feat: FASE 3 - Flusso MeasurementTec (selezione ricetta, esecuzione misure, riepilogo)

Implementazione completa del flusso operativo per il ruolo MeasurementTec:

Blueprint measure.py:
- select_recipe: selezione ricetta con ricerca e barcode
- task_list: lista task con conteggi subtask e allegati
- task_execute: esecuzione misure con numpad, calibro USB, feedback real-time
- task_complete: riepilogo con statistiche pass/fail e export CSV
- API AJAX: lookup-barcode, save-traceability, save-measurement
- Autorizzazione role_required("MeasurementTec") su tutte le route

Componenti riutilizzabili:
- numpad.html/js/css: tastierino numerico touch-friendly con keyboard support
- caliper_status.html + caliper.js: integrazione calibro USB via Web Serial API
- barcode_scanner.html + barcode.js: scansione barcode con html5-qrcode
- measurement_feedback.html: feedback visivo pass/warning/fail in tempo reale
- next_measurement.html: indicatore prossima misurazione
- annotation-viewer.js: visualizzatore canvas con marker su disegni tecnici
- csv-export.js: export CSV con locale italiano (delimitatore ;, decimale ,)

Sicurezza:
- Decoratore role_required(*roles) per autorizzazione basata su ruoli
- CSRF token su tutti i POST AJAX
- |tojson per prevenire XSS su annotations_json
- Validazione input lato client e server

i18n: 23+ nuove chiavi tradotte IT/EN per tutti i template FASE 3

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Adriano
2026-02-07 08:40:58 +01:00
parent edd4580a5a
commit a386986c17
19 changed files with 3905 additions and 16 deletions
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/**
* Numpad Component - Alpine.js component for touch-friendly numeric input
* Used for measurement data entry in task_execute.html
*/
function numpad() {
return {
// State
value: '', // String representation of the current value
negative: false, // Whether the value is negative
hasDecimal: false, // Whether a decimal point has been entered
unit: 'mm', // Unit of measurement (can be set externally)
maxIntDigits: 6, // Maximum integer digits
maxDecDigits: 6, // Maximum decimal digits
/**
* Get the display value with sign
*/
get displayValue() {
if (!this.value) return '';
return (this.negative ? '-' : '') + this.value;
},
/**
* Get the numeric value as a number
*/
get numericValue() {
if (!this.value) return null;
const v = parseFloat(this.value);
return this.negative ? -v : v;
},
/**
* Check if a valid value has been entered
*/
get hasValue() {
return this.value.length > 0 && this.value !== '.';
},
/**
* Add a digit to the current value
* @param {string} d - The digit to add (0-9)
*/
addDigit(d) {
// Validate: don't exceed max digits
const parts = this.value.split('.');
if (this.hasDecimal) {
// Check decimal part length
if (parts[1] && parts[1].length >= this.maxDecDigits) return;
} else {
// Check integer part length
if (parts[0] && parts[0].length >= this.maxIntDigits) return;
}
// Prevent leading zeros (except "0.")
if (this.value === '0' && d !== '.') {
this.value = d;
return;
}
this.value += d;
},
/**
* Add a decimal point to the current value
*/
addDecimal() {
// Don't add decimal if one already exists
if (this.hasDecimal) return;
// If value is empty, start with "0."
if (!this.value) this.value = '0';
this.value += '.';
this.hasDecimal = true;
},
/**
* Toggle the sign of the current value
*/
toggleSign() {
if (!this.value) return;
this.negative = !this.negative;
},
/**
* Remove the last character from the current value
*/
backspace() {
if (!this.value) return;
const removed = this.value.charAt(this.value.length - 1);
// If removing decimal point, update flag
if (removed === '.') this.hasDecimal = false;
this.value = this.value.slice(0, -1);
},
/**
* Clear all entered data
*/
clearAll() {
this.value = '';
this.negative = false;
this.hasDecimal = false;
},
/**
* Confirm the current value and dispatch event
*/
confirm() {
if (!this.hasValue) return;
const val = this.numericValue;
// Dispatch custom event for parent component to handle
this.$dispatch('numpad-confirm', { value: val });
// Reset after confirmation
this.clearAll();
},
/**
* Set a value programmatically (e.g., from USB caliper)
* @param {number} val - The numeric value to set
*/
setValue(val) {
this.clearAll();
// Handle negative values
if (val < 0) {
this.negative = true;
val = Math.abs(val);
}
this.value = val.toString();
// Update decimal flag if value contains decimal point
if (this.value.includes('.')) this.hasDecimal = true;
},
/**
* Set the unit of measurement
* @param {string} newUnit - The unit to set (e.g., 'mm', 'cm', 'in')
*/
setUnit(newUnit) {
this.unit = newUnit;
},
/**
* Handle keyboard input for physical keyboard support
* @param {KeyboardEvent} e - The keyboard event
*/
handleKeydown(e) {
// Number keys
if (e.key >= '0' && e.key <= '9') {
e.preventDefault();
this.addDigit(e.key);
}
// Decimal point (both . and ,)
else if (e.key === '.' || e.key === ',') {
e.preventDefault();
this.addDecimal();
}
// Backspace
else if (e.key === 'Backspace') {
e.preventDefault();
this.backspace();
}
// Escape - clear all
else if (e.key === 'Escape') {
e.preventDefault();
this.clearAll();
}
// Enter - confirm
else if (e.key === 'Enter') {
e.preventDefault();
this.confirm();
}
// Minus sign - toggle sign
else if (e.key === '-') {
e.preventDefault();
this.toggleSign();
}
}
};
}