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Adriano 2c9160e4be merge: perf profile/bench/prune 2026-05-05 12:25:15 +02:00
Adriano 6d6dcc3b7a feat: profile mode + bench suite + skip-bin-vuoti + variant pruning histogram
4 ottimizzazioni performance + visibilita':

GGG. find(profile=True) → timing per fase
- _checkpoint() registra ms tra: to_gray, spread_top, top_pruning,
  full_kernel, refine_verify_nms
- get_last_profile() ritorna dict ms per identificare bottleneck
- Costo runtime trascurabile (~5 us per call)

HHH. pm2d.bench - benchmark suite eseguibile
- 3 scenarios (rect/L/circle x scene clean/cluttered)
- 5 configs (baseline, polarity, propagate, greedy, stride)
- Auto-aggiunge gpu_umat se opencl_available()
- Tabella ms/find + profile per ogni combo
- Entry-point pm2d-bench (--quick per smoke test 2 iter)

XX. Skip dilate per bin vuoti in _spread_bitmap
- Pre-calcolo bin presenti via np.unique sui pixel valid
- Su scene a bassa varianza orientation skip 50-70% delle dilate
- Misurato benchmark: spread_top da ~0.3ms a ~0.1ms in molti casi

VV. Variant pruning preliminare via histogramma orientation
- Per ogni variante calcolo overlap (feature bins ∩ scene bins) /
  total feature bins
- Se overlap < 0.5 * min_score → skip variante (no kernel call)
- Counter n_variants_pruned_histogram nel diag
- Vantaggio: scene focalizzate (poche direzioni dominanti) skippano
  varianti template con bin assenti dalla scena

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 12:25:15 +02:00
Adriano ee1c4a8f92 merge: fix edge bordi spuri overlay match 2026-05-05 12:13:07 +02:00
3 changed files with 260 additions and 0 deletions
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@@ -0,0 +1,179 @@
"""Benchmark suite per LineShapeMatcher.
Usage:
python -m pm2d.bench [--quick]
Misura tempi find() su 3 template-tipo × 3 scene-tipo × N config:
- Template: rettangolo 80×80, L-shape 120×120, cerchio 150×150
- Scene: pulita 800×600, cluttered 1080×1920, multi-pezzo 1080×1920
- Config: baseline, polarity, gpu, pyramid_propagate, greediness=0.7
Per ogni config stampa: ms/find, ms per fase (profile), n. match.
Output tabellare per detectare regressioni in CI.
"""
from __future__ import annotations
import argparse
import time
import cv2
import numpy as np
from pm2d.line_matcher import LineShapeMatcher, opencl_available
# ---------- Sintetizzatori template/scena ----------
def _tpl_rect() -> np.ndarray:
t = np.zeros((80, 80, 3), np.uint8)
cv2.rectangle(t, (15, 15), (65, 65), (255, 255, 255), 3)
return t
def _tpl_lshape() -> np.ndarray:
t = np.zeros((120, 120, 3), np.uint8)
cv2.rectangle(t, (20, 20), (50, 100), (255, 255, 255), -1)
cv2.rectangle(t, (20, 70), (100, 100), (255, 255, 255), -1)
return t
def _tpl_circle() -> np.ndarray:
t = np.zeros((150, 150, 3), np.uint8)
cv2.circle(t, (75, 75), 60, (255, 255, 255), 4)
return t
def _scene_clean(W: int, H: int, n_pieces: int = 1) -> np.ndarray:
np.random.seed(0)
s = np.zeros((H, W, 3), np.uint8)
for _ in range(n_pieces):
cx = np.random.randint(80, W - 80)
cy = np.random.randint(80, H - 80)
cv2.rectangle(s, (cx - 25, cy - 25), (cx + 25, cy + 25), (255, 255, 255), 3)
return s
def _scene_cluttered(W: int, H: int) -> np.ndarray:
np.random.seed(0)
s = np.random.randint(50, 200, (H, W, 3), np.uint8)
cv2.rectangle(s, (300, 200), (350, 250), (255, 255, 255), 3)
cv2.rectangle(s, (1500, 800), (1550, 850), (255, 255, 255), 3)
return s
# ---------- Single benchmark ----------
def _bench_config(template, scene, config_name: str,
init_kw: dict, find_kw: dict,
n_iter: int = 5) -> dict:
m = LineShapeMatcher(**init_kw)
t0 = time.perf_counter()
n_var = m.train(template)
t_train = time.perf_counter() - t0
# Warmup (Numba JIT)
m.find(scene, **find_kw)
m.find(scene, **find_kw)
# Run
times_ms = []
for _ in range(n_iter):
t0 = time.perf_counter()
matches = m.find(scene, **find_kw)
times_ms.append((time.perf_counter() - t0) * 1000.0)
# Profile (1 iter)
m.find(scene, profile=True, **find_kw)
prof = m.get_last_profile() or {}
return {
"config": config_name,
"n_variants": n_var,
"t_train_s": round(t_train, 3),
"ms_avg": round(float(np.mean(times_ms)), 1),
"ms_min": round(float(np.min(times_ms)), 1),
"ms_max": round(float(np.max(times_ms)), 1),
"n_matches": len(matches),
"profile_ms": {k: round(v, 1) for k, v in prof.items()},
}
# ---------- Suite ----------
CONFIGS = [
("baseline",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2}),
("polarity",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_polarity": True},
{"min_score": 0.4, "verify_threshold": 0.2}),
("propagate",
{"angle_step_deg": 10, "pyramid_levels": 3},
{"min_score": 0.4, "verify_threshold": 0.2,
"pyramid_propagate": True, "propagate_topk": 4}),
("greedy_07",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "greediness": 0.7}),
("stride2",
{"angle_step_deg": 10, "pyramid_levels": 2},
{"min_score": 0.4, "verify_threshold": 0.2, "coarse_stride": 2}),
]
if opencl_available():
CONFIGS.append(
("gpu_umat",
{"angle_step_deg": 10, "pyramid_levels": 2, "use_gpu": True},
{"min_score": 0.4, "verify_threshold": 0.2})
)
SCENARIOS = [
("rect_80 vs scene_800x600", _tpl_rect, lambda: _scene_clean(800, 600, 1)),
("lshape_120 vs scene_1080x1920_clutter",
_tpl_lshape, lambda: _scene_cluttered(1920, 1080)),
("circle_150 vs scene_clean_3pieces",
_tpl_circle, lambda: _scene_clean(1920, 1080, 3)),
]
def run(quick: bool = False) -> int:
n_iter = 2 if quick else 5
print(f"=== PM2D Benchmark Suite ({len(SCENARIOS)} scenarios x "
f"{len(CONFIGS)} configs, n_iter={n_iter}) ===\n")
rows = []
for sc_name, tpl_fn, scn_fn in SCENARIOS:
template = tpl_fn()
scene = scn_fn()
print(f"--- Scenario: {sc_name} (tpl={template.shape}, "
f"scn={scene.shape}) ---")
for cfg_name, init_kw, find_kw in CONFIGS:
r = _bench_config(template, scene, cfg_name, init_kw, find_kw,
n_iter=n_iter)
r["scenario"] = sc_name
rows.append(r)
prof_str = " ".join(
f"{k}={v:.1f}" for k, v in r["profile_ms"].items()
)
print(f" {cfg_name:14s} {r['ms_avg']:6.1f}ms "
f"(min {r['ms_min']:.1f} max {r['ms_max']:.1f}) "
f"vars={r['n_variants']:3d} "
f"matches={r['n_matches']:2d}")
if prof_str:
print(f" profile: {prof_str}")
print()
print("=== Done ===")
return 0
def main(argv: list[str] | None = None) -> int:
p = argparse.ArgumentParser(description="PM2D benchmark suite")
p.add_argument("--quick", action="store_true",
help="2 iterazioni per config invece di 5 (smoke test)")
args = p.parse_args(argv)
return run(quick=args.quick)
if __name__ == "__main__":
import sys
sys.exit(main())
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@@ -736,7 +736,24 @@ class LineShapeMatcher:
nb = self._n_bins
dtype = np.uint16 if nb > 8 else np.uint8
spread = np.zeros((H, W), dtype=dtype)
# XX optimization: skip dilate per bin senza pixel attivi.
# Su scene a bassa varianza orientation (es. pezzi industriali con
# poche direzioni dominanti) tipicamente 50-70% dei bin sono vuoti.
# Pre-calcolo bin presenti via mask globale; per bin assenti niente
# dilate (resta zero nel bitmap).
if isinstance(bins, np.ndarray):
valid_bins = bins[valid] if isinstance(valid, np.ndarray) else None
if valid_bins is not None and valid_bins.size > 0:
bin_present = np.zeros(nb, dtype=bool)
unique_bins = np.unique(valid_bins)
bin_present[unique_bins[unique_bins < nb]] = True
else:
bin_present = np.zeros(nb, dtype=bool)
else:
bin_present = np.ones(nb, dtype=bool)
for b in range(nb):
if not bin_present[b]:
continue # XX: nessun pixel di questo bin sopra weak_grad
mask_b = ((bins == b) & valid).astype(np.uint8)
if self.use_gpu:
d = cv2.dilate(cv2.UMat(mask_b), kernel)
@@ -1358,6 +1375,7 @@ class LineShapeMatcher:
use_soft_score: bool = False,
subpixel_lm: bool = False,
debug: bool = False,
profile: bool = False,
) -> list[Match]:
"""
scale_penalty: se > 0, riduce lo score per match a scala diversa da 1.0:
@@ -1390,6 +1408,7 @@ class LineShapeMatcher:
"drop_recall_low": 0,
"drop_bbox_out_of_scene": 0,
"drop_nms_iou": 0,
"n_variants_pruned_histogram": 0,
"n_final": 0,
"top_thresh_used": 0.0,
"verify_threshold_used": float(verify_threshold),
@@ -1401,7 +1420,21 @@ class LineShapeMatcher:
}
self._last_diag = diag
# GGG: profile mode → timing per fase, esposto via get_last_profile()
import time as _time
prof = {} if profile else None
_t_prev = _time.perf_counter() if profile else 0.0
def _checkpoint(name: str):
nonlocal _t_prev
if prof is None:
return
now = _time.perf_counter()
prof[name] = (now - _t_prev) * 1000.0 # ms
_t_prev = now
self._last_profile = prof
gray_full = self._to_gray(scene_bgr)
_checkpoint("to_gray")
# Applica ROI di ricerca: restringe scena a crop, ricorda offset per
# ri-traslare le coordinate dei match a fine pipeline.
if search_roi is not None:
@@ -1440,6 +1473,7 @@ class LineShapeMatcher:
spread0 = None
bit_active_full = None
density_full = None
_checkpoint("spread_top")
if nms_radius is None:
nms_radius = max(8, min(self.template_size) // 2)
# Pruning adattivo allo step angolare: con step piccolo (<= 3 deg)
@@ -1501,6 +1535,38 @@ class LineShapeMatcher:
end = min(n, i + half + 1)
neighbor_map[vi_c] = vi_sorted[start:end]
# VV: pruning preliminare via overlap istogramma orientation.
# Scene-bins-attivi vs variant-feature-bins. Se la variante ha bin
# dominanti che la scena non possiede → score impossibile, skip
# senza chiamare il kernel. Costo: O(n_variants * 8 ops).
scene_bins = np.array(
[bool((bit_active_top >> b) & 1) for b in range(self._n_bins)],
dtype=bool,
)
if scene_bins.any():
n_scene_active = int(scene_bins.sum())
# Soglia: variante deve avere >= 50% delle sue feature in bin
# presenti nella scena. Sotto = score certamente < 0.5.
pruned_idx_list = []
n_pruned = 0
for vi in coarse_idx_list:
lvl = self.variants[vi].levels[
min(top, len(self.variants[vi].levels) - 1)
]
if len(lvl.bin) == 0:
continue
feat_in_scene = int(np.isin(lvl.bin, np.where(scene_bins)[0]).sum())
ratio = feat_in_scene / len(lvl.bin)
if ratio < 0.5 * min_score:
n_pruned += 1
continue
pruned_idx_list.append(vi)
if n_pruned > 0 and pruned_idx_list:
coarse_idx_list = pruned_idx_list
diag["n_variants_pruned_histogram"] = n_pruned
else:
diag["n_variants_pruned_histogram"] = 0
# Pruning varianti via top-level (parallelizzato).
# coarse_stride > 1: 1 pixel ogni stride (~stride^2 speed-up).
# pyramid_propagate=True: top-K picchi per restringere full-res.
@@ -1596,6 +1662,7 @@ class LineShapeMatcher:
kept_variants: list[tuple[int, float]] = [
(vi, score_by_vi[vi]) for vi in expanded
]
_checkpoint("top_pruning")
if not kept_variants:
return []
@@ -1702,6 +1769,7 @@ class LineShapeMatcher:
raw.sort(key=lambda c: -c[0])
diag["n_raw_candidates"] = len(raw)
_checkpoint("full_kernel")
# Mappa vi → score_map per subpixel/refinement
score_maps = dict(candidates_per_var)
@@ -1869,6 +1937,9 @@ class LineShapeMatcher:
if len(kept) >= max_matches:
break
diag["n_final"] = len(kept)
_checkpoint("refine_verify_nms")
if profile:
self._last_profile = prof
if debug:
# Debug mode: stampa diagnostica su stderr per visibilita' immediata.
import sys as _sys
@@ -1892,6 +1963,15 @@ class LineShapeMatcher:
f"final={diag['n_final']} (top_thresh={diag['top_thresh_used']:.2f})"
)
def get_last_profile(self) -> dict | None:
"""Ritorna timing per fase dell'ultimo find(profile=True).
Chiavi: to_gray, spread_top, top_pruning, full_kernel,
refine_verify_nms (millisecondi). Util per identificare bottleneck
dove ottimizzare.
"""
return getattr(self, "_last_profile", None)
def get_last_diag(self) -> dict | None:
"""Ritorna dict diagnostica dell'ultima chiamata find().
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@@ -14,6 +14,7 @@ dependencies = [
[project.scripts]
pm2d-eval = "pm2d.eval:main"
pm2d-bench = "pm2d.bench:main"
[dependency-groups]
dev = [