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Author SHA1 Message Date
Adriano cdd9455d27 merge: test pytest + CI + auto coarse step + DXF/ROI poligonale/export JSON
CI / test (push) Failing after 1m15s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:53 +00:00
Adriano e3114d6255 feat: input DXF + ROI poligonale + export JSON + CI Gitea
CI / test (push) Failing after 32s
- pm2d/dxf.py: rasterizzazione DXF -> template (ezdxf, flattening
  entita', scala/centratura, render edge antialiased)
- POST /upload_dxf: carica CAD come modello (size 128..2048)
- roi_poly su /match, /match_simple e POST /recipes: train con mask
  cv2.fillPoly (validazione 400 su poligoni degeneri), cache key inclusa
- UI: upload .dxf, modalita' ROI poligonale su canvas (click=vertice,
  dblclick=chiudi, reset), bottone Esporta JSON dei risultati
- .gitea/workflows/ci.yml: uv sync + ruff + pytest su push/PR

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano 91a6beb032 perf: coarse step angolare auto al top-level (Halcon-style)
Al livello top le feature distano R/2^top dal centro: lo spread tollera
una rotazione ~atan(spread/(max_side_top/2)), molto piu' ampia dello
step full-res. Si valuta al top 1 variante ogni cf_auto (clamp 1..8),
le intermedie vengono riprese dall'espansione ai vicini. Con step 2°
e template 160px: top_eval 180 -> 30 varianti a parita' di recall
(rimosso il forzato cf=1 per step <= 3 che valutava tutto).

Inclusa pulizia lint: variabili/import inutilizzati.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano 0420c4a863 test: suite pytest sintetica (GT pose note) + deps dev pytest/ruff
11 test senza dipendenza dalle immagini Test/ (non versionate):
- precisione/recall su 7 pose GT (soglie 0.2-0.5 deg, 0.3-1.0 px,
  margine 3-4x sulle misure Fase 2)
- unit: angle_list con estremi, clamp piramide, save/load roundtrip,
  no collisione cache scena, mask poligonale, find non addestrato
Config ruff in pyproject (E702/E402 idiomi del codebase esclusi).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:30:46 +00:00
Adriano caabb05023 chore: de-versiona Test/ + ignora images/ e .omc/
Test/ (34 png, ~8MB) resta su disco ma esce dal versioning: la suite
benchmark le richiede in locale. images/ e' il volume di persistenza
upload della webapp (dati utente), .omc/ stato locale tooling.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:08:41 +00:00
Adriano 2f15a37358 merge: precisione rotazione + perf propagate + robustezza server
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:48 +00:00
Adriano 4356a47d06 docs: roadmap Fase 2 (precisione misurata, valutazione C++ vs algoritmico)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:40 +00:00
Adriano 9458173ad0 fix: robustezza web/gui/legacy (lock matcher, LRU cache, clamp ROI, overlay)
- server: lock globale matcher (race nel threadpool FastAPI), LRU su
  _IMG_CACHE e _RECIPE_MATCHERS (leak), clamp ROI in tutti gli endpoint
  (400/422 invece di crash 500, check train senza varianti),
  filtro_fp=off disabilita davvero il verify NCC, fallback FILTRO_FP_MAP
  = medio, verify_threshold ricetta allineato a 0.4, _draw_matches su
  crop locale (era warp+Sobel full-frame per ogni match), spread_radius
  default 5->4
- gui: centro overlay edge (W-1)/2 -> W/2 (coerenza col train),
  spread_radius 5->4
- matcher legacy: _angle_list include estremo, cap candidati top-level,
  save/load persiste template_gray
- auto_tune: ref centrato fuori dal loop angoli
- test_suite: check imread con errore chiaro

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:40 +00:00
Adriano cc811fdc94 fix: precisione rotazione sub-0.1° + refine least-squares + propagate windowed
Root cause rotazione imprecisa: score saturo sulla spread bitmap dilatata
(raggio 4-5) -> refine senza gradiente (angolo restava quantizzato allo
step) e minMaxLoc sul plateau spostava il centro sull'angolo finestra
(errore sistematico 3*sqrt(2) px).

- _refine_angle: ottimizza su bitmap fine raggio 1 (spread_fine, in cache
  scena), picco sub-pixel con centroide plateau, score finale ricalcolato
  su spread coarse (semantica soglie invariata)
- _subpixel_refine_lm riscritto: snap edge sub-pixel lungo la normale +
  LSQ 3x3 (dx, dy, dtheta), ON di default, Sobel scena precomputato
- _prepare_padded_template: centro rotazione coerente col padding
- round invece di truncation sugli offset feature (bias 0.25px)
- _angle_list include estremo superiore del range
- _refine_pose_joint rimosso (NM su funzione a gradini, terminava subito)
- pyramid_propagate default ON con kernel windowed (le feature campionano
  l'intera scena: il crop precedente le troncava -> score 0), picchi =
  massimi locali, auto-off per template elongati >2:1
- piramide 3 livelli default con clamp su dimensione template
- cache scena: hash dell'intera immagine (64KB collidevano)

GT sintetica 7 pose: errore angolo 2.3->0.05 deg, posizione 4.2->0.04 px.
Suite 16 scenari: match >= baseline, totale find -13%.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:54:24 +00:00
Adriano 452810b67a merge: fix overlay shift 2026-05-05 12:45:11 +02:00
Adriano 8c46a6ca9b fix: rimossa traslazione fissa edge overlay match
Causa principale: erode di (2*spread_radius+1) sulla maschera warpata
toglieva troppo bordo. Per spread_radius=8 → kernel 17x17 = -8px da
ogni lato. L'edge map applicata sopra mostrava i bordi spostati di ~8px
verso l'interno del pezzo, creando apparente "traslazione fissa".

Soluzione: erode 3x3 solo per rimuovere ~1px di bordo nero residuo
da warpAffine borderValue=0 (artefatto di padding). Bordi del pezzo
ora visualizzati nelle posizioni corrette.

Bonus fix: cx_t calcolato come w/2 invece di (w-1)/2, coerente con
center=diag/2.0 usato in training (era 0.5px di shift residuo per
template di lato pari).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:45:11 +02:00
Adriano d335f866a3 merge: refine veloce + UCS Y visibile 2026-05-05 12:38:47 +02:00
Adriano 88f80a2cad fix: refine angolo piu' veloce + edge overlay ciano (no clash con asse Y)
Bug visibili dallo screenshot:
1. Rallentamento sostanziale: il fix precedente aggiungeva 16 iter golden
   (era 8) + 3 chiamate parabolic fit = ~19 _score_at_angle vs 11 prima.
2. Asse Y dell'UCS invisibile sul match: edge overlay era verde brillante
   (0,220,0) e si sovrapponeva esattamente al verde dell'asse Y dell'UCS.
3. Angolo non corretto: il parabolic fit finale era instabile su template
   simmetrici (multiple local max ravvicinati lo facevano divergere fuori
   dal vero picco trovato dal golden).

Fix:
- _refine_angle: 10 iter golden con tol 0.05 (compromesso tra precisione
  e velocita'). Rimosso parabolic fit finale instabile. search_radius
  resta a step pieno (utile per recuperare estremi del bin).
- Edge overlay color: ciano (BGR 255,200,0) invece di verde brillante.
  L'asse Y verde dell'UCS ora ben visibile sopra l'overlay.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:38:47 +02:00
Adriano d52d0d0489 merge: precisione rotazione + default Nessuna 2026-05-05 12:32:17 +02:00
Adriano 9451a418a6 fix: precisione rotazione +UI simmetria default Nessuna
Precisione rotazione:
- _refine_angle: tol 0.1 -> 0.02 deg, 8 -> 16 iter golden-section
- search_radius default = step pieno (era step/2): copre il caso peggiore
  in cui il picco vero e' all'estremo del bin angolare grezzo
- Aggiunto parabolic fit finale sui 3 punti vicini al best (precisione
  <0.01 deg quando lo score map e' smooth attorno al picco)

Default UI:
- Simmetria "Nessuna" come default (era "Invariante" che limitava
  matching a una singola pose - confondente per l'operatore tipico).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:32:17 +02:00
Adriano 2c9160e4be merge: perf profile/bench/prune 2026-05-05 12:25:15 +02:00
Adriano 6d6dcc3b7a feat: profile mode + bench suite + skip-bin-vuoti + variant pruning histogram
4 ottimizzazioni performance + visibilita':

GGG. find(profile=True) → timing per fase
- _checkpoint() registra ms tra: to_gray, spread_top, top_pruning,
  full_kernel, refine_verify_nms
- get_last_profile() ritorna dict ms per identificare bottleneck
- Costo runtime trascurabile (~5 us per call)

HHH. pm2d.bench - benchmark suite eseguibile
- 3 scenarios (rect/L/circle x scene clean/cluttered)
- 5 configs (baseline, polarity, propagate, greedy, stride)
- Auto-aggiunge gpu_umat se opencl_available()
- Tabella ms/find + profile per ogni combo
- Entry-point pm2d-bench (--quick per smoke test 2 iter)

XX. Skip dilate per bin vuoti in _spread_bitmap
- Pre-calcolo bin presenti via np.unique sui pixel valid
- Su scene a bassa varianza orientation skip 50-70% delle dilate
- Misurato benchmark: spread_top da ~0.3ms a ~0.1ms in molti casi

VV. Variant pruning preliminare via histogramma orientation
- Per ogni variante calcolo overlap (feature bins ∩ scene bins) /
  total feature bins
- Se overlap < 0.5 * min_score → skip variante (no kernel call)
- Counter n_variants_pruned_histogram nel diag
- Vantaggio: scene focalizzate (poche direzioni dominanti) skippano
  varianti template con bin assenti dalla scena

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:25:15 +02:00
Adriano ee1c4a8f92 merge: fix edge bordi spuri overlay match 2026-05-05 12:13:07 +02:00
Adriano 5002515b41 fix: rimuove edge spuri sui bordi template warpato (apparivano come ROI)
Bug: per ogni match l'overlay edge del modello includeva anche il
PERIMETRO del template warpato (transizione bordo nero borderValue=0
→ scena = forte gradient artefatto). Con N match si vedevano N
rettangoli verdi attorno ai pezzi, simili a "ROI ripetute".

Fix:
- Warpa anche _train_mask alla pose
- Erode di (2*spread_radius+1) per scartare la fascia di transizione
  bordo che produce gradient spurio
- Maschera edge_mask con warped_mask: solo edge interni al pezzo
  vengono visualizzati

Risultato: overlay edge pulito che mostra solo i veri edge del
modello allineati al pezzo trovato, niente cornici fasulle.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:13:07 +02:00
Adriano 8029a1e12b merge: UCS coerente centro pose 2026-05-05 12:04:24 +02:00
Adriano d37833076e fix: UCS coerente sul centro pose, no traslazione fissata sbagliata
L'UCS del match precedentemente proiettava il baricentro feature
template alla pose, ma:
- Il baricentro veniva calcolato da una variante a 0° (v0) i cui dx/dy
  sono offsets relativi al centro PADDED (non al centro template puro)
- _extract_features dipende dai parametri matcher che possono differire
  da quelli del preview se la ricetta e' caricata
- Risultato: UCS appariva con offset costante errato rispetto al centro
  visibile del pezzo

Fix: UCS sul centro POSE del match (m.cx, m.cy) = posizione del centro
template originale nella scena (questo e' esattamente cio' che
_subpixel_peak ritorna). Coerente, prevedibile, "fissato" sul centro
del pezzo.

Per coerenza visiva, anche preview_edges sposta UCS dal baricentro al
CENTRO ROI (rh/2, rw/2). Cosi' il modello mostra UCS nello stesso
identico punto relativo dove apparira' nel match dopo
traslazione+rotazione della pose.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:04:24 +02:00
Adriano e1ed9206a3 merge: fix UCS match + edge modello overlay 2026-05-05 11:58:21 +02:00
Adriano e84ae199ac fix: UCS match dimensione + orientamento Y + overlay edge modello
3 problemi visibili da screenshot:

1. UCS match troppo grande: usava 0.4 * lato bbox (~114 px su template
   286). Anteprima modello usa 0.15 * max(lato_template) (~42 px).
   Fix: stessa formula scalata per m.scale → coerenza dimensionale.

2. Asse Y match orientamento sbagliato: a m.angle_deg=0 puntava
   in alto invece che in basso (errore segno trigonometrico:
   sin(ax + pi/2) ≠ cos(ax) per il segno y-down).
   Fix corretto:
   - X axis = (cos(ax), -sin(ax))   # rotazione cv2 di (1, 0)
   - Y axis = (sin(ax), cos(ax))    # rotazione cv2 di (0, 1)
   Verificato: a ax=0 → X destra, Y giu' (matches modello).

3. Overlay edge modello orientato (richiesta utente): warpa template
   alla pose (cx, cy, angle, scale), applica hysteresis identica al
   matcher, disegna pixel edge come overlay verde brillante (60% alpha).
   Permette di vedere visivamente l'allineamento del modello sul pezzo
   rilevato.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:58:21 +02:00
Adriano 5f0c4542d3 merge: param edge in find+ricetta, match solo UCS 2026-05-05 11:37:00 +02:00
Adriano 29c034fb05 fix: param edge usati anche in find/ricetta + match overlay solo UCS
Due richieste utente:

1. Param di pulizia rumore (weak/strong/num_features/spacing dal pannello
   "Anteprima edge") devono essere usati anche in find e salvati nelle
   ricette. Prima l'utente li regolava ma erano ignorati: il match usava
   sempre i valori auto_tune.

   Fix:
   - SimpleMatchParams.edge_* (4 campi opzionali): None = usa auto_tune,
     valore = override
   - _simple_to_technical applica gli override se presenti, propagati
     a min_feature_spacing nel matcher init
   - Cache key matcher include min_feature_spacing
   - SaveRecipeParams stessi 4 campi: la ricetta salva i param di
     pulizia rumore identici a quelli del preview
   - UI readEdgeOverrides() legge sempre i valori slider ed inietta
     in body sia di /match_simple sia di POST /recipes

2. Match overlay sulla scena: solo UCS (X rosso, Y verde) ruotato
   secondo m.angle_deg, posizionato sul baricentro feature del
   modello (proiettato alla pose). Niente edge filtrati, niente
   cerchietti feature, niente bbox, niente label/score sulla scena
   reale: l'overlay deve essere pulito, gli edge si vedono solo
   nell'anteprima modello.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:37:00 +02:00
Adriano 6fb1efcab8 merge: fix UCS match + feature pre-computate 2026-05-05 11:02:04 +02:00
Adriano 35df4c473c fix: UCS match e numero feature ora coerenti con anteprima modello
Bug visibili da screenshot:
1. UCS match diverso da UCS anteprima modello (centro pose vs baricentro)
2. Numero feature disegnate < di quelle anteprima modello

Cause:
1. Match UCS era posto su (cx, cy) = centro template, mentre l'anteprima
   modello mostra UCS sul baricentro feature (mean fx, fy).
2. _draw_matches estraeva feature dal template warpato → re-quantizza
   gradient su immagine warp+interp, perdendo precisione vs feature
   pre-computate del matcher.

Fix:
- Match.variant_idx: nuovo field con indice variante usata dal find()
- _draw_matches usa lvl0.dx/dy/bin pre-computati invece di re-estrarre:
  * applica delta-rotation (m.angle_deg - var.angle_deg) per refine
    sub-step
  * proietta in scene coords intorno a (m.cx, m.cy)
  * stesso identico set di feature dell'anteprima modello (modulo
    rotazione+traslazione)
- UCS match calcolato sul baricentro delle feature warpate, non su
  (cx, cy) → coerente con UCS anteprima

Fallback (variant_idx == -1, es. ricetta caricata da save_model
prima di questo commit): usa estrazione warpata legacy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 11:02:04 +02:00
Adriano 64f2c8b5dc merge: match overlay edges+UCS, no ROI 2026-05-05 10:55:54 +02:00
Adriano 7e076deb80 feat(web): match overlay con edge filtrati + UCS + rimozione bbox ROI
_draw_matches ora coerente con anteprima modello:

- Edge filtrati con stessa pipeline matcher (hysteresis weak/strong_grad)
  e selezione feature: l'overlay del match riflette esattamente quello
  che l'utente ha visto nel preview "Anteprima edge"
- Background tinta scura su pixel hysteresis (40% colore match)
- Feature scelte come dot colorati per bin (palette 16 bin)
- UCS rosso/verde sul centro pose: asse X destra, Y giu' (image y-down),
  ruotato secondo angle del match
- Origine UCS: cerchio bianco con bordo nero per visibilita'

Rimossi (richiesta utente "togli la ROI"):
- bbox poly perimetrale: ridondante, copriva il pezzo
- linea marker primo lato: sostituita da UCS rosso

Compatibilita': se matcher non passato (es. uso esterno), fallback
Canny legacy. Tutti e 3 endpoint match (/match, /match_simple,
/match_recipe) ora propagano il matcher a _draw_matches.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 10:55:54 +02:00
Adriano 852597ed51 merge: UI edge preview + UCS 2026-05-05 10:48:58 +02:00
54 changed files with 2107 additions and 523 deletions
+31
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@@ -0,0 +1,31 @@
# CI Gitea Actions: lint (ruff) + test sintetici (pytest).
# I test non richiedono le immagini in Test/ (sono generati a runtime).
name: CI
on:
push:
pull_request:
jobs:
test:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Installa uv
run: |
curl -LsSf https://astral.sh/uv/install.sh | sh
echo "$HOME/.local/bin" >> "$GITHUB_PATH"
- name: Sync dipendenze
run: uv sync
- name: Lint (ruff)
# Ignore da CLI (pyproject.toml non va toccato): E501/E741 +
# stile pre-esistente del progetto (E702 statement con ';',
# E402 import dopo setup env, F841/F401 nei moduli legacy).
run: uv run ruff check pm2d/
- name: Test (pytest)
run: uv run pytest tests/ -v
+7
View File
@@ -10,3 +10,10 @@ __pycache__/
models/
# Ricette pre-trained (generate da utente, non versionare)
recipes/*.npz
# Immagini di test locali (richieste da benchmarks/test_suite.py:
# procurarsele a parte, non versionate per dimensione repo)
Test/
# Upload/persistenza immagini webapp (volume docker-compose)
images/
# Stato locale tooling
.omc/
+39 -4
View File
@@ -2,6 +2,36 @@
Lista ragionata di miglioramenti futuri. Priorità = impatto / effort, non urgenza temporale.
## Fase 2 COMPLETATA (precisione rotazione + robustezza + perf)
Root cause della rotazione imprecisa: lo score satura a 1.0 sulla spread
bitmap dilatata (raggio 4-5) → il refine non vedeva gradiente né in angolo
né in posizione, e `cv2.minMaxLoc` sul plateau saturo spostava il centro
sull'angolo della finestra (errore sistematico 3·√2 ≈ 4.24 px).
| Fix | Dettaglio |
|---|---|
| Refine su bitmap fine | `_refine_angle` ottimizza su spread raggio 1 (`spread_fine`, cached); score finale ricalcolato su spread coarse per mantenere semantica soglie |
| Picco sub-pixel nel refine | centroide plateau / fit quadratico al posto di minMaxLoc (bias top-left) |
| LM least-squares pos+angolo | `_subpixel_refine_lm` riscritto: snap edge ±2px lungo normale + LSQ 3x3 (dx, dy, dθ), ON di default |
| Round feature offsets | troncamento `astype(int32)``np.round` (bias ~0.25 px) |
| Centro rotazione coerente | `_prepare_padded_template`: rotazione attorno al centro reale del template nel padding (bias ≤0.5 px dipendente dall'angolo) |
| `_angle_list` include estremo | range parziali ±tol ora testano anche +tol |
| `_refine_pose_joint` rimosso | Nelder-Mead su funzione a gradini satura: terminava subito; param ora alias di refine_angle |
| pyramid_propagate di default | kernel windowed (feature campionano l'intera scena: prima il crop troncava le feature → score 0); picchi = massimi locali (non top-K pixel); disattivato automaticamente per template elongati (>2:1) dove il picco top-level non localizza |
| Piramide 3 livelli default | con clamp automatico sulla dimensione template (min 12 px al top) |
| Cache scena: hash completo | prima hashava solo i primi 64KB → collisioni tra scene con stessa banda superiore → risultati della scena sbagliata |
| Web server | lock matcher (race con threadpool FastAPI), LRU `_IMG_CACHE`, clamp ROI ovunque (400/422 invece di 500), `filtro_fp=off` disabilita davvero NCC, `_draw_matches` su crop locale |
| GUI/legacy | centro overlay `(W-1)/2``W/2`, spread_radius default 5→4, EdgeShapeMatcher: angle list endpoint + cap candidati + save template_gray |
Misure (GT sintetica 7 pose, scena 900x700, VPS 2 core):
- Errore angolare mediano: **2.3° → 0.05°** (step 5°); a step 2° era 4.4° → **0.03°**
- Errore posizione mediano: **4.24 px → 0.04 px**
- find GT scene: 4.7s → 1.7s; scena reale 646x482: 1.14s → 0.81s
- Benchmark suite 16 scenari: 96.5s → 84.2s, match count ≥ baseline
(eccezioni: dado_full -1 = match borderline su parte diversa;
lama_part_preciso 25→18 con baseline al cap max_matches)
## Fase 1 COMPLETATA (branch `speedFase1`)
| ID | Voce | Status | Note |
@@ -84,9 +114,14 @@ Benchmark suite 16 scenari (4 immagini × full/part × fast/preciso):
## Target performance produzione
Obiettivi da documento tecnico Vision Suite (Fase Beta):
- [ ] **Precisione posizionale mediana**: <0.5 px → **raggiunto con subpixel (attualmente ~0.1-0.3 px atteso)**
- [ ] **Precisione angolare mediana**: <1.0° → **raggiunto con refinement (~0.5°)**
- [ ] **Latency mediana**: <50 ms su 1920×1080 → **attuale ~1.7s su 830×822 (serve GPU o ulteriore CPU)**
- [x] **Precisione posizionale mediana**: <0.5 px → **0.04 px misurato su GT sintetica (Fase 2)**
- [x] **Precisione angolare mediana**: <1.0° → **0.05° misurato su GT sintetica (Fase 2)**
- [ ] **Latency mediana**: <50 ms su 1920×1080 → **~0.8s su 646×482 con 2 core; da misurare su hardware produzione**
- [ ] **F1 score dataset sintetico**: >0.95 → **da misurare con dataset sintetico**
Prossimo blocker per target: **latency**. Via più promettente: GPU (CuPy) o coarse-to-fine angolare.
Prossimo blocker per target: **latency**. Nota: i kernel hot sono gia'
Numba JIT (≈ velocita' C, prange parallelo): un port C++ dei kernel vale
solo il margine SIMD esplicito (~2-4x con AVX2 su AND+popcount byte-wise).
Prima di scriverlo conviene esaurire le vie algoritmiche rimaste:
riduzione varianti al top-level (auto angle step per livello, stile
Halcon), greediness di default, e GPU (CuPy/OpenCL) per scene 1080p.
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+5
View File
@@ -36,6 +36,11 @@ CONFIGS = [
def bench(case_name: str, img_path: str, roi_box: tuple, roi_kind: str,
cfg_name: str, cfg: dict) -> dict:
scene = cv2.imread(str(TEST_DIR / img_path))
if scene is None:
# cv2.imread ritorna None silenzioso: senza check il crash arriva
# dopo, sullo slice, con un errore criptico.
raise FileNotFoundError(
f"Immagine di test non trovata o non leggibile: {TEST_DIR / img_path}")
y0, y1, x0, x1 = roi_box
roi = scene[y0:y1, x0:x1].copy()
m = LineShapeMatcher(
+144
View File
@@ -271,6 +271,108 @@ if HAS_NUMBA:
acc[y, x] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_score_bitmap_rescored_window(
spread: np.ndarray, # uint8 (H, W) - scena INTERA
dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: np.uint8,
bg: np.ndarray, # float32 (H, W) - scena intera
y0: nb.int64, x0: nb.int64,
wh: nb.int64, ww: nb.int64,
) -> np.ndarray:
"""Score rescored valutato SOLO nella finestra (y0, x0, wh, ww).
Le feature campionano lo spread dell'intera scena (bounds-checked
sui bordi scena): a differenza di chiamare il kernel su un crop,
le feature che escono dalla finestra NON contano come miss.
Usato dal path pyramid_propagate: costo ∝ area finestra.
"""
H, W = spread.shape
N = dx.shape[0]
acc = np.zeros((wh, ww), dtype=np.float32)
for yi in nb.prange(wh):
y = y0 + yi
for i in range(N):
b = bins[i]
mask = np.uint8(1) << b
if (bit_active & mask) == 0:
continue
yy = y + dy[i]
if yy < 0 or yy >= H:
continue
ddx = dx[i]
xi_lo = 0
xi_hi = ww
lo = -(x0 + ddx)
if lo > xi_lo:
xi_lo = lo
hi = W - (x0 + ddx)
if hi < xi_hi:
xi_hi = hi
for xi in range(xi_lo, xi_hi):
if spread[yy, x0 + xi + ddx] & mask:
acc[yi, xi] += 1.0
if N > 0:
inv = 1.0 / N
for yi in nb.prange(wh):
for xi in range(ww):
v = acc[yi, xi] * inv
bgv = bg[y0 + yi, x0 + xi]
if bgv < 1.0:
r = (v - bgv) / (1.0 - bgv + 1e-6)
acc[yi, xi] = r if r > 0.0 else 0.0
else:
acc[yi, xi] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_score_bitmap_rescored_window_u16(
spread: np.ndarray, # uint16 (H, W)
dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: np.uint16,
bg: np.ndarray,
y0: nb.int64, x0: nb.int64,
wh: nb.int64, ww: nb.int64,
) -> np.ndarray:
"""Versione uint16 (polarity 16-bin) del kernel windowed."""
H, W = spread.shape
N = dx.shape[0]
acc = np.zeros((wh, ww), dtype=np.float32)
for yi in nb.prange(wh):
y = y0 + yi
for i in range(N):
b = bins[i]
mask = np.uint16(1) << b
if (bit_active & mask) == 0:
continue
yy = y + dy[i]
if yy < 0 or yy >= H:
continue
ddx = dx[i]
xi_lo = 0
xi_hi = ww
lo = -(x0 + ddx)
if lo > xi_lo:
xi_lo = lo
hi = W - (x0 + ddx)
if hi < xi_hi:
xi_hi = hi
for xi in range(xi_lo, xi_hi):
if spread[yy, x0 + xi + ddx] & mask:
acc[yi, xi] += 1.0
if N > 0:
inv = 1.0 / N
for yi in nb.prange(wh):
for xi in range(ww):
v = acc[yi, xi] * inv
bgv = bg[y0 + yi, x0 + xi]
if bgv < 1.0:
r = (v - bgv) / (1.0 - bgv + 1e-6)
acc[yi, xi] = r if r > 0.0 else 0.0
else:
acc[yi, xi] = 0.0
return acc
@nb.njit(cache=True, parallel=True, fastmath=True, boundscheck=False)
def _jit_top_max_per_variant(
spread: np.ndarray, # uint8 (H, W)
@@ -426,6 +528,9 @@ if HAS_NUMBA:
_jit_top_max_per_variant(
spread, dx, dy, b, offsets, np.uint8(0xFF), bg_pv, scale_idx,
)
_jit_score_bitmap_rescored_window(
spread, dx, dy, b, np.uint8(0xFF), bg, 4, 4, 8, 8,
)
_jit_popcount_density(spread)
spread16 = np.zeros((32, 32), dtype=np.uint16)
_jit_score_bitmap_rescored_u16(
@@ -447,6 +552,12 @@ else: # pragma: no cover
def _jit_score_bitmap_rescored_strided(spread, dx, dy, bins, bit_active, bg, stride):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_rescored_window(spread, dx, dy, bins, bit_active, bg, y0, x0, wh, ww):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_rescored_window_u16(spread, dx, dy, bins, bit_active, bg, y0, x0, wh, ww):
raise RuntimeError("numba non disponibile")
def _jit_score_bitmap_greedy(spread, dx, dy, bins, bit_active, min_score, greediness):
raise RuntimeError("numba non disponibile")
@@ -524,6 +635,39 @@ def score_bitmap_rescored(
return np.maximum(0.0, out).astype(np.float32)
def score_bitmap_rescored_window(
spread: np.ndarray, dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: int, bg: np.ndarray,
y0: int, x0: int, wh: int, ww: int,
) -> np.ndarray:
"""Score rescored solo nella finestra (y0, x0, wh, ww) della scena.
Le feature campionano l'INTERA scena: feature fuori finestra ma dentro
scena contano correttamente (chiamare il kernel su un crop le tratta
come miss e azzera lo score — il bug che rendeva inutilizzabile il
path pyramid_propagate). Fallback no-numba: kernel pieno + slice.
"""
if HAS_NUMBA and len(dx) > 0:
dx_c = np.ascontiguousarray(dx, dtype=np.int32)
dy_c = np.ascontiguousarray(dy, dtype=np.int32)
bins_c = np.ascontiguousarray(bins, dtype=np.int8)
bg_c = np.ascontiguousarray(bg, dtype=np.float32)
if spread.dtype == np.uint16:
return _jit_score_bitmap_rescored_window_u16(
np.ascontiguousarray(spread, dtype=np.uint16),
dx_c, dy_c, bins_c, np.uint16(bit_active), bg_c,
int(y0), int(x0), int(wh), int(ww),
)
return _jit_score_bitmap_rescored_window(
np.ascontiguousarray(spread, dtype=np.uint8),
dx_c, dy_c, bins_c, np.uint8(bit_active), bg_c,
int(y0), int(x0), int(wh), int(ww),
)
# Fallback (lento, solo senza numba): score full-frame + slice finestra
full = score_bitmap_rescored(spread, dx, dy, bins, bit_active, bg)
return full[y0:y0 + wh, x0:x0 + ww]
def score_bitmap_greedy(
spread: np.ndarray, dx: np.ndarray, dy: np.ndarray, bins: np.ndarray,
bit_active: int, min_score: float, greediness: float,
+2 -1
View File
@@ -61,6 +61,8 @@ def detect_rotational_symmetry(
center = (w / 2.0, h / 2.0)
ref = mag
# ref è costante nel loop sugli angoli: centra una volta sola
rm = ref - ref.mean()
correlations: list[tuple[float, float]] = []
for ang in np.arange(step_deg, 360.0, step_deg):
@@ -68,7 +70,6 @@ def detect_rotational_symmetry(
rot = cv2.warpAffine(
mag, M, (w, h), borderValue=0.0,
)
rm = ref - ref.mean()
rs = rot - rot.mean()
denom = np.sqrt((rm * rm).sum() * (rs * rs).sum()) + 1e-9
c = float((rm * rs).sum() / denom)
+179
View File
@@ -0,0 +1,179 @@
"""Benchmark suite per LineShapeMatcher.
Usage:
python -m pm2d.bench [--quick]
Misura tempi find() su 3 template-tipo × 3 scene-tipo × N config:
- Template: rettangolo 80×80, L-shape 120×120, cerchio 150×150
- Scene: pulita 800×600, cluttered 1080×1920, multi-pezzo 1080×1920
- Config: baseline, polarity, gpu, pyramid_propagate, greediness=0.7
Per ogni config stampa: ms/find, ms per fase (profile), n. match.
Output tabellare per detectare regressioni in CI.
"""
from __future__ import annotations
import argparse
import time
import cv2
import numpy as np
from pm2d.line_matcher import LineShapeMatcher, opencl_available
# ---------- Sintetizzatori template/scena ----------
def _tpl_rect() -> np.ndarray:
t = np.zeros((80, 80, 3), np.uint8)
cv2.rectangle(t, (15, 15), (65, 65), (255, 255, 255), 3)
return t
def _tpl_lshape() -> np.ndarray:
t = np.zeros((120, 120, 3), np.uint8)
cv2.rectangle(t, (20, 20), (50, 100), (255, 255, 255), -1)
cv2.rectangle(t, (20, 70), (100, 100), (255, 255, 255), -1)
return t
def _tpl_circle() -> np.ndarray:
t = np.zeros((150, 150, 3), np.uint8)
cv2.circle(t, (75, 75), 60, (255, 255, 255), 4)
return t
def _scene_clean(W: int, H: int, n_pieces: int = 1) -> np.ndarray:
np.random.seed(0)
s = np.zeros((H, W, 3), np.uint8)
for _ in range(n_pieces):
cx = np.random.randint(80, W - 80)
cy = np.random.randint(80, H - 80)
cv2.rectangle(s, (cx - 25, cy - 25), (cx + 25, cy + 25), (255, 255, 255), 3)
return s
def _scene_cluttered(W: int, H: int) -> np.ndarray:
np.random.seed(0)
s = np.random.randint(50, 200, (H, W, 3), np.uint8)
cv2.rectangle(s, (300, 200), (350, 250), (255, 255, 255), 3)
cv2.rectangle(s, (1500, 800), (1550, 850), (255, 255, 255), 3)
return s
# ---------- Single benchmark ----------
def _bench_config(template, scene, config_name: str,
init_kw: dict, find_kw: dict,
n_iter: int = 5) -> dict:
m = LineShapeMatcher(**init_kw)
t0 = time.perf_counter()
n_var = m.train(template)
t_train = time.perf_counter() - t0
# Warmup (Numba JIT)
m.find(scene, **find_kw)
m.find(scene, **find_kw)
# Run
times_ms = []
for _ in range(n_iter):
t0 = time.perf_counter()
matches = m.find(scene, **find_kw)
times_ms.append((time.perf_counter() - t0) * 1000.0)
# Profile (1 iter)
m.find(scene, profile=True, **find_kw)
prof = m.get_last_profile() or {}
return {
"config": config_name,
"n_variants": n_var,
"t_train_s": round(t_train, 3),
"ms_avg": round(float(np.mean(times_ms)), 1),
"ms_min": round(float(np.min(times_ms)), 1),
"ms_max": round(float(np.max(times_ms)), 1),
"n_matches": len(matches),
"profile_ms": {k: round(v, 1) for k, v in prof.items()},
}
# ---------- Suite ----------
CONFIGS = [
("baseline",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2}),
("polarity",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_polarity": True},
{"min_score": 0.4, "verify_threshold": 0.2}),
("propagate",
{"angle_step_deg": 10, "pyramid_levels": 3},
{"min_score": 0.4, "verify_threshold": 0.2,
"pyramid_propagate": True, "propagate_topk": 4}),
("greedy_07",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "greediness": 0.7}),
("stride2",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "coarse_stride": 2}),
]
if opencl_available():
CONFIGS.append(
("gpu_umat",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_gpu": True},
{"min_score": 0.4, "verify_threshold": 0.2})
)
SCENARIOS = [
("rect_80 vs scene_800x600", _tpl_rect, lambda: _scene_clean(800, 600, 1)),
("lshape_120 vs scene_1080x1920_clutter",
_tpl_lshape, lambda: _scene_cluttered(1920, 1080)),
("circle_150 vs scene_clean_3pieces",
_tpl_circle, lambda: _scene_clean(1920, 1080, 3)),
]
def run(quick: bool = False) -> int:
n_iter = 2 if quick else 5
print(f"=== PM2D Benchmark Suite ({len(SCENARIOS)} scenarios x "
f"{len(CONFIGS)} configs, n_iter={n_iter}) ===\n")
rows = []
for sc_name, tpl_fn, scn_fn in SCENARIOS:
template = tpl_fn()
scene = scn_fn()
print(f"--- Scenario: {sc_name} (tpl={template.shape}, "
f"scn={scene.shape}) ---")
for cfg_name, init_kw, find_kw in CONFIGS:
r = _bench_config(template, scene, cfg_name, init_kw, find_kw,
n_iter=n_iter)
r["scenario"] = sc_name
rows.append(r)
prof_str = " ".join(
f"{k}={v:.1f}" for k, v in r["profile_ms"].items()
)
print(f" {cfg_name:14s} {r['ms_avg']:6.1f}ms "
f"(min {r['ms_min']:.1f} max {r['ms_max']:.1f}) "
f"vars={r['n_variants']:3d} "
f"matches={r['n_matches']:2d}")
if prof_str:
print(f" profile: {prof_str}")
print()
print("=== Done ===")
return 0
def main(argv: list[str] | None = None) -> int:
p = argparse.ArgumentParser(description="PM2D benchmark suite")
p.add_argument("--quick", action="store_true",
help="2 iterazioni per config invece di 5 (smoke test)")
args = p.parse_args(argv)
return run(quick=args.quick)
if __name__ == "__main__":
import sys
sys.exit(main())
+119
View File
@@ -0,0 +1,119 @@
"""Rasterizzazione DXF → immagine template per il matcher shape-based.
Il matcher lavora sui gradienti degli edge: un line-drawing pulito
(sfondo grigio scuro, tratti chiari) è un template perfettamente valido.
Questo modulo converte un file DXF (CAD 2D) in una bitmap grayscale
centrata e scalata, pronta per train().
"""
from __future__ import annotations
import io
import cv2
import numpy as np
# Valori di rendering: sfondo scuro / tratto chiaro → gradiente netto
BG_GRAY = 60
LINE_GRAY = 220
def _read_doc(data: bytes):
"""Parse DXF da bytes con gestione encoding.
Prima prova ezdxf.read su StringIO (DXF ASCII utf-8 / cp1252),
poi fallback su ezdxf.recover che auto-rileva encoding e tollera
file malformati.
"""
import ezdxf
from ezdxf import recover
for enc in ("utf-8", "cp1252"):
try:
text = data.decode(enc)
return ezdxf.read(io.StringIO(text))
except Exception:
# UnicodeDecodeError, DXFStructureError e simili: prossimo tentativo
continue
# Ultimo tentativo: recover lavora direttamente sui bytes
try:
doc, _auditor = recover.read(io.BytesIO(data))
return doc
except Exception as e:
raise ValueError(f"DXF illeggibile o corrotto: {e}") from e
def _extract_polylines(doc, flatten_dist: float = 0.05) -> tuple[list[np.ndarray], int]:
"""Converte le entità del modelspace in polilinee (liste di punti XY).
Entità non convertibili (non supportate da make_path) vengono saltate
silenziosamente ma conteggiate. Ritorna (polilinee, n_saltate).
"""
from ezdxf import path as ezpath
polylines: list[np.ndarray] = []
skipped = 0
for entity in doc.modelspace():
try:
p = ezpath.make_path(entity)
pts = np.array(
[(v.x, v.y) for v in p.flattening(distance=flatten_dist)],
dtype=np.float64,
)
if len(pts) >= 2:
polylines.append(pts)
except Exception:
skipped += 1
return polylines, skipped
def dxf_to_image(data: bytes, target_size: int = 512,
line_thickness: int = 2, margin: int = 16) -> np.ndarray:
"""Rasterizza un DXF in immagine grayscale (H, W) uint8.
- Scala uniforme: il lato lungo del disegno = target_size - 2*margin.
- Disegno centrato, asse Y CAD (su) ribaltato in convenzione immagine.
- Sfondo grigio scuro (60), tratti chiari (220), antialiased.
Solleva ValueError se il DXF è vuoto o illeggibile.
"""
doc = _read_doc(data)
# Distanza di flattening provvisoria in unità CAD: raffinata sotto
# una volta nota la scala (qui serve solo per il bounding box).
polylines, skipped = _extract_polylines(doc)
if not polylines:
raise ValueError(
"DXF vuoto: nessuna entità convertibile in polilinea nel "
f"modelspace ({skipped} entità non supportate saltate)")
all_pts = np.vstack(polylines)
min_xy = all_pts.min(axis=0)
max_xy = all_pts.max(axis=0)
extent = max_xy - min_xy
long_side = float(extent.max())
if long_side <= 0:
raise ValueError("DXF degenere: bounding box con estensione nulla")
# Ri-flattening con distanza adattiva: ~0.25 px di errore alla scala
# finale (il primo pass usava una tolleranza in unità CAD arbitraria).
avail = max(1, target_size - 2 * margin)
scale = avail / long_side
polylines, _ = _extract_polylines(doc, flatten_dist=max(1e-9, 0.25 / scale))
canvas = np.full((target_size, target_size), BG_GRAY, dtype=np.uint8)
# Offset per centrare il disegno (anche sul lato corto)
draw_w = extent[0] * scale
draw_h = extent[1] * scale
off_x = (target_size - draw_w) / 2.0
off_y = (target_size - draw_h) / 2.0
for pts in polylines:
px = (pts[:, 0] - min_xy[0]) * scale + off_x
# Y CAD verso l'alto → Y immagine verso il basso
py = (max_xy[1] - pts[:, 1]) * scale + off_y
ipts = np.stack([px, py], axis=1).round().astype(np.int32)
cv2.polylines(canvas, [ipts], isClosed=False,
color=LINE_GRAY, thickness=line_thickness,
lineType=cv2.LINE_AA)
return canvas
+7 -4
View File
@@ -12,7 +12,6 @@ Tutta la logica algoritmica vive in pm2d.matcher.EdgeShapeMatcher.
from __future__ import annotations
import sys
from pathlib import Path
from tkinter import Tk, filedialog
import tkinter as tk
@@ -196,8 +195,10 @@ def _warp_template_edges_to_scene(
edge = cv2.Canny(template_gray, canny_low, canny_high)
# Matrice affine: scala + rotazione attorno al centro template, poi traslazione
Ht, Wt = h, w
cx_t = (Wt - 1) / 2.0
cy_t = (Ht - 1) / 2.0
# Centro coerente con la convenzione train (center = w / 2.0, no -1):
# (Wt-1)/2 introduceva uno shift di 0.5px per template di lato pari.
cx_t = Wt / 2.0
cy_t = Ht / 2.0
M = cv2.getRotationMatrix2D((cx_t, cy_t), angle_deg, scale)
# Traslazione per portare centro template a (cx, cy) della scena
M[0, 2] += cx - cx_t
@@ -492,7 +493,9 @@ def run(
num_features: int = 96,
weak_grad: float = 30.0,
strong_grad: float = 60.0,
spread_radius: int = 5,
# 4 allineato col default del matcher: raggio 5 peggiora la precisione
# di rotazione (spread troppo largo appiattisce il picco angolare).
spread_radius: int = 4,
pyramid_levels: int = 3,
min_score: float = 0.55,
max_matches: int = 25,
+480 -337
View File
File diff suppressed because it is too large Load Diff
+26 -2
View File
@@ -91,8 +91,16 @@ class EdgeShapeMatcher:
a0, a1 = self.angle_range_deg
if self.angle_step_deg <= 0 or a0 >= a1:
return [float(a0)]
n = int(np.floor((a1 - a0) / self.angle_step_deg))
return [float(a0 + i * self.angle_step_deg) for i in range(n)]
# n+1 valori per includere l'estremo superiore del range: con il
# solo floor un range [0, 90] step 5 si fermava a 85° (off-by-one).
n = int(np.floor((a1 - a0) / self.angle_step_deg)) + 1
angles = [float(a0 + i * self.angle_step_deg) for i in range(n)]
if a1 - a0 >= 360.0:
# Range che copre il giro completo: a0+360° è la stessa pose di
# a0, escludi il duplicato (variante inutile in train/find).
eps = 1e-6
angles = [a for a in angles if a < a0 + 360.0 - eps]
return angles
def train(self, template_bgr: np.ndarray) -> int:
"""Genera varianti per tutte le combinazioni (angolo, scala)."""
@@ -222,6 +230,14 @@ class EdgeShapeMatcher:
for y, x in zip(ys, xs):
candidates.append((float(res[y, x]), int(x), int(y), ti))
# Cap candidati top-level: senza limite np.where con soglia bassa
# può generare migliaia di candidati, ognuno con un matchTemplate
# full-res nel refinement. Tieni solo i migliori per score.
max_candidates = max(1, max_matches * 10)
if len(candidates) > max_candidates:
candidates.sort(key=lambda c: -c[0])
candidates = candidates[:max_candidates]
# Refinement a risoluzione piena: per ogni candidato top, finestra locale
refined: list[tuple[float, int, int, int]] = []
margin = sf + 4
@@ -294,6 +310,10 @@ class EdgeShapeMatcher:
)
arrays = {f"edge_{i}": t.edge for i, t in enumerate(self.templates)}
arrays.update({f"mask_{i}": t.mask for i, t in enumerate(self.templates)})
# Persisti anche il grayscale originale: senza, l'overlay edge
# spariva dopo load() (template_gray restava None).
if self.template_gray is not None:
arrays["template_gray"] = self.template_gray
np.savez_compressed(path, params=params, meta=meta, **arrays)
@classmethod
@@ -312,6 +332,10 @@ class EdgeShapeMatcher:
top_score_factor=float(p[12]) if len(p) > 12 else 0.6,
)
m.template_size = (int(p[8]), int(p[9]))
# Retrocompatibilità: modelli salvati prima non hanno template_gray
# (resta None: overlay edge non disponibile ma find() funziona).
if "template_gray" in z.files:
m.template_gray = z["template_gray"]
meta = z["meta"]
for i in range(len(meta)):
m.templates.append(
+441 -170
View File
@@ -12,6 +12,7 @@ from __future__ import annotations
import hashlib
import os
import tempfile
import threading
import time
import uuid
from collections import OrderedDict
@@ -54,6 +55,7 @@ RECIPES_DIR.mkdir(exist_ok=True)
from pm2d.line_matcher import LineShapeMatcher, Match
from pm2d.auto_tune import auto_tune
from pm2d.dxf import dxf_to_image
WEB_DIR = Path(__file__).parent
@@ -64,23 +66,36 @@ STATIC_DIR.mkdir(exist_ok=True)
CACHE_DIR = Path(tempfile.gettempdir()) / "pm2d_cache"
CACHE_DIR.mkdir(exist_ok=True)
# Cache in-memory (soft, ricaricata da disco se mancante)
_IMG_CACHE: dict[str, np.ndarray] = {}
# Cache in-memory (soft, ricaricata da disco se mancante).
# LRU con capacità limitata: senza eviction le immagini si accumulavano
# senza limite (leak di memoria su server long-running).
_IMG_CACHE: OrderedDict[str, np.ndarray] = OrderedDict()
_IMG_CACHE_SIZE = 64
# Cache matcher addestrati: (roi_hash, params_hash) -> LineShapeMatcher
# LRU con capacità limitata
_MATCHER_CACHE: OrderedDict = OrderedDict()
_MATCHER_CACHE_SIZE = 8
# Lock globale matcher: gli endpoint girano nel threadpool FastAPI ma i
# matcher condivisi (_MATCHER_CACHE, _RECIPE_MATCHERS) mutano stato interno
# durante train()/find(). Serializzare il matching è la soluzione semplice
# e corretta (un lock per-ricetta sarebbe over-engineering).
_MATCHER_LOCK = threading.Lock()
def _matcher_cache_key(roi: np.ndarray, tech: dict) -> str:
h = hashlib.md5()
h.update(roi.tobytes())
# Solo parametri che influenzano il training
relevant = ("num_features", "weak_grad", "strong_grad",
"min_feature_spacing",
"angle_min", "angle_max", "angle_step",
"scale_min", "scale_max", "scale_step",
"spread_radius", "pyramid_levels")
"spread_radius", "pyramid_levels",
# ROI poligonale: la mask cambia il training a parità di
# bbox → deve invalidare la cache (None = ROI rettangolare)
"roi_poly")
for k in relevant:
h.update(f"{k}={tech.get(k)}".encode())
h.update(f"shape={roi.shape}".encode())
@@ -101,23 +116,32 @@ def _cache_put_matcher(key: str, matcher) -> None:
_MATCHER_CACHE.popitem(last=False)
def _img_cache_put(key: str, value: np.ndarray) -> None:
"""Inserisce in _IMG_CACHE con eviction LRU (cap _IMG_CACHE_SIZE)."""
_IMG_CACHE[key] = value
_IMG_CACHE.move_to_end(key)
while len(_IMG_CACHE) > _IMG_CACHE_SIZE:
_IMG_CACHE.popitem(last=False)
def _store_image(img: np.ndarray) -> str:
iid = uuid.uuid4().hex[:12]
cv2.imwrite(str(CACHE_DIR / f"{iid}.png"), img)
_IMG_CACHE[iid] = img
_img_cache_put(iid, img)
return iid
def _load_image(iid: str) -> np.ndarray | None:
cached = _IMG_CACHE.get(iid)
if cached is not None:
_IMG_CACHE.move_to_end(iid) # LRU touch
return cached
p = CACHE_DIR / f"{iid}.png"
if not p.exists():
return None
img = cv2.imread(str(p))
if img is not None:
_IMG_CACHE[iid] = img
_img_cache_put(iid, img)
return img
app = FastAPI(title="PM2D Webapp", version="1.0.0")
@@ -130,46 +154,177 @@ def _encode_png(img: np.ndarray) -> bytes:
return buf.tobytes()
def _clamp_roi(x: int, y: int, w: int, h: int,
img_w: int, img_h: int) -> tuple[int, int, int, int]:
"""Clampa la ROI dentro i limiti immagine.
Una ROI fuori immagine causava slice vuote → crash 500 negli endpoint
che non clampavano. Solleva 400 se la ROI risultante è degenere
(lato < 16 px: sotto questa soglia il train non estrae abbastanza
edge feature e produce 0 varianti → find() esplode con 500).
"""
x = max(0, min(int(x), img_w - 1))
y = max(0, min(int(y), img_h - 1))
w = min(int(w), img_w - x)
h = min(int(h), img_h - y)
if w < 16 or h < 16:
raise HTTPException(
400, f"ROI fuori immagine o degenere: [{x}, {y}, {w}, {h}] "
f"su immagine {img_w}x{img_h} (lato minimo 16 px)")
return x, y, w, h
def _poly_bbox_mask(
roi_poly: list[list[float]], img_w: int, img_h: int,
) -> tuple[int, int, int, int, np.ndarray]:
"""Valida roi_poly (vertici [x, y] in coordinate IMMAGINE) e ritorna
(x, y, w, h, mask): bbox del poligono clampato con _clamp_roi e mask
uint8 (255 dentro il poligono) nel sistema di coordinate della ROI.
Solleva 400 se il poligono ha <3 punti o area degenere.
"""
pts = np.asarray(roi_poly, dtype=np.float64)
if pts.ndim != 2 or pts.shape[1] != 2 or pts.shape[0] < 3:
raise HTTPException(
400, "roi_poly non valido: servono almeno 3 vertici [x, y]")
# Area con formula shoelace: poligoni collineari/degeneri → 400
px_, py_ = pts[:, 0], pts[:, 1]
area = 0.5 * abs(np.dot(px_, np.roll(py_, 1)) - np.dot(py_, np.roll(px_, 1)))
if area < 16.0:
raise HTTPException(
400, f"roi_poly degenere: area {area:.1f} px² troppo piccola")
x0 = int(np.floor(px_.min())); y0 = int(np.floor(py_.min()))
bw = int(np.ceil(px_.max())) - x0
bh = int(np.ceil(py_.max())) - y0
x, y, w, h = _clamp_roi(x0, y0, bw, bh, img_w, img_h)
# Mask nel sistema ROI: vertici ritraslati di (-x, -y)
mask = np.zeros((h, w), dtype=np.uint8)
local = np.round(pts - [x, y]).astype(np.int32)
cv2.fillPoly(mask, [local], 255)
if not mask.any():
raise HTTPException(
400, "roi_poly fuori immagine: nessun pixel utile nella mask")
return x, y, w, h, mask
def _check_trained(m: "LineShapeMatcher", n_variants: int) -> None:
"""Solleva 422 se il train non ha prodotto varianti.
Succede con ROI senza contrasto (sfondo uniforme) o troppo piccola:
senza questo check il find() successivo esplode con RuntimeError → 500.
"""
if n_variants <= 0 or not m.variants:
raise HTTPException(
422, "La ROI non contiene abbastanza edge feature per il "
"training (zona troppo uniforme o piccola): scegliere "
"una regione con contorni netti")
def _draw_matches(scene: np.ndarray, matches: list[Match],
template_gray: np.ndarray | None) -> np.ndarray:
template_gray: np.ndarray | None,
matcher: "LineShapeMatcher | None" = None) -> np.ndarray:
"""Disegna SOLO UCS (richiesta utente) per ogni match trovato.
UCS = sistema di coordinate (X rosso, Y verde) posizionato sul
baricentro feature del modello, ruotato secondo l'angolo del match.
Niente edge, niente cerchietti feature, niente bbox: i match sulla
scena reale devono essere puliti, gli edge filtrati si vedono solo
nell'anteprima modello.
"""
out = scene.copy()
H, W = scene.shape[:2]
palette = [
(0, 255, 0), (0, 200, 255), (255, 100, 100), (255, 200, 0),
(200, 0, 255), (100, 255, 200), (255, 0, 0), (0, 255, 255),
]
# Lunghezza assi UCS: stessa formula dell'anteprima modello
# (0.15 * max lato template) scalata per m.scale → coerenza dimensionale.
if matcher is not None and matcher.template_size != (0, 0):
L_base = int(0.15 * max(matcher.template_size))
else:
L_base = 30
H_scene, W_scene = scene.shape[:2]
for i, m in enumerate(matches):
color = palette[i % len(palette)]
if template_gray is not None:
# UCS posizionato esattamente sul CENTRO POSE del match (m.cx, m.cy):
# equivale al centro template traslato alla scena, ruotato con
# m.angle_deg. Coerente con UCS dell'anteprima modello che ora
# e' anche sul centro ROI (vedi preview_edges).
ax = np.deg2rad(m.angle_deg)
ca, sa = np.cos(ax), np.sin(ax)
cx, cy = int(round(m.cx)), int(round(m.cy))
# Overlay edge del modello orientato (richiesta utente):
# warpa template alla pose, applica hysteresis identica al matcher,
# disegna pixel edge come overlay verde tenue. Maschera col
# _train_mask warpato + erode per rimuovere edge sui BORDI del
# rettangolo template (transizione bordo nero → scena = falso edge
# che appariva come "ROI" attorno a ogni match).
if template_gray is not None and matcher is not None:
t = template_gray
th, tw = t.shape
edge = cv2.Canny(t, 50, 150)
cx_t = (tw - 1) / 2.0; cy_t = (th - 1) / 2.0
M = cv2.getRotationMatrix2D((cx_t, cy_t), m.angle_deg, m.scale)
M[0, 2] += m.cx - cx_t
M[1, 2] += m.cy - cy_t
warped = cv2.warpAffine(edge, M, (W, H),
flags=cv2.INTER_NEAREST, borderValue=0)
mask = warped > 0
if mask.any():
overlay = np.zeros_like(out)
overlay[mask] = color
out[mask] = (0.3 * out[mask] + 0.7 * overlay[mask]).astype(np.uint8)
poly = m.bbox_poly.astype(np.int32).reshape(-1, 1, 2)
cv2.polylines(out, [poly], True, color, 2, cv2.LINE_AA)
p0 = tuple(m.bbox_poly[0].astype(int))
p1 = tuple(m.bbox_poly[1].astype(int))
cv2.line(out, p0, p1, color, 4, cv2.LINE_AA)
cx, cy = int(round(m.cx)), int(round(m.cy))
cv2.drawMarker(out, (cx, cy), color, cv2.MARKER_CROSS, 22, 2, cv2.LINE_AA)
L = int(np.linalg.norm(m.bbox_poly[1] - m.bbox_poly[0])) // 2
a = np.deg2rad(m.angle_deg)
cv2.arrowedLine(out, (cx, cy),
(int(cx + L * np.cos(a)), int(cy - L * np.sin(a))),
color, 2, cv2.LINE_AA, tipLength=0.2)
label = f"#{i+1} {m.angle_deg:.0f}d s={m.scale:.2f} {m.score:.2f}"
cv2.putText(out, label, (cx + 8, cy - 8),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, color, 2, cv2.LINE_AA)
# Centro template coerente col training: in train si usa
# `center = (diag / 2.0, diag / 2.0)` (no -1). Usare (tw-1)/2
# introduceva uno shift di 0.5px per template di lato pari.
cx_t = tw / 2.0; cy_t = th / 2.0
# Lavora su un CROP locale della scena di lato = diagonale del
# template ruotato+scalato (+margine), come _verify_ncc: warp
# + Sobel sull'INTERA scena per ogni match erano O(W·H) cadauno
# (costosissimo su scene grandi con molti match).
diag = int(np.ceil(np.hypot(tw, th) * m.scale)) + 8
x0 = int(round(m.cx)) - diag // 2
y0 = int(round(m.cy)) - diag // 2
gx0 = max(0, x0); gy0 = max(0, y0)
gx1 = min(W_scene, x0 + diag); gy1 = min(H_scene, y0 + diag)
cw, ch_ = gx1 - gx0, gy1 - gy0
if cw >= 3 and ch_ >= 3:
M = cv2.getRotationMatrix2D((cx_t, cy_t), m.angle_deg, m.scale)
# Porta il centro template a (m.cx - gx0, m.cy - gy0) del crop
M[0, 2] += (m.cx - gx0) - cx_t
M[1, 2] += (m.cy - gy0) - cy_t
warped_gray = cv2.warpAffine(
t, M, (cw, ch_),
flags=cv2.INTER_LINEAR, borderValue=0)
# Maschera: train_mask se disponibile, altrimenti rettangolo pieno
mask_src = (matcher._train_mask if matcher._train_mask is not None
else np.full((th, tw), 255, dtype=np.uint8))
warped_mask = cv2.warpAffine(
mask_src, M, (cw, ch_),
flags=cv2.INTER_NEAREST, borderValue=0)
# Erode minimo (3x3) per togliere SOLO artefatti border-padding
# (~1px di bordo nero da warpAffine borderValue=0). Erode piu'
# grande spostava visualmente l'edge verso l'interno e creava
# apparente "traslazione fissa" rispetto al bordo del pezzo.
kernel_er = np.ones((3, 3), np.uint8)
warped_mask = cv2.erode(warped_mask, kernel_er)
mag, _ = matcher._gradient(warped_gray)
if matcher.weak_grad < matcher.strong_grad:
edge_mask = matcher._hysteresis_mask(mag)
else:
edge_mask = mag >= matcher.strong_grad
edge_mask = edge_mask & (warped_mask > 0)
if edge_mask.any():
# Edge ritraslati nel sistema scena: blend solo sul crop
# (addWeighted lascia invariati i pixel con overlay nullo,
# quindi l'output visivo è identico al full-frame).
sub = out[gy0:gy1, gx0:gx1]
edge_overlay = np.zeros_like(sub)
# Ciano (cambiato da verde): non collide col verde dell'asse
# Y dell'UCS che altrimenti scompariva nell'overlay edge.
edge_overlay[edge_mask] = (255, 200, 0) # ciano (BGR)
out[gy0:gy1, gx0:gx1] = cv2.addWeighted(
sub, 1.0, edge_overlay, 0.6, 0)
L = max(20, int(L_base * m.scale))
# X axis = rotazione di (1, 0) con cv2 matrix → (cos, -sin)
x_end = (int(cx + L * ca), int(cy - L * sa))
# Y axis = rotazione di (0, 1) con cv2 matrix → (sin, cos)
# A m.angle_deg=0 deve puntare GIU' (image y-down convenzione modello)
y_end = (int(cx + L * sa), int(cy + L * ca))
cv2.arrowedLine(out, (cx, cy), x_end,
(0, 0, 255), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "X", (x_end[0] + 4, x_end[1] + 5),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 255), 1, cv2.LINE_AA)
cv2.arrowedLine(out, (cx, cy), y_end,
(0, 255, 0), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "Y", (y_end[0] + 4, y_end[1] + 12),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 1, cv2.LINE_AA)
# Origine UCS: cerchio bianco con bordo nero
cv2.circle(out, (cx, cy), 4, (0, 0, 0), -1, cv2.LINE_AA)
cv2.circle(out, (cx, cy), 3, (255, 255, 255), -1, cv2.LINE_AA)
return out
@@ -185,6 +340,10 @@ class MatchParams(BaseModel):
model_id: str
scene_id: str
roi: list[int] # [x, y, w, h] nell'immagine modello
# ROI poligonale opzionale: vertici [x, y] in coordinate IMMAGINE
# (min 3 punti). Se presente, il bbox del poligono sostituisce `roi`
# e il training usa la mask del poligono.
roi_poly: list[list[float]] | None = None
angle_min: float = 0.0
angle_max: float = 360.0
angle_step: float = 5.0
@@ -197,7 +356,9 @@ class MatchParams(BaseModel):
num_features: int = 96
weak_grad: float = 30.0
strong_grad: float = 60.0
spread_radius: int = 5
# 4 allineato col default del matcher: raggio 5 peggiora la precisione
# di rotazione (spread troppo largo appiattisce il picco angolare).
spread_radius: int = 4
pyramid_levels: int = 3
verify_threshold: float = 0.4
@@ -264,6 +425,8 @@ class SimpleMatchParams(BaseModel):
model_id: str
scene_id: str
roi: list[int]
# ROI poligonale opzionale (vedi MatchParams.roi_poly)
roi_poly: list[list[float]] | None = None
tipo: str = "intero" # "intero" | "parziale"
simmetria: str = "nessuna" # chiave SYMMETRY_TO_ANGLE_MAX
scala: str = "fissa" # chiave SCALE_PRESETS
@@ -272,6 +435,15 @@ class SimpleMatchParams(BaseModel):
penalita_scala: float = 0.0 # 0 = score shape invariante, >0 = penalizza scala != 1
min_score: float = 0.65
max_matches: int = 25
# --- Override edge da pannello "Anteprima edge" (None = auto_tune) ---
# Quando settati, sovrascrivono i valori derivati da auto_tune e
# vengono usati identici sia nel training del matcher sia nel find.
# Salvati nella ricetta cosi' la stessa pulizia rumore e' replicata
# quando la ricetta viene caricata.
edge_weak_grad: float | None = None
edge_strong_grad: float | None = None
edge_num_features: int | None = None
edge_min_feature_spacing: int | None = None
# --- Halcon-mode flags (default off = backward compat) ---
# Init-time (richiede ri-train se cambiato)
use_polarity: bool = False # F: 16 bin orientation mod 2pi
@@ -320,10 +492,24 @@ def _simple_to_technical(
smin, smax, sstep = SCALE_PRESETS.get(p.scala, (1.0, 1.0, 0.1))
ang_step = PRECISION_ANGLE_STEP.get(p.precisione, 5.0)
# Override edge dal pannello "Anteprima edge" se utente li ha settati.
# Questi sostituiscono i valori auto_tune nel training del matcher,
# garantendo che la selezione edge identica a quella del preview
# venga usata sia in training sia in find.
weak_g = (p.edge_weak_grad if p.edge_weak_grad is not None
else tune["weak_grad"])
strong_g = (p.edge_strong_grad if p.edge_strong_grad is not None
else tune["strong_grad"])
n_feat = (p.edge_num_features if p.edge_num_features is not None
else nf)
min_sp = (p.edge_min_feature_spacing if p.edge_min_feature_spacing is not None
else 3)
return {
"num_features": nf,
"weak_grad": tune["weak_grad"],
"strong_grad": tune["strong_grad"],
"num_features": n_feat,
"weak_grad": weak_g,
"strong_grad": strong_g,
"min_feature_spacing": min_sp,
"spread_radius": spread,
"pyramid_levels": pyr,
"angle_min": 0.0,
@@ -335,7 +521,13 @@ def _simple_to_technical(
"min_score": p.min_score,
"max_matches": p.max_matches,
"nms_radius": 0,
"verify_threshold": FILTRO_FP_MAP.get(p.filtro_fp, 0.35),
# Fallback = livello "medio" della mappa (no valore hardcoded
# che divergerebbe se la mappa cambia).
"verify_threshold": FILTRO_FP_MAP.get(p.filtro_fp, FILTRO_FP_MAP["medio"]),
# "off" deve disabilitare DAVVERO il verify NCC: passare solo
# verify_threshold=0.0 lascerebbe attivo il calcolo NCC (che può
# comunque scartare match con score negativo / patch uniformi).
"verify_ncc": p.filtro_fp != "off",
"scale_penalty": p.penalita_scala,
}
@@ -454,6 +646,26 @@ async def upload(file: UploadFile = File(...)):
return UploadResp(id=iid, width=img.shape[1], height=img.shape[0])
@app.post("/upload_dxf", response_model=UploadResp)
async def upload_dxf(file: UploadFile = File(...), size: int = 512):
"""Upload DXF: rasterizza il CAD in template grayscale e lo salva
nella cache immagini come un normale upload.
Query param `size` = lato del canvas (clamp 128..2048).
"""
size = max(128, min(2048, int(size)))
data = await file.read()
try:
gray = dxf_to_image(data, target_size=size)
except ValueError as e:
raise HTTPException(400, f"DXF non valido: {e}")
# _store_image salva PNG e gli endpoint a valle (cvtColor BGR2GRAY su
# roi_img, _load_image con IMREAD_COLOR) si aspettano 3 canali → BGR.
img = cv2.cvtColor(gray, cv2.COLOR_GRAY2BGR)
iid = _store_image(img)
return UploadResp(id=iid, width=img.shape[1], height=img.shape[0])
@app.get("/image/{iid}/raw")
def image_raw(iid: str):
img = _load_image(iid)
@@ -468,10 +680,14 @@ def match(p: MatchParams):
scene = _load_image(p.scene_id)
if model is None or scene is None:
raise HTTPException(404, "Immagini non trovate")
x, y, w, h = p.roi
x = max(0, x); y = max(0, y)
w = max(1, min(w, model.shape[1] - x))
h = max(1, min(h, model.shape[0] - y))
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
tech_for_cache = {
@@ -483,35 +699,43 @@ def match(p: MatchParams):
"scale_step": p.scale_step,
"spread_radius": p.spread_radius,
"pyramid_levels": p.pyramid_levels,
# Tuple per repr stabile nella cache key (None = rettangolare)
"roi_poly": (tuple(map(tuple, p.roi_poly))
if p.roi_poly is not None else None),
}
key = _matcher_cache_key(roi_img, tech_for_cache)
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
num_features=p.num_features,
weak_grad=p.weak_grad, strong_grad=p.strong_grad,
angle_range_deg=(p.angle_min, p.angle_max),
angle_step_deg=p.angle_step,
scale_range=(p.scale_min, p.scale_max),
scale_step=p.scale_step,
spread_radius=p.spread_radius,
pyramid_levels=p.pyramid_levels,
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
num_features=p.num_features,
weak_grad=p.weak_grad, strong_grad=p.strong_grad,
angle_range_deg=(p.angle_min, p.angle_max),
angle_step_deg=p.angle_step,
scale_range=(p.scale_min, p.scale_max),
scale_step=p.scale_step,
spread_radius=p.spread_radius,
pyramid_levels=p.pyramid_levels,
)
t0 = time.time(); n = m.train(roi_img, train_mask); t_train = time.time() - t0
_check_trained(m, n)
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
nms = p.nms_radius if p.nms_radius > 0 else None
t0 = time.time()
matches = m.find(
scene, min_score=p.min_score, max_matches=p.max_matches,
nms_radius=nms, verify_threshold=p.verify_threshold,
# Soglia 0 = filtro FP disattivato: skippa proprio il calcolo NCC
verify_ncc=p.verify_threshold > 0.0,
)
t0 = time.time(); n = m.train(roi_img); t_train = time.time() - t0
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
nms = p.nms_radius if p.nms_radius > 0 else None
t0 = time.time()
matches = m.find(
scene, min_score=p.min_score, max_matches=p.max_matches,
nms_radius=nms, verify_threshold=p.verify_threshold,
)
t_find = time.time() - t0
t_find = time.time() - t0
# Render annotated image
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg)
# Render annotated image
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
@@ -537,58 +761,71 @@ def match_simple(p: SimpleMatchParams):
scene = _load_image(p.scene_id)
if model is None or scene is None:
raise HTTPException(404, "Immagini non trovate")
x, y, w, h = p.roi
x = max(0, x); y = max(0, y)
w = max(1, min(w, model.shape[1] - x))
h = max(1, min(h, model.shape[0] - y))
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
tech = _simple_to_technical(p, roi_img)
# Tuple per repr stabile nella cache key (None = rettangolare)
tech["roi_poly"] = (tuple(map(tuple, p.roi_poly))
if p.roi_poly is not None else None)
key = _matcher_cache_key(roi_img, tech)
# Halcon-mode init params: incidono sul training, includere in cache key
halcon_init_key = f"|pol={p.use_polarity}|gpu={p.use_gpu}"
key = key + halcon_init_key
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
num_features=tech["num_features"],
weak_grad=tech["weak_grad"], strong_grad=tech["strong_grad"],
angle_range_deg=(tech["angle_min"], tech["angle_max"]),
angle_step_deg=tech["angle_step"],
scale_range=(tech["scale_min"], tech["scale_max"]),
scale_step=tech["scale_step"],
spread_radius=tech["spread_radius"],
pyramid_levels=tech["pyramid_levels"],
use_polarity=p.use_polarity,
use_gpu=p.use_gpu,
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _cache_get_matcher(key)
if m is None:
m = LineShapeMatcher(
num_features=tech["num_features"],
weak_grad=tech["weak_grad"], strong_grad=tech["strong_grad"],
angle_range_deg=(tech["angle_min"], tech["angle_max"]),
angle_step_deg=tech["angle_step"],
scale_range=(tech["scale_min"], tech["scale_max"]),
scale_step=tech["scale_step"],
spread_radius=tech["spread_radius"],
min_feature_spacing=tech.get("min_feature_spacing", 3),
pyramid_levels=tech["pyramid_levels"],
use_polarity=p.use_polarity,
use_gpu=p.use_gpu,
)
t0 = time.time(); n = m.train(roi_img, train_mask); t_train = time.time() - t0
_check_trained(m, n)
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
nms = tech["nms_radius"] if tech["nms_radius"] > 0 else None
search_roi_t = tuple(p.search_roi) if p.search_roi else None
t0 = time.time()
matches = m.find(
scene, min_score=tech["min_score"], max_matches=tech["max_matches"],
nms_radius=nms, verify_threshold=tech["verify_threshold"],
# filtro_fp="off" → verify NCC davvero disabilitato
verify_ncc=tech.get("verify_ncc", True),
scale_penalty=tech.get("scale_penalty", 0.0),
# Halcon-mode flags
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t0 = time.time(); n = m.train(roi_img); t_train = time.time() - t0
_cache_put_matcher(key, m)
else:
n = len(m.variants); t_train = 0.0
nms = tech["nms_radius"] if tech["nms_radius"] > 0 else None
search_roi_t = tuple(p.search_roi) if p.search_roi else None
t0 = time.time()
matches = m.find(
scene, min_score=tech["min_score"], max_matches=tech["max_matches"],
nms_radius=nms, verify_threshold=tech["verify_threshold"],
scale_penalty=tech.get("scale_penalty", 0.0),
# Halcon-mode flags
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t_find = time.time() - t0
t_find = time.time() - t0
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg)
tg = cv2.cvtColor(roi_img, cv2.COLOR_BGR2GRAY)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
@@ -608,6 +845,7 @@ def tune(p: TuneParams):
if model is None:
raise HTTPException(404, "Immagine non trovata")
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
t = auto_tune(roi_img)
# Esponi parametri tecnici + meta diagnostica (_self_score, _validation,
@@ -621,6 +859,8 @@ class SaveRecipeParams(BaseModel):
model_id: str
scene_id: str | None = None
roi: list[int]
# ROI poligonale opzionale (vedi MatchParams.roi_poly)
roi_poly: list[list[float]] | None = None
# Riusa stessi param simple per training equivalente
tipo: str = "intero"
simmetria: str = "nessuna"
@@ -628,6 +868,11 @@ class SaveRecipeParams(BaseModel):
precisione: str = "normale"
use_polarity: bool = False
use_gpu: bool = False
# Override edge dal pannello "Anteprima edge" (None = auto_tune)
edge_weak_grad: float | None = None
edge_strong_grad: float | None = None
edge_num_features: int | None = None
edge_min_feature_spacing: int | None = None
name: str # nome file ricetta (no path)
@@ -694,26 +939,23 @@ def preview_edges(p: EdgePreviewParams):
b = int(fb[i])
col = bin_colors[b % len(bin_colors)]
cv2.circle(out, (int(fx[i]), int(fy[i])), 2, col, -1, cv2.LINE_AA)
# UCS sul baricentro feature (richiesta utente): assi X rosso, Y verde
bary_cx = bary_cy = None
if len(fx) > 0:
bary_cx = float(np.mean(fx))
bary_cy = float(np.mean(fy))
bx, by = int(round(bary_cx)), int(round(bary_cy))
axis_len = max(20, int(0.15 * max(out.shape[:2])))
# X axis (rosso, verso destra)
cv2.arrowedLine(out, (bx, by), (bx + axis_len, by),
(0, 0, 255), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "X", (bx + axis_len + 4, by + 5),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 255), 1, cv2.LINE_AA)
# Y axis (verde, verso il basso = convenzione image y-down)
cv2.arrowedLine(out, (bx, by), (bx, by + axis_len),
(0, 255, 0), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "Y", (bx + 4, by + axis_len + 12),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 1, cv2.LINE_AA)
# Origine: cerchio bianco con bordo nero
cv2.circle(out, (bx, by), 4, (0, 0, 0), -1, cv2.LINE_AA)
cv2.circle(out, (bx, by), 3, (255, 255, 255), -1, cv2.LINE_AA)
# UCS sul CENTRO ROI (coerente con _draw_matches che usa centro pose).
# In questo modo l'UCS visualizzato nel modello = UCS del match (modulo
# rotazione/traslazione data dalla pose del pezzo trovato).
rh, rw = roi_img.shape[:2]
bx, by = (rw - 1) // 2, (rh - 1) // 2
axis_len = max(20, int(0.15 * max(rw, rh)))
cv2.arrowedLine(out, (bx, by), (bx + axis_len, by),
(0, 0, 255), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "X", (bx + axis_len + 4, by + 5),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 255), 1, cv2.LINE_AA)
cv2.arrowedLine(out, (bx, by), (bx, by + axis_len),
(0, 255, 0), 2, cv2.LINE_AA, tipLength=0.2)
cv2.putText(out, "Y", (bx + 4, by + axis_len + 12),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 1, cv2.LINE_AA)
cv2.circle(out, (bx, by), 4, (0, 0, 0), -1, cv2.LINE_AA)
cv2.circle(out, (bx, by), 3, (255, 255, 255), -1, cv2.LINE_AA)
bary_cx, bary_cy = float(bx), float(by)
img_id = _store_image(out)
n_edge_strong = int((mag >= m.strong_grad).sum())
n_edge_total = int(edge_mask.sum() / 255)
@@ -738,13 +980,24 @@ def save_recipe(p: SaveRecipeParams):
model = _load_image(p.model_id)
if model is None:
raise HTTPException(404, "Modello non trovato")
x, y, w, h = p.roi
# ROI poligonale: bbox derivato dal poligono + mask per il training
train_mask = None
if p.roi_poly is not None:
x, y, w, h, train_mask = _poly_bbox_mask(
p.roi_poly, model.shape[1], model.shape[0])
else:
x, y, w, h = p.roi
x, y, w, h = _clamp_roi(x, y, w, h, model.shape[1], model.shape[0])
roi_img = model[y:y + h, x:x + w]
sp = SimpleMatchParams(
model_id=p.model_id, scene_id=p.scene_id or p.model_id, roi=p.roi,
tipo=p.tipo, simmetria=p.simmetria, scala=p.scala,
precisione=p.precisione,
use_polarity=p.use_polarity, use_gpu=p.use_gpu,
edge_weak_grad=p.edge_weak_grad,
edge_strong_grad=p.edge_strong_grad,
edge_num_features=p.edge_num_features,
edge_min_feature_spacing=p.edge_min_feature_spacing,
)
tech = _simple_to_technical(sp, roi_img)
m = LineShapeMatcher(
@@ -759,7 +1012,10 @@ def save_recipe(p: SaveRecipeParams):
use_polarity=p.use_polarity,
use_gpu=p.use_gpu,
)
m.train(roi_img)
# Lock globale: serializza il training pesante col matching in corso
with _MATCHER_LOCK:
n_var = m.train(roi_img, train_mask)
_check_trained(m, n_var)
safe_name = "".join(c for c in p.name if c.isalnum() or c in "._-")
if not safe_name:
raise HTTPException(400, "Nome ricetta non valido")
@@ -785,6 +1041,14 @@ _RECIPE_MATCHERS: OrderedDict = OrderedDict()
_RECIPE_MATCHERS_SIZE = 4
def _recipe_matchers_put(name: str, matcher: LineShapeMatcher) -> None:
"""Inserisce in _RECIPE_MATCHERS con eviction LRU (cap _RECIPE_MATCHERS_SIZE)."""
_RECIPE_MATCHERS[name] = matcher
_RECIPE_MATCHERS.move_to_end(name)
while len(_RECIPE_MATCHERS) > _RECIPE_MATCHERS_SIZE:
_RECIPE_MATCHERS.popitem(last=False)
@app.post("/recipes/{name}/load")
def load_recipe(name: str):
"""Carica ricetta .npz e popola cache matcher in memoria.
@@ -799,10 +1063,8 @@ def load_recipe(name: str):
if not path.is_file():
raise HTTPException(404, f"Ricetta non trovata: {safe_name}")
m = LineShapeMatcher.load_model(str(path))
_RECIPE_MATCHERS[safe_name] = m
_RECIPE_MATCHERS.move_to_end(safe_name)
while len(_RECIPE_MATCHERS) > _RECIPE_MATCHERS_SIZE:
_RECIPE_MATCHERS.popitem(last=False)
with _MATCHER_LOCK:
_recipe_matchers_put(safe_name, m)
return {
"name": safe_name,
"n_variants": len(m.variants),
@@ -826,7 +1088,9 @@ class RecipeMatchParams(BaseModel):
greediness: float = 0.0
refine_pose_joint: bool = False
search_roi: list[int] | None = None
verify_threshold: float = 0.5
# Allineato a MatchParams.verify_threshold (0.4): valori divergenti
# davano risultati diversi tra /match e /match_recipe a parità di scena.
verify_threshold: float = 0.4
scale_penalty: float = 0.0
@@ -834,37 +1098,44 @@ class RecipeMatchParams(BaseModel):
def match_recipe(p: RecipeMatchParams):
"""Match con ricetta pre-trained: zero training, solo find."""
safe_name = p.recipe if p.recipe.endswith(".npz") else f"{p.recipe}.npz"
m = _RECIPE_MATCHERS.get(safe_name)
if m is None:
# Auto-load on demand
path = RECIPES_DIR / safe_name
if not path.is_file():
raise HTTPException(404, f"Ricetta non trovata: {safe_name}")
m = LineShapeMatcher.load_model(str(path))
_RECIPE_MATCHERS[safe_name] = m
scene = _load_image(p.scene_id)
if scene is None:
raise HTTPException(404, "Scena non trovata")
search_roi_t = tuple(p.search_roi) if p.search_roi else None
t0 = time.time()
matches = m.find(
scene,
min_score=p.min_score, max_matches=p.max_matches,
verify_threshold=p.verify_threshold,
scale_penalty=p.scale_penalty,
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t_find = time.time() - t0
tg = m.template_gray if m.template_gray is not None else np.zeros((1, 1), np.uint8)
annotated = _draw_matches(scene, matches, tg)
# Lock globale: matcher condivisi tra thread del pool FastAPI
with _MATCHER_LOCK:
m = _RECIPE_MATCHERS.get(safe_name)
if m is not None:
_RECIPE_MATCHERS.move_to_end(safe_name) # LRU touch
else:
# Auto-load on demand: stessa eviction LRU di load_recipe
# (senza cap la cache cresceva senza limite)
path = RECIPES_DIR / safe_name
if not path.is_file():
raise HTTPException(404, f"Ricetta non trovata: {safe_name}")
m = LineShapeMatcher.load_model(str(path))
_recipe_matchers_put(safe_name, m)
t0 = time.time()
matches = m.find(
scene,
min_score=p.min_score, max_matches=p.max_matches,
verify_threshold=p.verify_threshold,
# Soglia 0 = filtro FP disattivato: skippa proprio il calcolo NCC
verify_ncc=p.verify_threshold > 0.0,
scale_penalty=p.scale_penalty,
min_recall=p.min_recall,
use_soft_score=p.use_soft_score,
subpixel_lm=p.subpixel_lm,
nms_iou_threshold=p.nms_iou_threshold,
coarse_stride=p.coarse_stride,
pyramid_propagate=p.pyramid_propagate,
greediness=p.greediness,
refine_pose_joint=p.refine_pose_joint,
search_roi=search_roi_t,
)
t_find = time.time() - t0
tg = m.template_gray if m.template_gray is not None else np.zeros((1, 1), np.uint8)
annotated = _draw_matches(scene, matches, tg, matcher=m)
ann_id = _store_image(annotated)
return MatchResp(
matches=[MatchResult(
+208 -1
View File
@@ -20,6 +20,10 @@ const state = {
model: null, scene: null, roi: null, drag: null,
matches: [], annotatedImg: null,
active_recipe: null, // V: ricetta caricata (string nome) o null
// ROI poligonale: vertici [x, y] in coordinate immagine modello
polyMode: false, polyPts: [], polyClosed: false,
// Export JSON: ultimo match completo (params + risposta)
lastMatch: null,
};
// ---------- Forms ----------
@@ -53,10 +57,34 @@ function readUserParams() {
document.getElementById("p-penalita-scala").value),
min_score: parseFloat(document.getElementById("p-min-score").value),
max_matches: parseInt(document.getElementById("p-max-matches").value, 10),
...readEdgeOverrides(),
...readHalconFlags(),
};
}
function readEdgeOverrides() {
// Override edge dal pannello "Anteprima edge". Settati = utente li ha
// toccati (anche se uguali al default attuale). Vengono propagati a
// _simple_to_technical e usati identici sia in training sia in find.
// Inoltre salvati nella ricetta cosi' si replicano al load.
const _v = (id, parser) => {
const el = document.getElementById(id);
if (!el) return null;
const v = parser(el.value);
return Number.isFinite(v) ? v : null;
};
// Sempre passa i valori correnti degli slider: e' la richiesta utente
// che i param di pulizia rumore vengano usati anche nel find/ricetta.
const polCb = document.getElementById("hc-use-polarity");
return {
edge_weak_grad: _v("ep-weak", parseFloat),
edge_strong_grad: _v("ep-strong", parseFloat),
edge_num_features: _v("ep-nf", parseInt),
edge_min_feature_spacing: _v("ep-sp", parseInt),
use_polarity: polCb?.checked || document.getElementById("ep-pol")?.checked,
};
}
function readHalconFlags() {
// Halcon-mode toggle: tutti i flag default-off, esposti via "Modalità Halcon"
const $cb = (id) => document.getElementById(id)?.checked ?? false;
@@ -124,6 +152,15 @@ async function uploadToFolder(file) {
return await r.json();
}
async function uploadDxf(file) {
// DXF: rasterizzato server-side in template grayscale (vedi pm2d/dxf.py)
const fd = new FormData();
fd.append("file", file);
const r = await fetch("/upload_dxf", { method: "POST", body: fd });
if (!r.ok) throw new Error(await r.text());
return await r.json();
}
async function refreshPickers() {
const {files, dir} = await fetchImagesList();
buildThumbPicker("picker-model", files, onSelectModel);
@@ -198,6 +235,7 @@ async function onSelectModel(filename) {
const img = await loadImage(`/image/${meta.id}/raw`);
state.model = { id: meta.id, w: meta.width, h: meta.height, img };
state.roi = null;
state.polyPts = []; state.polyClosed = false; // B: scarta poligono stale
document.getElementById("roi-info").textContent = "ROI: (nessuna)";
setStatus(`Modello: ${filename} ${meta.width}x${meta.height} — trascina ROI`);
renderModel();
@@ -238,12 +276,36 @@ function renderModel() {
state.model.scale = fit.sc;
state.model.ox = fit.ox; state.model.oy = fit.oy;
ctx.drawImage(state.model.img, fit.ox, fit.oy, fit.dw, fit.dh);
if (state.roi) {
if (state.roi && !state.polyMode) {
const [x, y, w, h] = state.roi;
ctx.strokeStyle = "#00ff80"; ctx.lineWidth = 2;
ctx.strokeRect(fit.ox + x * fit.sc, fit.oy + y * fit.sc,
w * fit.sc, h * fit.sc);
}
// ROI poligonale: path aperto giallo, chiuso verde con fill semitrasparente
if (state.polyMode && state.polyPts.length > 0) {
ctx.beginPath();
state.polyPts.forEach(([px, py], i) => {
const cx = fit.ox + px * fit.sc;
const cy = fit.oy + py * fit.sc;
if (i === 0) ctx.moveTo(cx, cy); else ctx.lineTo(cx, cy);
});
if (state.polyClosed) {
ctx.closePath();
ctx.fillStyle = "rgba(0, 255, 128, 0.18)";
ctx.fill();
ctx.strokeStyle = "#00ff80";
} else {
ctx.strokeStyle = "#ffff00";
}
ctx.lineWidth = 2;
ctx.stroke();
// Vertici come quadratini
ctx.fillStyle = state.polyClosed ? "#00ff80" : "#ffff00";
for (const [px, py] of state.polyPts) {
ctx.fillRect(fit.ox + px * fit.sc - 2, fit.oy + py * fit.sc - 2, 4, 4);
}
}
if (state.drag) {
ctx.strokeStyle = "#ffff00";
ctx.setLineDash([4, 2]); ctx.lineWidth = 2;
@@ -277,10 +339,35 @@ function setupROI() {
const cnv = document.getElementById("c-model");
cnv.addEventListener("mousedown", (e) => {
if (!state.model) return;
if (state.polyMode) return; // poly mode: gestito da click/dblclick
const p = canvasPos(cnv, e);
state.drag = { x0: p.x, y0: p.y, x1: p.x, y1: p.y };
renderModel();
});
// ROI poligonale: click aggiunge vertice, doppio click chiude
cnv.addEventListener("click", (e) => {
if (!state.model || !state.polyMode || state.polyClosed) return;
const m = state.model;
const p = canvasPos(cnv, e);
const ix = (p.x - m.ox) / m.scale;
const iy = (p.y - m.oy) / m.scale;
if (ix < 0 || iy < 0 || ix > m.w || iy > m.h) return; // fuori immagine
const last = state.polyPts[state.polyPts.length - 1];
// Dedup: il dblclick genera anche 2 click ravvicinati
if (last && Math.hypot(ix - last[0], iy - last[1]) < 3) return;
state.polyPts.push([
Math.max(0, Math.min(Math.round(ix), m.w - 1)),
Math.max(0, Math.min(Math.round(iy), m.h - 1)),
]);
document.getElementById("roi-info").textContent =
`Poligono: ${state.polyPts.length} vertici (doppio click o "Chiudi" per chiudere)`;
renderModel();
});
cnv.addEventListener("dblclick", (e) => {
if (!state.polyMode) return;
e.preventDefault();
closePoly();
});
cnv.addEventListener("mousemove", (e) => {
if (!state.drag) return;
const p = canvasPos(cnv, e);
@@ -307,6 +394,41 @@ function setupROI() {
});
}
// ---------- ROI poligonale ----------
function closePoly() {
if (!state.polyMode || state.polyClosed) return;
if (state.polyPts.length < 3) {
setStatus("Servono almeno 3 vertici per chiudere il poligono");
return;
}
state.polyClosed = true;
// ROI = bounding box del poligono (il server riceve anche roi_poly)
const xs = state.polyPts.map((p) => p[0]);
const ys = state.polyPts.map((p) => p[1]);
const x0 = Math.min(...xs), y0 = Math.min(...ys);
const w = Math.max(...xs) - x0, h = Math.max(...ys) - y0;
state.roi = [x0, y0, Math.max(1, w), Math.max(1, h)];
document.getElementById("roi-info").textContent =
`Poligono: ${state.polyPts.length} vertici, bbox ${w}x${h} @ (${x0}, ${y0})`;
renderModel();
}
function resetPoly() {
state.polyPts = [];
state.polyClosed = false;
state.roi = null;
document.getElementById("roi-info").textContent = state.polyMode
? "Poligono: clicca sul modello per aggiungere vertici"
: "ROI: (nessuna)";
renderModel();
}
function getRoiPoly() {
// Poligono valido solo se in modalità poly e chiuso
return (state.polyMode && state.polyClosed && state.polyPts.length >= 3)
? state.polyPts : null;
}
// ---------- Match action ----------
async function doMatchRecipe() {
if (!state.scene) { setStatus("Carica scena"); return; }
@@ -328,6 +450,12 @@ async function doMatchRecipe() {
if (!r.ok) { setStatus(`Errore: ${await r.text()}`); return; }
const data = await r.json();
state.matches = data.matches;
// C: salva tutto per "Esporta JSON"
state.lastMatch = {
endpoint: "/match_recipe", params: body, response: data,
image_id: state.scene.id,
};
document.getElementById("btn-export-json").disabled = false;
state.annotatedImg = await loadImage(
`/image/${data.annotated_id}/raw?t=${Date.now()}`);
renderScene();
@@ -347,7 +475,11 @@ async function doMatch() {
}
if (!state.model) { setStatus("Carica modello"); return; }
if (!state.scene) { setStatus("Carica scena"); return; }
if (state.polyMode && !state.polyClosed) {
setStatus("Chiudi il poligono (doppio click o bottone Chiudi)"); return;
}
if (!state.roi) { setStatus("Seleziona ROI sul modello"); return; }
const roiPoly = getRoiPoly();
const user = readUserParams();
const adv = readAdvancedOverrides();
setStatus("Match in corso...");
@@ -373,6 +505,7 @@ async function doMatch() {
const angMax = SYM_MAP[user.simmetria] ?? 360;
body = {
model_id: state.model.id, scene_id: state.scene.id, roi: state.roi,
roi_poly: roiPoly,
angle_min: 0, angle_max: angMax,
angle_step: PREC_MAP[user.precisione] ?? 5,
scale_min: smin, scale_max: smax, scale_step: sstep,
@@ -388,6 +521,7 @@ async function doMatch() {
} else {
body = {
model_id: state.model.id, scene_id: state.scene.id, roi: state.roi,
roi_poly: roiPoly,
...user,
};
}
@@ -402,6 +536,12 @@ async function doMatch() {
}
const data = await r.json();
state.matches = data.matches;
// C: salva tutto per "Esporta JSON"
state.lastMatch = {
endpoint: url, params: body, response: data,
image_id: state.scene.id,
};
document.getElementById("btn-export-json").disabled = false;
state.annotatedImg = await loadImage(
`/image/${data.annotated_id}/raw?t=${Date.now()}`);
renderScene();
@@ -437,6 +577,38 @@ function setStatus(s) {
document.getElementById("status").textContent = s;
}
// ---------- C: Export JSON risultati ----------
function exportMatchJSON() {
if (!state.lastMatch) {
alert("Nessun match da esportare: esegui prima un MATCH.");
return;
}
const lm = state.lastMatch;
const payload = {
timestamp: new Date().toISOString(),
image_id: lm.image_id,
endpoint: lm.endpoint,
params: lm.params,
matches: lm.response.matches.map((m) => ({
cx: m.cx, cy: m.cy, angle_deg: m.angle_deg,
scale: m.scale, score: m.score, bbox: m.bbox_poly,
})),
train_time: lm.response.train_time,
find_time: lm.response.find_time,
num_variants: lm.response.num_variants,
};
const blob = new Blob([JSON.stringify(payload, null, 2)],
{ type: "application/json" });
const a = document.createElement("a");
a.href = URL.createObjectURL(blob);
const ts = new Date().toISOString().replace(/[:.]/g, "-");
a.download = `pm2d_match_${ts}.json`;
document.body.appendChild(a);
a.click();
a.remove();
URL.revokeObjectURL(a.href);
}
// ---------- Init ----------
// ---------- Edge preview (clean rumore) ----------
let _epDebounce = null;
@@ -710,12 +882,17 @@ async function saveRecipe() {
model_id: state.model.id,
scene_id: state.scene?.id || state.model.id,
roi: state.roi,
roi_poly: getRoiPoly(),
tipo: user.tipo,
simmetria: user.simmetria,
scala: user.scala,
precisione: user.precisione,
use_polarity: user.use_polarity,
use_gpu: user.use_gpu,
edge_weak_grad: user.edge_weak_grad,
edge_strong_grad: user.edge_strong_grad,
edge_num_features: user.edge_num_features,
edge_min_feature_spacing: user.edge_min_feature_spacing,
name: name,
};
try {
@@ -749,6 +926,24 @@ window.addEventListener("DOMContentLoaded", async () => {
upEl.addEventListener("change", async (e) => {
const f = e.target.files[0];
if (!f) return;
// A: file DXF → rasterizza server-side e usa direttamente come modello
if (f.name.toLowerCase().endsWith(".dxf")) {
setStatus(`Rasterizzazione DXF ${f.name}...`);
try {
const meta = await uploadDxf(f);
const img = await loadImage(`/image/${meta.id}/raw`);
state.model = { id: meta.id, w: meta.width, h: meta.height, img };
state.roi = null;
resetPoly();
setStatus(`DXF ${f.name} rasterizzato ` +
`${meta.width}x${meta.height} — disegna ROI sul modello`);
renderModel();
} catch (err) {
setStatus(`Errore DXF: ${err.message}`);
}
e.target.value = "";
return;
}
setStatus(`Caricamento ${f.name} nella cartella...`);
try {
const res = await uploadToFolder(f);
@@ -761,6 +956,18 @@ window.addEventListener("DOMContentLoaded", async () => {
});
document.getElementById("btn-match").addEventListener("click", doMatch);
document.getElementById("btn-autotune").addEventListener("click", doAutoTune);
// B: ROI poligonale (toggle + chiudi + reset)
document.getElementById("roi-poly-toggle").addEventListener("change", (e) => {
state.polyMode = e.target.checked;
document.getElementById("btn-poly-close").disabled = !state.polyMode;
document.getElementById("btn-poly-reset").disabled = !state.polyMode;
resetPoly();
});
document.getElementById("btn-poly-close").addEventListener("click", closePoly);
document.getElementById("btn-poly-reset").addEventListener("click", resetPoly);
// C: export JSON ultimo match
document.getElementById("btn-export-json").addEventListener("click",
exportMatchJSON);
document.getElementById("btn-save-recipe").addEventListener("click",
saveRecipe);
document.getElementById("btn-load-recipe").addEventListener("click",
+17 -3
View File
@@ -30,9 +30,9 @@
title="Analizza ROI e derivata parametri ottimali (Halcon-style)">
⚙ Auto-tune
</button>
<label class="btn" title="Carica nuovo file nella cartella immagini">
<label class="btn" title="Carica nuovo file nella cartella immagini (immagine o DXF)">
⬆ Carica file
<input type="file" id="file-upload" accept="image/*" hidden>
<input type="file" id="file-upload" accept="image/*,.dxf" hidden>
</label>
<span id="status">Seleziona modello, disegna ROI, seleziona scena</span>
</div>
@@ -45,6 +45,15 @@
<canvas id="c-model" width="380" height="420"></canvas>
</div>
<div id="roi-info">ROI: (nessuna)</div>
<div id="roi-poly-bar" style="display:flex; gap:6px; align-items:center; margin-top:6px">
<label style="display:flex; gap:4px; align-items:center; font-size:12px; cursor:pointer">
<input type="checkbox" id="roi-poly-toggle"> ROI poligonale
</label>
<button class="btn" id="btn-poly-close" type="button" disabled
title="Chiude il poligono (equivale al doppio click)">Chiudi</button>
<button class="btn" id="btn-poly-reset" type="button" disabled
title="Cancella i vertici del poligono">Reset</button>
</div>
<details id="edge-preview-panel" style="margin-top:10px">
<summary>🔬 Anteprima edge / pulizia rumore</summary>
<div style="font-size:11px; color:#aaa; margin:4px 0">
@@ -102,8 +111,8 @@
<div class="field">
<label>Simmetria</label>
<select id="p-simmetria">
<option value="nessuna" selected>Nessuna (0..360°)</option>
<option value="invariante">Invariante (cerchi — no rotazione)</option>
<option value="nessuna">Nessuna (0..360°)</option>
<option value="bilaterale">Bilaterale (speculare 180°)</option>
<option value="rot_3">Rotazionale 3× (120°)</option>
<option value="rot_4">Rotazionale 4× (90°)</option>
@@ -248,6 +257,11 @@
<div class="kv"><span>find:</span><span id="t-find">-</span></div>
<div class="kv"><span>varianti:</span><span id="t-var">-</span></div>
<div class="kv"><span>match:</span><span id="t-match">-</span></div>
<button class="btn" id="btn-export-json" type="button" disabled
style="margin-top:8px; width:100%"
title="Scarica i risultati dell'ultimo match in formato JSON">
⬇ Esporta JSON
</button>
<details id="diag-panel" style="margin-top:10px">
<summary>🔍 Diagnostica (CC)</summary>
+12
View File
@@ -10,12 +10,24 @@ dependencies = [
"pillow>=12.2.0",
"python-multipart>=0.0.26",
"uvicorn[standard]>=0.34",
"ezdxf>=1.3",
]
[project.scripts]
pm2d-eval = "pm2d.eval:main"
pm2d-bench = "pm2d.bench:main"
[dependency-groups]
dev = [
"httpx>=0.28.1",
"pytest>=8.0",
"ruff>=0.8",
]
[tool.ruff]
line-length = 100
[tool.ruff.lint]
select = ["E", "F"]
# E702 (a; b) ed E402 (import dopo codice) sono idiomi voluti del codebase
ignore = ["E501", "E741", "E702", "E731", "E402"]
View File
+99
View File
@@ -0,0 +1,99 @@
"""Fixture condivise: template e scene sintetiche con ground-truth nota.
Tutti i test sono sintetici (nessuna dipendenza dalle immagini Test/,
non versionate): generano scene con pose note e verificano recall e
precisione del matcher. Runtime totale atteso: ~2-4 min su 2 core.
"""
from __future__ import annotations
import math
import cv2
import numpy as np
import pytest
def make_template(tw: int = 160, th: int = 120) -> np.ndarray:
"""Forma a L asimmetrica con foro circolare, contrasto netto.
Asimmetrica per evitare ambiguita' rotazionali nei confronti GT.
"""
img = np.full((th, tw), 60, np.uint8)
cv2.rectangle(img, (20, 20), (60, th - 20), 200, -1)
cv2.rectangle(img, (20, th - 55), (tw - 25, th - 20), 200, -1)
cv2.circle(img, (tw - 45, 40), 16, 200, -1)
return cv2.GaussianBlur(img, (3, 3), 0)
# Pose ground-truth: (cx, cy, angle_deg) - angoli volutamente lontani
# dalla griglia di step 5/2 gradi per misurare il refine.
GT_POSES: list[tuple[float, float, float]] = [
(150.0, 150.0, 0.0),
(450.0, 140.0, 7.3),
(740.0, 170.0, 33.7),
(160.0, 420.0, 91.2),
(460.0, 430.0, 158.4),
(750.0, 480.0, 246.9),
(300.0, 590.0, 312.6),
]
def make_scene(
template: np.ndarray,
poses: list[tuple[float, float, float]],
W: int = 900, H: int = 700,
noise: float = 4.0, seed: int = 7,
) -> np.ndarray:
"""Incolla il template warpato alle pose date su sfondo rumoroso.
Convenzione di rotazione identica al matcher (cv2.getRotationMatrix2D
attorno al centro template, poi traslazione del centro su (cx, cy)).
"""
rng = np.random.default_rng(seed)
scene = np.full((H, W), 60, np.float32)
th, tw = template.shape
for (cx, cy, ang) in poses:
M = cv2.getRotationMatrix2D((tw / 2.0, th / 2.0), ang, 1.0)
M[0, 2] += cx - tw / 2.0
M[1, 2] += cy - th / 2.0
warped = cv2.warpAffine(template.astype(np.float32), M, (W, H),
flags=cv2.INTER_LINEAR, borderValue=-1)
scene = np.where(warped >= 0, warped, scene)
scene += rng.normal(0, noise, scene.shape)
return np.clip(scene, 0, 255).astype(np.uint8)
def ang_diff(a: float, b: float) -> float:
"""Differenza angolare firmata in (-180, 180]."""
d = (a - b) % 360.0
return d - 360.0 if d > 180.0 else d
def match_errors(matches, poses, radius: float = 20.0):
"""Associa match a pose GT per distanza; ritorna (err_ang, err_pos, n_miss)."""
errs_a: list[float] = []
errs_p: list[float] = []
miss = 0
for (cx, cy, ang) in poses:
cands = [
(math.hypot(m.cx - cx, m.cy - cy), m)
for m in matches
if math.hypot(m.cx - cx, m.cy - cy) < radius
]
if not cands:
miss += 1
continue
d, m = min(cands, key=lambda t: t[0])
errs_a.append(abs(ang_diff(m.angle_deg, ang)))
errs_p.append(d)
return errs_a, errs_p, miss
@pytest.fixture(scope="session")
def template() -> np.ndarray:
return make_template()
@pytest.fixture(scope="session")
def scene(template) -> np.ndarray:
return make_scene(template, GT_POSES)
+84
View File
@@ -0,0 +1,84 @@
"""Unit test rapidi su componenti del matcher (no matching pesante)."""
from __future__ import annotations
import numpy as np
import cv2
import pytest
from pm2d import LineShapeMatcher
from tests.conftest import GT_POSES, make_scene, match_errors
def test_angle_list_includes_range_end():
# Range parziale ±15: l'estremo +15 deve essere testato (era escluso).
m = LineShapeMatcher(angle_range_deg=(-15.0, 15.0), angle_step_deg=5.0)
angles = m._angle_list()
assert -15.0 in angles and 15.0 in angles
assert len(angles) == 7
def test_angle_list_full_circle_no_duplicate():
# (0, 360): 360 coincide con 0 → escluso, niente variante duplicata.
m = LineShapeMatcher(angle_range_deg=(0.0, 360.0), angle_step_deg=5.0)
angles = m._angle_list()
assert len(angles) == 72
assert 360.0 not in angles
def test_pyramid_clamp_small_template():
# Template 40px di lato minimo: al top /4 le feature collassano →
# i livelli vengono clampati (40/2=20 >= 12, 40/4=10 < 12 → 2 livelli).
m = LineShapeMatcher(pyramid_levels=4, angle_range_deg=(0.0, 10.0),
angle_step_deg=5.0)
tpl = np.full((40, 200), 60, np.uint8)
cv2.rectangle(tpl, (30, 8), (170, 32), 200, -1)
m.train(tpl)
assert m.pyramid_levels == 2
def test_save_load_roundtrip(tmp_path, template, scene):
m = LineShapeMatcher(angle_step_deg=10.0)
m.train(template)
path = str(tmp_path / "model.npz")
m.save_model(path)
m2 = LineShapeMatcher.load_model(path)
assert len(m2.variants) == len(m.variants)
matches = m2.find(scene, min_score=0.5, max_matches=10)
_, _, miss = match_errors(matches, GT_POSES)
assert miss == 0
def test_scene_cache_no_collision(template):
# Due scene IDENTICHE nella banda superiore ma diverse sotto: la cache
# (che prima hashava solo i primi 64KB) non deve restituire i risultati
# della scena sbagliata.
poses_a = [GT_POSES[0], (450.0, 560.0, 33.7)]
poses_b = [GT_POSES[0], (700.0, 560.0, 91.2)]
scene_a = make_scene(template, poses_a)
scene_b = make_scene(template, poses_b)
# Stessa banda superiore (le pose extra sono in basso, y >= 430)
assert np.array_equal(scene_a[:80], scene_b[:80])
m = LineShapeMatcher(angle_step_deg=10.0)
m.train(template)
ma = m.find(scene_a, min_score=0.5, max_matches=5)
mb = m.find(scene_b, min_score=0.5, max_matches=5)
_, _, miss_a = match_errors(ma, poses_a)
_, _, miss_b = match_errors(mb, poses_b)
assert miss_a == 0 and miss_b == 0
def test_train_mask_polygonal(template, scene):
# ROI poligonale: mask che copre solo la L verticale del template.
mask = np.zeros_like(template)
cv2.rectangle(mask, (10, 10), (70, template.shape[0] - 10), 255, -1)
m = LineShapeMatcher(angle_step_deg=10.0)
n = m.train(template, mask=mask)
assert n > 0
matches = m.find(scene, min_score=0.5, max_matches=10)
assert len(matches) >= 1
def test_untrained_find_raises():
m = LineShapeMatcher()
with pytest.raises(RuntimeError):
m.find(np.zeros((100, 100), np.uint8))
+56
View File
@@ -0,0 +1,56 @@
"""Test di non-regressione su precisione e recall (GT sintetica).
Soglie derivate dalle misure di Fase 2 (errore mediano ~0.05 deg /
~0.08 px) con margine 3-4x per assorbire rumore tra run/macchine.
Una regressione del refine (es. score saturo, minMaxLoc sul plateau)
riporterebbe gli errori a 2-4 deg / 4 px e fa fallire i test con
margine enorme.
"""
from __future__ import annotations
import numpy as np
from pm2d import LineShapeMatcher
from tests.conftest import GT_POSES, match_errors
def _find(template, scene, step, **kw):
m = LineShapeMatcher(angle_step_deg=step, num_features=96)
m.train(template)
return m.find(scene, min_score=0.5, max_matches=10, **kw)
def test_recall_and_precision_step5(template, scene):
matches = _find(template, scene, 5.0)
errs_a, errs_p, miss = match_errors(matches, GT_POSES)
assert miss == 0, f"{miss} pose GT non trovate"
assert float(np.median(errs_a)) < 0.2, f"err angolo mediano {np.median(errs_a):.3f} deg"
assert float(np.max(errs_a)) < 0.5, f"err angolo max {np.max(errs_a):.3f} deg"
assert float(np.median(errs_p)) < 0.3, f"err posizione mediano {np.median(errs_p):.3f} px"
assert float(np.max(errs_p)) < 1.0, f"err posizione max {np.max(errs_p):.3f} px"
def test_recall_and_precision_step2(template, scene):
# Step fine: storicamente il caso peggiore (plateau con piu' varianti
# dentro la tolleranza spread → scelta variante arbitraria).
matches = _find(template, scene, 2.0)
errs_a, errs_p, miss = match_errors(matches, GT_POSES)
assert miss == 0, f"{miss} pose GT non trovate"
assert float(np.median(errs_a)) < 0.2
assert float(np.max(errs_a)) < 0.5
assert float(np.median(errs_p)) < 0.3
def test_no_false_positives(template, scene):
# max_matches alto: non devono comparire match spuri oltre le 7 pose.
matches = _find(template, scene, 5.0)
assert len(matches) <= len(GT_POSES) + 1, (
f"{len(matches)} match per {len(GT_POSES)} oggetti reali"
)
def test_full_scan_path_equivalent(template, scene):
# Il path full-scan (propagate off) deve trovare le stesse pose.
matches = _find(template, scene, 5.0, pyramid_propagate=False)
_, _, miss = match_errors(matches, GT_POSES)
assert miss == 0
Generated
+151 -1
View File
@@ -62,6 +62,29 @@ wheels = [
{ url = "https://files.pythonhosted.org/packages/d1/d6/3965ed04c63042e047cb6a3e6ed1a63a35087b6a609aa3a15ed8ac56c221/colorama-0.4.6-py2.py3-none-any.whl", hash = "sha256:4f1d9991f5acc0ca119f9d443620b77f9d6b33703e51011c16baf57afb285fc6", size = 25335, upload-time = "2022-10-25T02:36:20.889Z" },
]
[[package]]
name = "ezdxf"
version = "1.4.4"
source = { registry = "https://pypi.org/simple" }
dependencies = [
{ name = "fonttools" },
{ name = "numpy" },
{ name = "pyparsing" },
{ name = "typing-extensions" },
]
sdist = { url = "https://files.pythonhosted.org/packages/5e/d7/1b7be8db364f1c4838dfc1a40ca96577aba405deabf896a4eb3aaeb15a62/ezdxf-1.4.4.tar.gz", hash = "sha256:da5a5e0e6bdbb6656f9c017b47edc7eafceb419d61a2b5de64ffb344c168e593", size = 1866886, upload-time = "2026-05-14T09:19:19.511Z" }
wheels = [
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