso, niente variante duplicata.
m = LineShapeMatcher(angle_range_deg=(0.0, 360.0), angle_step_deg=5.0)
angles = m._angle_list()
assert len(angles) == 72
assert 360.0 not in angles
def test_pyramid_clamp_small_template():
# Template 40px di lato minimo: al top /4 le feature collassano →
# i livelli vengono clampati (40/2=20 >= 12, 40/4=10 < 12 → 2 livelli).
m = LineShapeMatcher(pyramid_levels=4, angle_range_deg=(0.0, 10.0),
angle_step_deg=5.0)
tpl = np.full((40, 200), 60, np.uint8)
cv2.rectangle(tpl, (30, 8), (170, 32), 200, -1)
m.train(tpl)
assert m.pyramid_levels == 2
def test_save_load_roundtrip(tmp_path, template, scene):
m = LineShapeMatcher(angle_step_deg=10.0)
m.train(template)
path = str(tmp_path / "model.npz")
m.save_model(path)
m2 = LineShapeMatcher.load_model(path)
assert len(m2.variants) == len(m.variants)
matches = m2.find(scene, min_score=0.5, max_matches=10)
_, _, miss = match_errors(matches, GT_POSES)
assert miss == 0
def test_scene_cache_no_collision(template):
# Due scene IDENTICHE nella banda superiore ma diverse sotto: la cache
# (che prima hashava solo i primi 64KB) non deve restituire i risultati
# della scena sbagliata.
poses_a = [GT_POSES[0], (450.0, 560.0, 33.7)]
poses_b = [GT_POSES[0], (700.0, 560.0, 91.2)]
scene_a = make_scene(template, poses_a)
scene_b = make_scene(template, poses_b)
# Stessa banda superiore (le pose extra sono in basso, y >= 430)
assert np.array_equal(scene_a[:80], scene_b[:80])
m = LineShapeMatcher(angle_step_deg=10.0)
m.train(template)
ma = m.find(scene_a, min_score=0.5, max_matches=5)
mb = m.find(scene_b, min_score=0.5, max_matches=5)
_, _, miss_a = match_errors(ma, poses_a)
_, _, miss_b = match_errors(mb, poses_b)
assert miss_a == 0 and miss_b == 0
def test_train_mask_polygonal(template, scene):
# ROI poligonale: mask che copre solo la L verticale del template.
mask = np.zeros_like(template)
cv2.rectangle(mask, (10, 10), (70, template.shape[0] - 10), 255, -1)
m = LineShapeMatcher(angle_step_deg=10.0)
n = m.train(template, mask=mask)
assert n > 0
matches = m.find(scene, min_score=0.5, max_matches=10)
assert len(matches) >= 1
def test_untrained_find_raises():
m = LineShapeMatcher()
with pytest.raises(RuntimeError):
m.find(np.zeros((100, 100), np.uint8))
+56
View File
@@ -0,0 +1,56 @@
"""Test di non-regressione su precisione e recall (GT sintetica).
Soglie derivate dalle misure di Fase 2 (errore mediano ~0.05 deg /
~0.08 px) con margine 3-4x per assorbire rumore tra run/macchine.
Una regressione del refine (es. score saturo, minMaxLoc sul plateau)
riporterebbe gli errori a 2-4 deg / 4 px e fa fallire i test con
margine enorme.
"""
from __future__ import annotations
import numpy as np
from pm2d import LineShapeMatcher
from tests.conftest import GT_POSES, match_errors
def _find(template, scene, step, **kw):
m = LineShapeMatcher(angle_step_deg=step, num_features=96)
m.train(template)
return m.find(scene, min_score=0.5, max_matches=10, **kw)
def test_recall_and_precision_step5(template, scene):
matches = _find(template, scene, 5.0)
errs_a, errs_p, miss = match_errors(matches, GT_POSES)
assert miss == 0, f"{miss} pose GT non trovate"
assert float(np.median(errs_a)) < 0.2, f"err angolo mediano {np.median(errs_a):.3f} deg"
assert float(np.max(errs_a)) < 0.5, f"err angolo max {np.max(errs_a):.3f} deg"
assert float(np.median(errs_p)) < 0.3, f"err posizione mediano {np.median(errs_p):.3f} px"
assert float(np.max(errs_p)) < 1.0, f"err posizione max {np.max(errs_p):.3f} px"
def test_recall_and_precision_step2(template, scene):
# Step fine: storicamente il caso peggiore (plateau con piu' varianti
# dentro la tolleranza spread → scelta variante arbitraria).
matches = _find(template, scene, 2.0)
errs_a, errs_p, miss = match_errors(matches, GT_POSES)
assert miss == 0, f"{miss} pose GT non trovate"
assert float(np.median(errs_a)) < 0.2
assert float(np.max(errs_a)) < 0.5
assert float(np.median(errs_p)) < 0.3
def test_no_false_positives(template, scene):
# max_matches alto: non devono comparire match spuri oltre le 7 pose.
matches = _find(template, scene, 5.0)
assert len(matches) <= len(GT_POSES) + 1, (
f"{len(matches)} match per {len(GT_POSES)} oggetti reali"
)
def test_full_scan_path_equivalent(template, scene):
# Il path full-scan (propagate off) deve trovare le stesse pose.
matches = _find(template, scene, 5.0, pyramid_propagate=False)
_, _, miss = match_errors(matches, GT_POSES)
assert miss == 0
Generated
+151 -1
View File
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